Player Matchup

Kali
Kali
Silver I
 
Kali
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Silver I
 
Skadi
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Gold V
 
Ishtar
Gold V
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold V
irhinehimerrr
Cerberus
Gold V
Level 103
God Stats
2W - 1L
1,605 SR
Queue Stats
12W - 13L
1,480 MMR
Solo
Ra
Ra
Silver II
xuffer
Ra
Silver II
Level 157
God Stats
1W - 3L
1,323 SR
Queue Stats
32W - 19L
1,502 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,486 SR
1,496 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 92
1,488 SR
1,484 MMR
Medusa
Medusa
Platinum IV
 
Medusa
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
CrossHawk
Bacchus
Bronze III
Level 38
God Stats
0W - 1L
1,649 SR
Queue Stats
2W - 2L
1,449 MMR
Solo
Poseidon
Poseidon
Bronze III
NzR7
Poseidon
Bronze III
Level 107
God Stats
0W - 1L
1,359 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
n0uc
Achilles
Gold IV
Level 69
God Stats
2W - 5L
1,355 SR
Queue Stats
71W - 79L
1,515 MMR
Solo
Awilix
Awilix
Gold IV
steelbaggage
Awilix
Gold IV
Level 87
God Stats
2W - 4L
1,575 SR
Queue Stats
112W - 113L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
2 / 1 / 2
6,055
673
2,416
8,406
3,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
 
Skadi
9
1 / 0 / 0
5,603
623
3,507
5,450
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ishtar
 
Ishtar
8
0 / 0 / 3
5,156
573
2,151
4,400
1,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
irhinehimerrr
Cerberus
7
1 / 2 / 0
5,268
585
5,050
8,617
4,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
10
3 / 2 / 2
6,100
678
4,897
3,454
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AtlasNe ZhaCthulhuChronosArachne

VS

Bans
ThorCernunnosThanatosThothAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
0 / 0 / 0
3,938
438
2,580
2,786
740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
CrossHawk
Bacchus
8
1 / 2 / 2
4,920
547
3,326
8,220
5,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
NzR7
Poseidon
9
1 / 3 / 2
5,088
565
2,424
5,209
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
n0uc
Achilles
9
0 / 1 / 1
5,020
558
3,729
6,622
5,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Awilix
9
3 / 1 / 1
5,420
602
5,011
4,913
1,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
7
Kills
5
5
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
1
2
3
W
Skadi
 
Skadi
1
0
0
1
W
Ishtar
 
Ishtar
0
0
3
1.5
L
Medusa
 
Medusa
0
0
0
0
L
Bacchus
CrossHawk
Bacchus
1
2
2
1
L
Poseidon
NzR7
Poseidon
1
3
2
0.67
W
Cerberus
irhinehimerrr
Cerberus
1
2
0
0.5
L
Achilles
n0uc
Achilles
0
1
1
0.5
L
Awilix
3
1
1
3.5
W
Ra
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,021
Damage
17,070
30,327
Taken
27,750
13,891
Mitigated
16,247
13,314
Healing
7,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
2,416
1,290
0
3,093
8,406
3,099
0
743
7,624
0
40,779
W
Skadi
 
Skadi
3,507
1,681
0
2,609
5,450
3,472
171
0
4,891
0
33,260
W
Ishtar
 
Ishtar
2,151
950
0
2,836
4,400
1,417
800
1,083
3,317
0
27,768
L
Medusa
 
Medusa
2,580
1,521
0
1,931
2,786
740
0
932
1,854
0
21,768
L
Bacchus
CrossHawk
Bacchus
3,326
758
0
2,002
8,220
5,680
0
3,182
5,038
12,642
0
L
Poseidon
NzR7
Poseidon
2,424
347
0
790
5,209
2,230
0
3,744
1,465
33,534
0
W
Cerberus
irhinehimerrr
Cerberus
5,050
575
0
3,582
8,617
4,412
0
1,675
6,942
20,975
3,264
L
Achilles
n0uc
Achilles
3,729
1,260
0
2,514
6,622
5,800
0
0
6,622
0
26,241
L
Awilix
5,011
2,731
0
148
4,913
1,797
0
1,451
3,462
0
32,195
W
Ra
4,897
1,125
401
793
3,454
1,491
459
2,249
1,205
42,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,182
Gold Earned
24,386
331
Minions Killed
221
0
Camps Cleared
0
881,479
Distance Traveled
793,858
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,055
673
82
9
0
208,986
3
W
Skadi
5,603
623
58
6
0
159,414
0
W
Ishtar
5,156
573
67
7
0
165,865
4
L
Medusa
3,938
438
31
3
0
89,574
2
L
Bacchus
4,920
547
19
2
0
164,510
3
L
Poseidon
5,088
565
59
7
0
160,244
0
W
Cerberus
5,268
585
46
5
0
163,833
2
L
Achilles
5,020
558
44
5
0
166,581
2
L
Awilix
5,420
602
68
8
0
212,949
4
W
Ra
6,100
678
78
9
0
183,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role