Player Matchup

Hercules
Hercules
Jeadshoot
Hercules
Level 38
God Stats
1W - 5L
1,285 SR
Queue Stats
49W - 43L
1,503 Elo+
Party 2
Fafnir
Fafnir
KartraK
Fafnir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 63L
1,476 Elo+
Party 2
Ishtar
Ishtar
KynBombadil
Ishtar
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 57L
1,465 Elo+
Party 2
Team Averages
Level 74
1,428 SR
1,481 Elo+

VS

Team Averages
Level 105
1,502 SR
1,458 Elo+
Baron Samedi
Baron Samedi
AluCarD EarL
Baron Samedi
Level 82
God Stats
6W - 3L
1,481 SR
Queue Stats
232W - 266L
1,419 Elo+
Party 1
Thanatos
Thanatos
Schreibtischbein
Thanatos
Level 74
God Stats
12W - 9L
1,525 SR
Queue Stats
149W - 165L
1,417 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Wenk1Z
Ah Muzen Cab
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 58L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jeadshoot
Hercules
16
0 / 6 / 3
11,030
613
8,918
20,553
23,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fafnir
KartraK
Fafnir
16
3 / 5 / 1
12,456
692
11,387
22,082
37,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
17
1 / 5 / 2
11,109
617
7,287
15,534
7,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AluCarD EarL
Baron Samedi
18
3 / 3 / 9
12,222
679
13,337
13,298
7,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
9 / 1 / 7
13,552
753
16,428
12,257
6,700
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Wenk1Z
Ah Muzen Cab
20
4 / 0 / 10
13,186
733
18,716
9,840
5,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
16
16
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AluCarD EarL
Baron Samedi
3
3
9
2.5
L
Hercules
Jeadshoot
Hercules
0
6
3
0.25
L
Fafnir
KartraK
Fafnir
3
5
1
0.7
L
Ishtar
1
5
2
0.4
W
9
1
7
12.5
W
Ah Muzen Cab
Wenk1Z
Ah Muzen Cab
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,592
Damage
48,481
58,169
Taken
35,395
68,521
Mitigated
19,492
9,490
Healing
23,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AluCarD EarL
Baron Samedi
13,337
495
2,694
4,823
13,298
7,323
286
3,644
9,654
60,783
0
L
Hercules
Jeadshoot
Hercules
8,918
3,168
453
3,324
20,553
23,385
0
5,045
15,508
0
24,398
L
Fafnir
KartraK
Fafnir
11,387
3,193
0
1,927
22,082
37,776
0
4,846
17,236
26,944
0
L
Ishtar
7,287
3,044
0
3,786
15,534
7,360
0
3,550
11,984
0
64,936
W
16,428
4,501
0
12,175
12,257
6,700
970
4,111
8,146
0
69,575
W
Ah Muzen Cab
Wenk1Z
Ah Muzen Cab
18,716
7,477
0
3,775
9,840
5,469
1,506
3,773
6,067
0
67,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,595
Gold Earned
38,960
184
Minions Killed
262
0
Camps Cleared
0
836,562
Distance Traveled
1,006,674
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,222
679
103
6
0
299,823
1
L
Hercules
11,030
613
42
2
0
275,407
2
L
Fafnir
12,456
692
29
2
0
289,655
2
L
Ishtar
11,109
617
113
6
0
271,500
4
W
Thanatos
13,552
753
66
4
0
363,540
3
W
Ah Muzen Cab
13,186
733
93
5
0
343,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role