Player Matchup

Heimdallr
Heimdallr
Da_Raikage
Heimdallr
Level 69
God Stats
45W - 39L
1,490 SR
Queue Stats
282W - 305L
1,382 Elo+
Party 3
Ravana
Ravana
Drew_The_Gemini
Ravana
Level 123
God Stats
3W - 4L
1,426 SR
Queue Stats
135W - 133L
1,401 Elo+
Party 3
Anubis
Anubis
NonchalantTaylor
Anubis
Level 129
God Stats
9W - 3L
1,738 SR
Queue Stats
90W - 79L
1,407 Elo+
Party 3
Artio
Artio
ThingManXP
Artio
Level 108
God Stats
28W - 13L
1,670 SR
Queue Stats
205W - 203L
1,414 Elo+
Party 2
Arachne
Arachne
Wrothspade
Arachne
Level 107
God Stats
26W - 20L
1,533 SR
Queue Stats
214W - 201L
1,391 Elo+
Party 2
Team Averages
Level 107
1,571 SR
1,399 Elo+

VS

Team Averages
Level 65
1,549 SR
1,381 Elo+
Nemesis
Nemesis
GlaterGhast
Nemesis
Level 17
God Stats
2W - 1L
1,760 SR
Queue Stats
5W - 11L
1,299 Elo+
Party 1
Bacchus
Bacchus
Level 7 WizardX
Bacchus
Level 100
God Stats
1W - 4L
1,396 SR
Queue Stats
181W - 165L
1,459 Elo+
Party 4
Heimdallr
Heimdallr
Undy Wetter
Heimdallr
Level 96
God Stats
12W - 8L
1,591 SR
Queue Stats
112W - 103L
1,453 Elo+
Party 4
Scylla
Scylla
itsoldboobear
Scylla
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
316W - 332L
1,441 Elo+
Party 1
Hades
Hades
vSnagAlot6810
Hades
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 18L
1,253 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Da_Raikage
Heimdallr
12
0 / 1 / 11
7,163
448
7,251
8,657
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 1 / 0
9,436
590
4,782
3,768
2,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

16
12 / 1 / 5
10,517
657
16,918
16,317
9,448
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
13
2 / 1 / 12
8,767
548
5,759
14,643
12,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
Wrothspade
Arachne
13
8 / 0 / 6
8,805
550
11,873
11,151
5,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GlaterGhast
Nemesis
10
0 / 8 / 1
6,217
389
4,700
15,779
5,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 2 / 0
8,181
511
7,428
14,212
15,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Undy Wetter
Heimdallr
11
0 / 6 / 1
6,618
414
8,553
13,932
5,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 7 / 1
6,759
422
8,030
12,533
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 2 / 2
7,415
463
1,473
11,590
7,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
24
Kills
4
4
Deaths
25
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Da_Raikage
Heimdallr
0
1
11
5.5
W
2
1
0
2
L
Nemesis
GlaterGhast
Nemesis
0
8
1
0.06
L
3
2
0
1.5
W
12
1
5
14.5
W
Artio
2
1
12
8
L
Heimdallr
Undy Wetter
Heimdallr
0
6
1
0.08
W
Arachne
Wrothspade
Arachne
8
0
6
11
L
1
7
1
0.21
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,583
Damage
30,184
54,536
Taken
68,046
33,870
Mitigated
38,083
29,622
Healing
10,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Da_Raikage
Heimdallr
7,251
2,249
0
3,543
8,657
3,767
1,599
2,346
6,311
0
43,047
W
4,782
816
0
880
3,768
2,817
933
701
3,067
0
56,705
L
Nemesis
GlaterGhast
Nemesis
4,700
2,818
0
514
15,779
5,817
0
4,551
11,228
0
39,481
L
7,428
981
441
2,970
14,212
15,400
0
6,994
7,218
30,604
2,940
W
16,918
1,028
0
12,891
16,317
9,448
840
7,998
8,319
91,129
0
W
Artio
5,759
541
1,077
6,002
14,643
12,577
60
1,819
12,824
24,174
3,627
L
Heimdallr
Undy Wetter
Heimdallr
8,553
3,313
102
2,858
13,932
5,282
0
2,975
10,957
0
50,635
W
Arachne
Wrothspade
Arachne
11,873
7,704
0
5,229
11,151
5,261
292
3,420
7,731
0
50,209
L
8,030
971
0
1,000
12,533
4,350
0
5,024
7,457
49,735
0
L
1,473
389
0
2,545
11,590
7,234
0
2,683
8,489
46,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,688
Gold Earned
35,190
440
Minions Killed
350
0
Camps Cleared
0
1,693,426
Distance Traveled
1,554,062
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,163
448
55
3
0
316,307
0
W
Ravana
9,436
590
132
8
0
292,772
0
L
Nemesis
6,217
389
64
4
0
359,348
0
L
Bacchus
8,181
511
49
3
0
302,388
0
W
Anubis
10,517
657
143
9
0
290,218
2
W
Artio
8,767
548
37
2
0
386,409
3
L
Heimdallr
6,618
414
70
4
0
364,384
3
W
Arachne
8,805
550
73
5
0
407,720
4
L
Scylla
6,759
422
79
5
0
277,373
2
L
Hades
7,415
463
88
6
0
250,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role