Player Matchup

Mulan
Mulan
BlenFren
Mulan
Level 48
God Stats
12W - 5L
1,650 SR
Queue Stats
125W - 102L
1,573 Elo+
Party 3
Ravana
Ravana
D8OX
Ravana
Level 84
God Stats
5W - 1L
1,500 SR
Queue Stats
222W - 178L
1,460 Elo+
Party 3
Charybdis
Charybdis
Kotrum630
Charybdis
Level 31
God Stats
4W - 1L
1,500 SR
Queue Stats
18W - 19L
1,531 Elo+
Party 2
Kukulkan
Kukulkan
xXMiaBiistXx
Kukulkan
Level 56
God Stats
16W - 16L
1,576 SR
Queue Stats
34W - 45L
1,436 Elo+
Party 2
Bacchus
Bacchus
xYodaMaNx
Bacchus
Level 31
God Stats
5W - 7L
1,660 SR
Queue Stats
22W - 29L
1,474 Elo+
Party 2
Team Averages
Level 50
1,577 SR
1,495 Elo+

VS

Team Averages
Level 74
1,497 SR
1,411 Elo+
Skadi
Skadi
NotYaBoiCosmic
Skadi
Level 16
God Stats
2W - 3L
1,581 SR
Queue Stats
10W - 21L
1,434 Elo+
Party 1
Freya
Freya
Siervo de El
Freya
Level 122
God Stats
40W - 41L
1,448 SR
Queue Stats
57W - 61L
1,447 Elo+
Solo
Cthulhu
Cthulhu
YaBoiCosmic
Cthulhu
Level 143
God Stats
1W - 1L
1,696 SR
Queue Stats
40W - 51L
1,500 Elo+
Party 1
Neith
Neith
moonsickness
Neith
Level 25
God Stats
0W - 2L
1,260 SR
Queue Stats
7W - 13L
1,315 Elo+
Party 4
Kali
Kali
tomatosoupin
Kali
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,358 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BlenFren
Mulan
17
11 / 4 / 12
12,235
1,224
19,051
18,996
22,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
D8OX
Ravana
18
8 / 0 / 19
11,734
1,173
16,111
11,540
10,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charybdis
Kotrum630
Charybdis
17
7 / 1 / 10
11,796
1,180
16,497
8,263
3,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
xXMiaBiistXx
Kukulkan
18
5 / 1 / 22
11,339
1,134
23,256
7,680
3,981
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
xYodaMaNx
Bacchus
17
1 / 2 / 24
10,665
1,067
10,128
11,285
13,465
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

287

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 2
10,782
1,078
12,806
16,364
7,301
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 6 / 4
9,378
938
9,321
14,338
7,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
YaBoiCosmic
Cthulhu
15
3 / 6 / 3
10,456
1,046
17,911
21,764
29,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 7 / 3
9,400
940
8,665
18,486
8,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 8 / 2
9,434
943
4,960
19,412
9,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
22
32
Kills
8
8
Deaths
33
87
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mulan
BlenFren
Mulan
11
4
12
4.25
W
Ravana
D8OX
Ravana
8
0
19
17.5
W
Charybdis
Kotrum630
Charybdis
7
1
10
12
L
4
6
2
0.83
L
0
6
4
0.33
L
Cthulhu
YaBoiCosmic
Cthulhu
3
6
3
0.75
L
0
7
3
0.21
L
1
8
2
0.25
W
Kukulkan
xXMiaBiistXx
Kukulkan
5
1
22
16
W
Bacchus
xYodaMaNx
Bacchus
1
2
24
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,043
Damage
53,663
57,764
Taken
90,364
54,709
Mitigated
61,993
10,031
Healing
5,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
BlenFren
Mulan
19,051
2,901
0
4,751
18,996
22,613
0
8,247
10,346
0
27,744
W
Ravana
D8OX
Ravana
16,111
4,492
0
3,243
11,540
10,740
0
3,964
7,137
0
25,020
W
Charybdis
Kotrum630
Charybdis
16,497
8,180
0
1,191
8,263
3,910
0
4,105
3,916
0
38,629
L
12,806
6,610
0
90
16,364
7,301
0
4,583
11,593
0
23,995
L
9,321
3,366
0
792
14,338
7,413
0
5,994
8,207
24,307
1,518
L
Cthulhu
YaBoiCosmic
Cthulhu
17,911
1,438
282
1,041
21,764
29,335
0
7,709
13,818
37,579
0
L
8,665
3,095
295
1,536
18,486
8,091
0
8,014
10,277
0
22,113
L
4,960
2,228
0
1,428
19,412
9,853
0
7,084
12,110
0
15,084
W
Kukulkan
xXMiaBiistXx
Kukulkan
23,256
1,309
289
557
7,680
3,981
0
4,059
3,491
42,359
0
W
Bacchus
xYodaMaNx
Bacchus
10,128
983
0
0
11,285
13,465
0
4,838
6,156
15,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,769
Gold Earned
49,450
163
Minions Killed
147
6
Camps Cleared
6
919,192
Distance Traveled
888,795
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,235
1,224
20
2
0
174,585
1
W
Ravana
11,734
1,173
24
2
0
215,099
1
W
Charybdis
11,796
1,180
55
6
3
152,414
1
L
Skadi
10,782
1,078
23
2
1
165,723
1
L
Freya
9,378
938
30
3
1
154,225
0
L
Cthulhu
10,456
1,046
46
5
0
206,557
3
L
Neith
9,400
940
37
4
2
162,210
0
L
Kali
9,434
943
11
1
2
200,080
0
W
Kukulkan
11,339
1,134
57
6
3
191,509
0
W
Bacchus
10,665
1,067
7
1
0
185,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role