Player Matchup

Ishtar
Ishtar
JorgeTheSweege
Ishtar
Level 50
God Stats
11W - 6L
1,545 SR
Queue Stats
16W - 16L
1,539 Elo+
Party 3
Ymir
Ymir
SenorChip
Ymir
Level 14
God Stats
3W - 2L
1,842 SR
Queue Stats
4W - 4L
1,534 Elo+
Party 3
Sol
Sol
Sheps24
Sol
Level 17
God Stats
1W - 1L
1,289 SR
Queue Stats
5W - 5L
1,508 Elo+
Party 3
Thanatos
Thanatos
niceguy622
Thanatos
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,378 Elo+
Party 3
Sobek
Sobek
tomatopaste88
Sobek
Level 18
God Stats
1W - 0L
1,742 SR
Queue Stats
9W - 5L
1,602 Elo+
Party 3
Team Averages
Level 33
1,584 SR
1,512 Elo+

VS

Team Averages
Level 76
1,451 SR
1,493 Elo+
Pele
Pele
DBusts1st
Pele
Level 43
God Stats
0W - 3L
1,286 SR
Queue Stats
7W - 9L
1,433 Elo+
Party 1
Nu Wa
Nu Wa
Trejo-Vll
Nu Wa
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,538 Elo+
Party 1
Ymir
Ymir
Trippie_Mexicano
Ymir
Level 83
God Stats
4W - 6L
1,405 SR
Queue Stats
18W - 18L
1,561 Elo+
Party 1
Chaac
Chaac
iCaus3
Chaac
Level 129
God Stats
7W - 6L
1,500 SR
Queue Stats
76W - 100L
1,462 Elo+
Party 2
Danzaburou
Danzaburou
pierce2015
Danzaburou
Level 39
God Stats
11W - 6L
1,565 SR
Queue Stats
30W - 27L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 7
6,742
674
10,883
4,453
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
8
2 / 0 / 4
5,934
593
3,802
7,206
4,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sol
11
5 / 0 / 1
6,782
678
6,751
8,355
3,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
niceguy622
Thanatos
11
9 / 0 / 3
6,945
695
7,852
10,741
3,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

10
2 / 0 / 2
6,198
620
3,913
10,326
7,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
8
0 / 5 / 0
4,954
495
4,474
9,806
2,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
Trejo-Vll
Nu Wa
7
0 / 6 / 0
4,729
473
1,892
6,317
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 5 / 0
4,486
449
1,692
12,204
7,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
iCaus3
Chaac
9
0 / 2 / 0
5,476
548
5,676
8,686
6,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
pierce2015
Danzaburou
8
0 / 4 / 0
4,776
478
3,158
8,266
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
22
Kills
0
0
Deaths
22
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Pele
0
5
0
0
W
4
0
7
7.5
W
Ymir
2
0
4
4
W
Sol
5
0
1
5.5
L
Nu Wa
Trejo-Vll
Nu Wa
0
6
0
0
L
0
5
0
0
L
Chaac
iCaus3
Chaac
0
2
0
0
W
Thanatos
niceguy622
Thanatos
9
0
3
10.5
L
Danzaburou
pierce2015
Danzaburou
0
4
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,201
Damage
16,892
41,081
Taken
45,279
21,061
Mitigated
20,772
27,131
Healing
11,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
4,474
2,043
0
3,110
9,806
2,931
0
2,651
7,155
0
28,915
W
10,883
7,084
0
2,370
4,453
1,698
555
616
3,837
0
43,471
W
Ymir
3,802
1,762
26
2,623
7,206
4,975
0
804
6,363
14,780
0
W
Sol
6,751
2,541
0
5,455
8,355
3,222
1,557
1,598
6,669
44,698
5,083
L
Nu Wa
Trejo-Vll
Nu Wa
1,892
710
0
90
6,317
1,754
0
2,416
3,901
21,010
0
L
1,692
386
0
1,235
12,204
7,140
0
2,521
9,683
11,324
0
L
Chaac
iCaus3
Chaac
5,676
762
0
4,386
8,686
6,301
0
4,765
3,921
0
36,692
W
Thanatos
niceguy622
Thanatos
7,852
3,665
0
10,475
10,741
3,658
0
485
10,151
0
37,003
L
Danzaburou
pierce2015
Danzaburou
3,158
1,283
0
2,483
8,266
2,646
0
1,757
6,509
0
24,653
W
3,913
806
0
6,182
10,326
7,508
186
81
9,523
31,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,601
Gold Earned
24,421
290
Minions Killed
216
0
Camps Cleared
0
957,397
Distance Traveled
939,326
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,954
495
57
6
0
225,558
2
W
Ishtar
6,742
674
72
7
0
165,428
0
W
Ymir
5,934
593
16
2
0
190,329
4
W
Sol
6,782
678
82
8
0
202,434
0
L
Nu Wa
4,729
473
34
3
0
130,606
0
L
Ymir
4,486
449
15
2
0
185,087
2
L
Chaac
5,476
548
65
7
0
209,616
0
W
Thanatos
6,945
695
61
6
0
217,786
1
L
Danzaburou
4,776
478
45
5
0
188,459
0
W
Sobek
6,198
620
59
6
0
181,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role