Player Matchup

Guan Yu
Guan Yu
OldTimmy514
Guan Yu
Level 25
God Stats
3W - 4L
1,061 SR
Queue Stats
31W - 26L
1,396 Elo+
Party 1
Danzaburou
Danzaburou
TempestMoon5727
Danzaburou
Level 68
God Stats
5W - 6L
1,297 SR
Queue Stats
68W - 65L
1,408 Elo+
Party 1
Bastet
Bastet
TempestXeno
Bastet
Level 69
God Stats
1W - 0L
1,390 SR
Queue Stats
75W - 77L
1,379 Elo+
Party 1
Janus
Janus
TempestZero2
Janus
Level 26
God Stats
2W - 0L
1,777 SR
Queue Stats
24W - 25L
1,353 Elo+
Party 1
Fafnir
Fafnir
xAfghanRebelx
Fafnir
Level 27
God Stats
2W - 2L
1,168 SR
Queue Stats
37W - 34L
1,378 Elo+
Party 1
Team Averages
Level 43
1,338 SR
1,383 Elo+

VS

Team Averages
Level 69
1,453 SR
1,408 Elo+
Olorun
Olorun
GenLeeAroused
Olorun
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,395 Elo+
Party 2
Gilgamesh
Gilgamesh
Gothamight8679
Gilgamesh
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 53L
1,317 Elo+
Solo
Charybdis
Charybdis
Ludwig246608
Charybdis
Level 67
God Stats
81W - 81L
1,410 SR
Queue Stats
136W - 171L
1,346 Elo+
Solo
Maui
Maui
UltInstnctShaggy
Maui
Level 98
God Stats
1W - 2L
1,293 SR
Queue Stats
11W - 12L
1,420 Elo+
Party 2
Zeus
Zeus
WallyWest91
Zeus
Level 28
God Stats
3W - 3L
1,562 SR
Queue Stats
5W - 3L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
OldTimmy514
Guan Yu
18
7 / 3 / 25
12,423
1,242
13,856
22,703
24,168
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Danzaburou
TempestMoon5727
Danzaburou
19
17 / 2 / 15
14,499
1,450
26,828
17,897
9,014
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
19
13 / 0 / 23
14,351
1,435
30,985
19,117
9,423
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 2 / 19
12,369
1,237
17,895
8,867
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 3 / 28
11,123
1,112
8,907
17,948
22,508
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

221

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 3
11,591
1,159
17,933
19,469
8,341
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
Gothamight8679
Gilgamesh
16
3 / 14 / 6
10,849
1,085
19,681
28,385
13,034
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Ludwig246608
Charybdis
16
1 / 11 / 4
10,847
1,085
16,907
22,962
9,350
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 5 / 5
10,260
1,026
8,341
19,911
23,509
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 7 / 7
10,487
1,049
16,211
12,789
5,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
35
46
Kills
10
10
Deaths
46
110
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
9
3
0.61
L
Gilgamesh
Gothamight8679
Gilgamesh
3
14
6
0.43
L
Charybdis
Ludwig246608
Charybdis
1
11
4
0.27
W
Guan Yu
OldTimmy514
Guan Yu
7
3
25
6.5
W
Danzaburou
TempestMoon5727
Danzaburou
17
2
15
12.25
W
Bastet
13
0
23
24.5
W
8
2
19
8.75
L
1
5
5
0.7
L
1
7
7
0.64
W
1
3
28
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,471
Damage
79,073
86,532
Taken
103,516
69,326
Mitigated
59,600
30,827
Healing
6,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,933
8,986
561
2,992
19,469
8,341
0
4,445
15,024
51,562
0
L
Gilgamesh
Gothamight8679
Gilgamesh
19,681
7,827
0
740
28,385
13,034
0
6,022
22,363
0
25,948
L
Charybdis
Ludwig246608
Charybdis
16,907
7,374
85
1,915
22,962
9,350
0
5,881
17,081
0
48,096
W
Guan Yu
OldTimmy514
Guan Yu
13,856
1,481
6,147
7,601
22,703
24,168
0
10,022
12,681
0
20,872
W
Danzaburou
TempestMoon5727
Danzaburou
26,828
17,765
0
7,371
17,897
9,014
0
7,940
9,957
0
44,067
W
Bastet
30,985
12,374
0
6,706
19,117
9,423
0
9,097
10,020
0
60,385
W
17,895
880
111
932
8,867
4,213
0
6,237
2,630
35,583
0
L
8,341
3,581
0
9
19,911
23,509
0
5,675
14,236
13,966
0
L
16,211
2,446
0
358
12,789
5,366
0
4,779
8,010
31,317
0
W
8,907
1,828
193
1,766
17,948
22,508
0
9,189
8,759
12,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,765
Gold Earned
54,034
166
Minions Killed
197
6
Camps Cleared
7
1,009,983
Distance Traveled
869,317
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,591
1,159
74
7
3
163,842
0
L
Gilgamesh
10,849
1,085
15
2
0
189,124
0
L
Charybdis
10,847
1,085
54
5
4
161,278
0
W
Guan Yu
12,423
1,242
21
2
1
197,504
0
W
Danzaburou
14,499
1,450
45
5
3
194,365
0
W
Bastet
14,351
1,435
59
6
2
239,946
0
W
Janus
12,369
1,237
40
4
0
189,078
0
L
Maui
10,260
1,026
8
1
0
195,934
0
L
Zeus
10,487
1,049
46
5
0
159,139
0
W
Fafnir
11,123
1,112
1
0
0
189,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role