Player Matchup

Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Meezyuknowme
Cthulhu
Level 156
God Stats
2W - 7L
1,358 SR
Queue Stats
145W - 137L
1,558 Elo+
Party 1
Erlang Shen
Erlang Shen
UsurpingRogue05
Erlang Shen
Level 157
God Stats
48W - 30L
1,588 SR
Queue Stats
280W - 251L
1,499 Elo+
Party 1
Discordia
Discordia
XLegacyEternalX
Discordia
Level 68
God Stats
3W - 3L
1,566 SR
Queue Stats
103W - 104L
1,518 Elo+
Solo
Team Averages
Level 133
1,502 SR
1,515 Elo+

VS

Team Averages
Level 133
1,463 SR
1,501 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Obstiinate
Atlas
Level 155
God Stats
5W - 7L
1,250 SR
Queue Stats
554W - 575L
1,515 Elo+
Party 2
Bellona
Bellona
QandAngus
Bellona
Level 129
God Stats
9W - 2L
1,476 SR
Queue Stats
226W - 220L
1,500 Elo+
Party 2
Agni
Agni
Zerlang07
Agni
Level 66
God Stats
12W - 7L
1,607 SR
Queue Stats
123W - 146L
1,482 Elo+
Solo
Fenrir
Fenrir
bald_murse
Fenrir
Level 153
God Stats
7W - 6L
1,480 SR
Queue Stats
769W - 780L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 3 / 0
5,968
543
3,747
8,627
5,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
 
Cupid
10
0 / 2 / 2
5,654
514
5,356
9,874
3,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
Meezyuknowme
Cthulhu
6
1 / 2 / 0
4,734
430
3,327
5,549
3,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
UsurpingRogue05
Erlang Shen
8
1 / 5 / 0
5,269
479
5,508
10,610
5,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
XLegacyEternalX
Discordia
10
0 / 1 / 0
5,826
530
2,339
4,831
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 1 / 2
7,169
652
9,240
9,397
2,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
8
2 / 1 / 8
5,959
542
3,921
6,643
3,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
QandAngus
Bellona
11
1 / 0 / 5
6,411
583
6,677
10,928
8,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Agni
11
5 / 0 / 1
6,567
597
4,765
4,677
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
bald_murse
Fenrir
9
3 / 0 / 3
5,734
521
3,228
9,202
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
13
13
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
0
0
L
Cupid
 
Cupid
0
2
2
0.5
W
Sol
 
Sol
2
1
2
3
L
Cthulhu
Meezyuknowme
Cthulhu
1
2
0
0.5
W
Atlas
2
1
8
6
W
Bellona
QandAngus
Bellona
1
0
5
3.5
L
Erlang Shen
UsurpingRogue05
Erlang Shen
1
5
0
0.2
L
Discordia
XLegacyEternalX
Discordia
0
1
0
0
W
Agni
5
0
1
5.5
W
Fenrir
bald_murse
Fenrir
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,277
Damage
27,831
39,491
Taken
40,847
19,749
Mitigated
19,991
14,259
Healing
18,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,747
854
947
3,277
8,627
5,658
0
1,917
6,710
40,149
0
L
Cupid
 
Cupid
5,356
3,978
34
4,782
9,874
3,657
0
6,780
3,094
0
37,254
W
Sol
 
Sol
9,240
5,492
0
5,143
9,397
2,695
0
610
8,787
62,020
2,727
L
Cthulhu
Meezyuknowme
Cthulhu
3,327
596
411
965
5,549
3,469
0
3,340
2,209
14,250
0
W
Atlas
3,921
1,366
0
1,443
6,643
3,793
0
2,261
4,382
11,250
479
W
Bellona
QandAngus
Bellona
6,677
3,034
0
6,005
10,928
8,576
0
4,002
6,926
0
45,273
L
Erlang Shen
UsurpingRogue05
Erlang Shen
5,508
3,229
0
3,343
10,610
5,071
237
3,300
7,310
0
25,838
L
Discordia
XLegacyEternalX
Discordia
2,339
232
0
500
4,831
1,894
0
2,045
2,786
42,228
0
W
Agni
4,765
313
0
714
4,677
1,675
0
2,245
2,432
43,032
0
W
Fenrir
bald_murse
Fenrir
3,228
516
0
4,934
9,202
3,252
0
1,437
7,765
0
30,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,451
Gold Earned
31,840
298
Minions Killed
354
0
Camps Cleared
0
1,050,344
Distance Traveled
1,080,849
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,968
543
77
7
0
185,364
0
L
Cupid
5,654
514
72
7
0
187,937
2
W
Sol
7,169
652
110
10
0
177,514
4
L
Cthulhu
4,734
430
22
2
0
222,874
3
W
Atlas
5,959
542
19
2
0
222,156
2
W
Bellona
6,411
583
95
9
0
221,444
1
L
Erlang Shen
5,269
479
47
4
0
240,319
3
L
Discordia
5,826
530
80
7
0
213,850
2
W
Agni
6,567
597
80
7
0
229,466
0
W
Fenrir
5,734
521
50
5
0
230,269
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role