Player Matchup

Sobek
Sobek
Euir19
Sobek
Level 40
God Stats
0W - 2L
1,273 SR
Queue Stats
3W - 13L
1,183 Elo+
Party 2
Kukulkan
Kukulkan
IvoryKing
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
PepsisWorld
Amaterasu
Level 5
God Stats
0W - 1L
1,713 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
ValG4mer
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Lancelot
Lancelot
VorteXLamb
Lancelot
Level 80
God Stats
10W - 12L
1,582 SR
Queue Stats
40W - 52L
1,474 Elo+
Party 2
Team Averages
Level 29
1,514 SR
1,431 Elo+

VS

Team Averages
Level 88
1,417 SR
1,492 Elo+
Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
HeartPiercer
Medusa
Level 155
God Stats
4W - 3L
1,500 SR
Queue Stats
129W - 148L
1,412 Elo+
Solo
Ymir
Ymir
Outur
Ymir
Level 18
God Stats
1W - 2L
1,203 SR
Queue Stats
5W - 6L
1,464 Elo+
Party 1
Artemis
Artemis
TheCreepyCrab
Artemis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,605 Elo+
Party 3
Fenrir
Fenrir
joawesomeman
Fenrir
Level 114
God Stats
5W - 7L
1,384 SR
Queue Stats
454W - 447L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Euir19
Sobek
10
1 / 5 / 3
7,091
417
5,366
17,245
16,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
IvoryKing
Kukulkan
13
3 / 6 / 1
8,344
491
6,428
11,901
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
PepsisWorld
Amaterasu
10
0 / 6 / 0
6,397
376
2,836
11,725
5,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
ValG4mer
Artemis
11
0 / 4 / 1
6,706
394
5,707
10,848
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
VorteXLamb
Lancelot
12
4 / 7 / 3
8,080
475
9,855
16,136
5,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
16 / 1 / 3
10,776
634
23,814
15,314
6,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
15
4 / 1 / 5
9,525
560
6,411
12,192
5,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Outur
Ymir
12
0 / 1 / 9
8,143
479
4,492
10,712
10,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
14
0 / 2 / 8
8,129
478
5,219
7,810
3,082
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
16
8 / 3 / 8
10,081
593
11,572
14,798
7,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
8
Kills
28
28
Deaths
8
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
16
1
3
17.5
L
Sobek
Euir19
Sobek
1
5
3
0.5
W
Medusa
4
1
5
6.5
L
Kukulkan
IvoryKing
Kukulkan
3
6
1
0.58
W
Ymir
Outur
Ymir
0
1
9
4.5
L
Amaterasu
PepsisWorld
Amaterasu
0
6
0
0
W
Artemis
0
2
8
2
L
Artemis
ValG4mer
Artemis
0
4
1
0.13
L
Lancelot
VorteXLamb
Lancelot
4
7
3
0.79
W
Fenrir
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,192
Damage
51,508
67,855
Taken
60,826
34,667
Mitigated
32,577
12,238
Healing
21,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
23,814
2,313
1,614
8,629
15,314
6,545
42
2,657
12,657
84,881
0
L
Sobek
Euir19
Sobek
5,366
478
0
3,094
17,245
16,164
0
6,399
10,846
13,911
5,268
W
Medusa
6,411
2,885
0
590
12,192
5,400
0
1,913
10,279
0
84,759
L
Kukulkan
IvoryKing
Kukulkan
6,428
1,798
0
176
11,901
3,803
0
6,345
5,556
52,435
0
W
Ymir
Outur
Ymir
4,492
1,953
0
1,852
10,712
10,479
0
1,797
8,915
35,066
3,585
L
Amaterasu
PepsisWorld
Amaterasu
2,836
1,419
0
2,018
11,725
5,852
0
6,654
5,071
0
26,435
W
Artemis
5,219
1,864
0
3,365
7,810
3,082
0
1,389
6,421
0
50,999
L
Artemis
ValG4mer
Artemis
5,707
3,520
0
3,370
10,848
3,124
0
3,846
7,002
0
47,184
L
Lancelot
VorteXLamb
Lancelot
9,855
2,361
0
3,580
16,136
5,724
0
4,430
11,706
0
45,709
W
Fenrir
11,572
3,537
0
5,592
14,798
7,071
0
3,941
10,857
0
60,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,618
Gold Earned
46,654
321
Minions Killed
519
0
Camps Cleared
0
1,528,867
Distance Traveled
1,660,638
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,776
634
146
9
0
340,037
2
L
Sobek
7,091
417
11
1
0
296,675
6
W
Medusa
9,525
560
133
8
0
349,658
1
L
Kukulkan
8,344
491
103
6
0
295,073
1
W
Ymir
8,143
479
59
3
0
314,749
3
L
Amaterasu
6,397
376
49
3
0
323,723
1
W
Artemis
8,129
478
88
5
0
318,494
9
L
Artemis
6,706
394
84
5
0
261,356
3
L
Lancelot
8,080
475
74
4
0
352,040
3
W
Fenrir
10,081
593
93
5
0
337,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role