Player Matchup

Gilgamesh
Gilgamesh
Ghơst
Gilgamesh
Level 43
God Stats
1W - 0L
1,333 SR
Queue Stats
69W - 7L
1,974 Elo+
Party 1
Nox
Nox
Lumiies
Nox
Level 127
God Stats
67W - 26L
1,855 SR
Queue Stats
348W - 136L
1,817 Elo+
Party 1
Ishtar
Ishtar
Purple_sunset03
Ishtar
Level 38
God Stats
1W - 0L
1,297 SR
Queue Stats
3W - 10L
1,221 Elo+
Solo
Nemesis
Nemesis
Topman_6996
Nemesis
Level 155
God Stats
11W - 2L
1,715 SR
Queue Stats
135W - 66L
1,717 Elo+
Party 1
Fafnir
Fafnir
enaro_rulesttv
Fafnir
Level 160
God Stats
1W - 1L
1,572 SR
Queue Stats
201W - 91L
1,701 Elo+
Party 1
Team Averages
Level 105
1,554 SR
1,686 Elo+

VS

Team Averages
Level 99
1,564 SR
1,547 Elo+
Mercury
Mercury
Frozen Sniper0
Mercury
Level 144
God Stats
9W - 5L
1,538 SR
Queue Stats
99W - 101L
1,509 Elo+
Party 2
Skadi
Skadi
LONEWOLF117109
Skadi
Level 104
God Stats
10W - 4L
1,773 SR
Queue Stats
56W - 44L
1,570 Elo+
Party 2
Tiamat
Tiamat
UnholyGoku
Tiamat
Level 146
God Stats
0W - 2L
1,297 SR
Queue Stats
100W - 76L
1,589 Elo+
Party 2
Mulan
Mulan
Wolfkingxblade
Mulan
Level 88
God Stats
3W - 3L
1,585 SR
Queue Stats
38W - 42L
1,477 Elo+
Party 2
Sylvanus
Sylvanus
fatandheavy
Sylvanus
Level 15
God Stats
1W - 1L
1,625 SR
Queue Stats
12W - 7L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ghơst
Gilgamesh
14
5 / 0 / 4
8,199
631
10,587
8,425
8,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nox
11
3 / 1 / 4
7,085
545
7,425
6,117
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 2
6,772
521
2,944
8,117
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Topman_6996
Nemesis
13
7 / 0 / 5
7,637
587
7,550
9,153
3,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 7
7,127
548
3,387
11,138
11,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,396
492
3,438
10,193
4,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 3 / 1
6,372
490
6,033
8,633
2,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tiamat
UnholyGoku
Tiamat
10
1 / 3 / 0
5,857
451
5,555
9,192
7,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 0
5,382
414
3,792
10,676
7,017
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
fatandheavy
Sylvanus
9
0 / 1 / 2
5,938
457
3,717
8,643
8,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
16
Kills
3
4
Deaths
16
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Gilgamesh
Ghơst
Gilgamesh
5
0
4
7
L
1
3
1
0.5
W
Nox
3
1
4
5
W
0
2
2
0.5
W
Nemesis
Topman_6996
Nemesis
7
0
5
9.5
L
Tiamat
UnholyGoku
Tiamat
1
3
0
0.33
L
0
5
0
0
W
1
1
7
4.5
L
Sylvanus
fatandheavy
Sylvanus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,893
Damage
22,535
42,950
Taken
47,337
30,487
Mitigated
29,427
13,703
Healing
9,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,438
1,267
0
469
10,193
4,281
0
1,249
8,729
0
41,130
W
Gilgamesh
Ghơst
Gilgamesh
10,587
3,423
0
3,514
8,425
8,652
0
371
8,054
0
52,816
L
6,033
1,616
0
414
8,633
2,522
0
521
8,068
0
49,265
W
Nox
7,425
759
0
613
6,117
3,017
0
3,156
2,961
55,275
0
W
2,944
856
0
4,670
8,117
2,944
136
198
7,919
0
51,765
W
Nemesis
Topman_6996
Nemesis
7,550
3,711
0
1,226
9,153
3,903
0
1,503
7,650
0
62,825
L
Tiamat
UnholyGoku
Tiamat
5,555
621
0
1,838
9,192
7,039
80
5,671
3,266
42,326
0
L
3,792
1,053
0
1,202
10,676
7,017
0
253
9,719
3,075
21,292
W
3,387
795
0
3,680
11,138
11,971
13
4,392
6,746
15,768
0
L
Sylvanus
fatandheavy
Sylvanus
3,717
2,052
1,949
3,238
8,643
8,568
0
2,617
5,891
14,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,820
Gold Earned
29,945
464
Minions Killed
284
0
Camps Cleared
0
1,266,112
Distance Traveled
1,181,852
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,396
492
72
6
0
271,528
4
W
Gilgamesh
8,199
631
119
9
0
270,909
2
L
Skadi
6,372
490
90
7
0
243,288
5
W
Nox
7,085
545
129
10
0
251,422
5
W
Ishtar
6,772
521
105
8
0
200,719
4
W
Nemesis
7,637
587
93
7
0
292,513
3
L
Tiamat
5,857
451
69
5
0
247,007
1
L
Mulan
5,382
414
32
2
0
223,042
2
W
Fafnir
7,127
548
18
1
0
250,549
1
L
Sylvanus
5,938
457
21
2
0
196,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role