Player Matchup

Hercules
Hercules
FrugoldCarter
Hercules
Level 64
God Stats
2W - 2L
1,807 SR
Queue Stats
92W - 82L
1,613 Elo+
Party 2
Cthulhu
Cthulhu
Metamerism
Cthulhu
Level 15
God Stats
24W - 18L
1,627 SR
Queue Stats
39W - 30L
1,638 Elo+
Party 2
Skadi
Skadi
NotYaBoiCosmic
Skadi
Level 16
God Stats
2W - 3L
1,679 SR
Queue Stats
10W - 21L
1,493 Elo+
Party 1
Ymir
Ymir
YaBoiCosmic
Ymir
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 51L
1,510 Elo+
Party 1
Zeus
Zeus
YakkoFornever
Zeus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 125L
1,606 Elo+
Party 2
Team Averages
Level 61
1,623 SR
1,572 Elo+

VS

Team Averages
Level 54
1,696 SR
1,547 Elo+
Khepri
Khepri
Dullfero
Khepri
Level 69
God Stats
16W - 2L
1,800 SR
Queue Stats
231W - 130L
1,572 Elo+
Party 3
Achilles
Achilles
Lagreeni
Achilles
Level 21
God Stats
13W - 3L
1,721 SR
Queue Stats
76W - 45L
1,600 Elo+
Party 3
Chang'e
Chang'e
Matthew9000
Chang'e
Level 46
God Stats
13W - 5L
1,610 SR
Queue Stats
32W - 37L
1,451 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tarquinius
Ah Muzen Cab
Level 61
God Stats
3W - 2L
1,542 SR
Queue Stats
144W - 109L
1,505 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Yakone37
Tsukuyomi
Level 75
God Stats
14W - 2L
1,809 SR
Queue Stats
127W - 75L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FrugoldCarter
Hercules
16
0 / 5 / 7
10,323
938
10,776
29,841
29,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Metamerism
Cthulhu
16
3 / 2 / 4
11,490
1,045
10,415
14,493
17,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 7 / 6
10,645
968
10,727
16,063
7,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 5 / 3
11,993
1,090
17,637
23,623
14,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 9 / 6
10,841
986
21,721
17,362
6,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

112

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dullfero
Khepri
19
1 / 1 / 23
12,808
1,164
7,642
18,309
23,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
Lagreeni
Achilles
18
2 / 2 / 19
11,336
1,031
13,331
13,732
17,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Matthew9000
Chang'e
18
2 / 3 / 20
11,905
1,082
20,691
15,532
9,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Muzen Cab
Tarquinius
Ah Muzen Cab
18
3 / 1 / 15
12,050
1,095
21,297
9,564
5,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Yakone37
Tsukuyomi
19
20 / 1 / 7
15,901
1,446
34,225
18,747
12,008
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
112
8
Kills
28
28
Deaths
8
26
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Khepri
Dullfero
Khepri
1
1
23
12.5
L
Hercules
FrugoldCarter
Hercules
0
5
7
0.7
W
Achilles
Lagreeni
Achilles
2
2
19
5.75
W
Chang'e
Matthew9000
Chang'e
2
3
20
4
L
Cthulhu
Metamerism
Cthulhu
3
2
4
2.5
L
1
7
6
0.57
W
Ah Muzen Cab
Tarquinius
Ah Muzen Cab
3
1
15
10.5
L
3
5
3
0.9
L
1
9
6
0.44
W
Tsukuyomi
Yakone37
Tsukuyomi
20
1
7
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,276
Damage
97,186
101,382
Taken
75,884
75,977
Mitigated
68,165
11,553
Healing
25,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Dullfero
Khepri
7,642
589
0
1,495
18,309
23,671
0
11,499
6,045
13,671
0
L
Hercules
FrugoldCarter
Hercules
10,776
4,232
184
6,510
29,841
29,897
0
7,723
21,467
0
14,625
W
Achilles
Lagreeni
Achilles
13,331
2,289
0
2,562
13,732
17,838
0
9,940
3,322
0
15,396
W
Chang'e
Matthew9000
Chang'e
20,691
1,197
4,197
5,860
15,532
9,003
0
9,306
5,807
44,390
0
L
Cthulhu
Metamerism
Cthulhu
10,415
821
555
1,079
14,493
17,384
0
4,768
9,577
28,392
0
L
10,727
4,397
0
550
16,063
7,182
0
2,756
13,073
0
16,981
W
Ah Muzen Cab
Tarquinius
Ah Muzen Cab
21,297
8,668
0
3,059
9,564
5,645
0
6,126
3,181
0
50,677
L
17,637
2,038
0
1,512
23,623
14,636
0
7,653
15,877
53,003
0
L
21,721
3,374
52
1,111
17,362
6,878
0
5,433
11,929
43,300
0
W
Tsukuyomi
Yakone37
Tsukuyomi
34,225
10,016
0
7,909
18,747
12,008
0
11,692
6,576
0
70,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,292
Gold Earned
64,000
230
Minions Killed
219
5
Camps Cleared
13
1,063,605
Distance Traveled
1,198,773
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,808
1,164
11
1
1
245,452
3
L
Hercules
10,323
938
14
1
3
223,252
0
W
Achilles
11,336
1,031
11
1
1
237,365
0
W
Chang'e
11,905
1,082
57
5
1
230,372
9
L
Cthulhu
11,490
1,045
51
5
0
240,467
0
L
Skadi
10,645
968
14
1
0
212,335
0
W
Ah Muzen Cab
12,050
1,095
74
7
2
230,827
0
L
Ymir
11,993
1,090
102
9
2
213,910
3
L
Zeus
10,841
986
49
4
0
173,641
0
W
Tsukuyomi
15,901
1,446
66
6
8
254,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role