Player Matchup

Achilles
Achilles
IISneakyPeteII
Achilles
Level 51
God Stats
4W - 1L
1,348 SR
Queue Stats
24W - 18L
1,489 Elo+
Party 2
Scylla
Scylla
Volaxx
Scylla
Level 103
God Stats
10W - 5L
1,597 SR
Queue Stats
207W - 132L
1,610 Elo+
Party 2
King Arthur
King Arthur
imVolax
King Arthur
Level 69
God Stats
5W - 2L
1,820 SR
Queue Stats
131W - 78L
1,590 Elo+
Party 2
Team Averages
Level 74
1,588 SR
1,563 Elo+

VS

Team Averages
Level 41
1,349 SR
1,286 Elo+
Atlas
Atlas
Retro me off
Atlas
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 64L
1,180 Elo+
Party 1
Merlin
Merlin
ZooWiiiMama
Merlin
Level 59
God Stats
0W - 2L
1,279 SR
Queue Stats
30W - 82L
1,177 Elo+
Party 1
Neith
Neith
clIappedd
Neith
Level 4
God Stats
0W - 4L
1,269 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
2 / 2 / 13
11,818
695
11,348
15,022
20,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Volaxx
Scylla
20
5 / 0 / 8
13,331
784
23,535
9,794
5,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
imVolax
King Arthur
19
9 / 0 / 7
13,024
766
18,888
20,938
31,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 0
10,858
639
7,888
27,489
25,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Merlin
16
0 / 6 / 2
10,635
626
8,020
15,488
6,367
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
clIappedd
Neith
14
1 / 6 / 1
9,807
577
4,855
16,405
6,291
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
16
Kills
2
2
Deaths
16
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
2
2
13
4.25
L
1
4
0
0.25
W
Scylla
Volaxx
Scylla
5
0
8
9
L
Merlin
0
6
2
0.17
L
Neith
clIappedd
Neith
1
6
1
0.25
W
King Arthur
imVolax
King Arthur
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,771
Damage
20,763
45,754
Taken
59,382
57,031
Mitigated
37,676
12,368
Healing
4,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
11,348
773
0
2,994
15,022
20,359
260
5,425
9,597
0
35,465
L
7,888
2,489
0
2,263
27,489
25,018
0
10,146
15,716
31,937
0
W
Scylla
Volaxx
Scylla
23,535
1,546
0
1,522
9,794
5,167
2,571
4,402
5,392
99,034
0
L
Merlin
8,020
543
304
1,335
15,488
6,367
0
4,280
10,316
57,687
0
L
Neith
clIappedd
Neith
4,855
2,825
0
416
16,405
6,291
0
9,237
6,929
0
17,281
W
King Arthur
imVolax
King Arthur
18,888
2,864
867
6,985
20,938
31,505
281
6,300
14,638
0
57,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,173
Gold Earned
31,300
224
Minions Killed
167
0
Camps Cleared
0
1,016,918
Distance Traveled
812,648
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,818
695
42
2
0
331,114
2
L
Atlas
10,858
639
48
3
0
296,822
0
W
Scylla
13,331
784
134
8
0
326,206
2
L
Merlin
10,635
626
91
5
0
258,679
4
L
Neith
9,807
577
28
2
0
257,147
0
W
King Arthur
13,024
766
48
3
0
359,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role