Player Matchup

Morgan Le Fay
Morgan Le Fay
ExodarianBanker
Morgan Le Fay
Level 60
God Stats
1W - 2L
1,471 SR
Queue Stats
75W - 56L
1,572 Elo+
Party 3
Cliodhna
Cliodhna
Raidan
Cliodhna
Level 75
God Stats
2W - 1L
1,739 SR
Queue Stats
73W - 47L
1,543 Elo+
Party 3
Cerberus
Cerberus
Silrion
Cerberus
Level 27
God Stats
0W - 2L
1,304 SR
Queue Stats
45W - 23L
1,618 Elo+
Party 3
Pele
Pele
YourNewStepMum
Pele
Level 147
God Stats
1W - 5L
1,338 SR
Queue Stats
138W - 146L
1,474 Elo+
Party 1
Hel
Hel
khakinine
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,453 Elo+
Party 1
Team Averages
Level 65
1,471 SR
1,532 Elo+

VS

Team Averages
Level 62
1,586 SR
1,574 Elo+
Xing Tian
Xing Tian
Coleinator
Xing Tian
Level 48
God Stats
2W - 0L
1,746 SR
Queue Stats
38W - 17L
1,631 Elo+
Party 2
Hel
Hel
Dr3adpirate
Hel
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 21L
1,568 Elo+
Party 2
Chernobog
Chernobog
TunMun
Chernobog
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 44L
1,603 Elo+
Party 2
Sobek
Sobek
jetski1990
Sobek
Level 27
God Stats
2W - 2L
1,526 SR
Queue Stats
20W - 11L
1,605 Elo+
Party 2
Amaterasu
Amaterasu
zXSKeTCHyTRiCKXz
Amaterasu
Level 20
God Stats
3W - 1L
1,657 SR
Queue Stats
44W - 50L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ExodarianBanker
Morgan Le Fay
18
5 / 4 / 15
11,126
742
30,203
16,033
9,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
Raidan
Cliodhna
18
11 / 4 / 10
11,307
754
36,465
21,852
12,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
Silrion
Cerberus
17
3 / 3 / 18
11,046
736
13,722
29,045
26,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 8 / 12
9,924
662
24,681
22,630
11,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 8 / 14
8,882
592
8,284
16,275
11,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Coleinator
Xing Tian
18
4 / 5 / 19
11,928
795
12,286
29,860
37,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 3 / 17
11,785
786
23,092
17,737
13,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chernobog
TunMun
Chernobog
19
10 / 5 / 12
11,578
772
34,941
21,864
11,643
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
19
5 / 3 / 20
12,712
847
14,393
29,756
43,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
16
1 / 7 / 15
10,778
719
7,813
28,136
27,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
110
22
Kills
27
27
Deaths
23
69
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Coleinator
Xing Tian
4
5
19
2.7
W
7
3
17
5.17
L
Morgan Le Fay
ExodarianBanker
Morgan Le Fay
5
4
15
3.13
L
Cliodhna
Raidan
Cliodhna
11
4
10
4
L
Cerberus
Silrion
Cerberus
3
3
18
4
W
Chernobog
TunMun
Chernobog
10
5
12
3.2
L
3
8
12
1.13
W
Sobek
5
3
20
5
L
0
8
14
0.88
W
Amaterasu
1
7
15
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,355
Damage
92,525
105,835
Taken
127,353
71,305
Mitigated
134,178
39,150
Healing
60,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Coleinator
Xing Tian
12,286
2,074
3,867
5,560
29,860
37,467
457
14,429
15,431
18,947
0
W
23,092
854
20,319
9,683
17,737
13,275
1,266
6,062
11,675
44,953
0
L
Morgan Le Fay
ExodarianBanker
Morgan Le Fay
30,203
2,571
2,286
2,748
16,033
9,372
1,343
6,822
9,211
51,051
0
L
Cliodhna
Raidan
Cliodhna
36,465
3,401
1,488
5,601
21,852
12,589
698
10,973
10,879
0
48,505
L
Cerberus
Silrion
Cerberus
13,722
1,350
729
12,344
29,045
26,020
328
13,178
15,867
27,767
0
W
Chernobog
TunMun
Chernobog
34,941
21,780
2,158
1,103
21,864
11,643
5,344
11,613
10,251
0
56,449
L
24,681
3,246
2,011
4,683
22,630
11,909
579
10,632
11,998
0
37,750
W
Sobek
14,393
1,291
2,193
5,716
29,756
43,967
1,076
10,683
19,073
24,977
0
L
8,284
1,426
4,455
2,805
16,275
11,415
0
8,256
8,019
16,213
0
W
Amaterasu
7,813
1,778
4,197
5,313
28,136
27,826
382
9,422
18,714
90
19,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,285
Gold Earned
58,781
153
Minions Killed
130
0
Camps Cleared
0
1,357,095
Distance Traveled
1,477,077
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,928
795
7
0
0
310,117
1
W
Hel
11,785
786
34
2
0
332,056
0
L
Morgan Le Fay
11,126
742
55
4
0
268,953
0
L
Cliodhna
11,307
754
32
2
0
299,836
0
L
Cerberus
11,046
736
36
2
0
267,607
1
W
Chernobog
11,578
772
36
2
0
263,751
0
L
Pele
9,924
662
21
1
0
265,589
0
W
Sobek
12,712
847
22
1
0
288,829
0
L
Hel
8,882
592
9
1
0
255,110
0
W
Amaterasu
10,778
719
31
2
0
282,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role