Player Matchup

Kukulkan
Kukulkan
Big Bramo v3
Kukulkan
Level 149
God Stats
4W - 5L
1,428 SR
Queue Stats
236W - 225L
1,537 Elo+
Party 1
Zhong Kui
Zhong Kui
ROCK KINGSTON
Zhong Kui
Level 25
God Stats
3W - 4L
1,647 SR
Queue Stats
15W - 15L
1,536 Elo+
Party 1
Apollo
Apollo
SHAK0RI
Apollo
Level 122
God Stats
58W - 55L
1,579 SR
Queue Stats
110W - 111L
1,560 Elo+
Party 1
Ares
Ares
SmhSpade
Ares
Level 26
God Stats
2W - 0L
1,712 SR
Queue Stats
74W - 67L
1,531 Elo+
Solo
Hercules
Hercules
Wolfbait760
Hercules
Level 86
God Stats
24W - 30L
1,624 SR
Queue Stats
65W - 55L
1,550 Elo+
Party 1
Team Averages
Level 82
1,598 SR
1,543 Elo+

VS

Team Averages
Level 55
1,565 SR
1,563 Elo+
Horus
Horus
GLIDEia
Horus
Level 84
God Stats
10W - 10L
1,605 SR
Queue Stats
136W - 143L
1,480 Elo+
Party 3
Ra
Ra
KingValhallx-
Ra
Level 9
God Stats
1W - 3L
1,738 SR
Queue Stats
7W - 19L
1,668 Elo+
Party 2
Xbalanque
Xbalanque
RiotWake
Xbalanque
Level 42
God Stats
0W - 1L
1,278 SR
Queue Stats
14W - 9L
1,562 Elo+
Party 3
Cthulhu
Cthulhu
YOUNG_S1MBA_24
Cthulhu
Level 115
God Stats
1W - 1L
1,702 SR
Queue Stats
10W - 23L
1,533 Elo+
Party 2
Thanatos
Thanatos
weeechi
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Big Bramo v3
Kukulkan
18
5 / 0 / 10
10,985
845
15,793
6,019
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
ROCK KINGSTON
Zhong Kui
16
3 / 4 / 11
9,470
728
10,618
15,697
16,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
SHAK0RI
Apollo
20
10 / 3 / 2
11,633
895
12,682
14,539
7,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
15
0 / 4 / 12
9,377
721
12,604
19,709
23,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
Wolfbait760
Hercules
17
4 / 2 / 12
9,817
755
11,144
16,135
17,057
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GLIDEia
Horus
17
2 / 6 / 8
9,896
761
10,359
16,162
18,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 3 / 2
9,283
714
4,740
10,146
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
RiotWake
Xbalanque
16
2 / 3 / 9
9,251
712
18,437
17,691
9,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
5 / 1 / 5
10,409
801
18,109
19,003
27,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
weeechi
Thanatos
14
3 / 9 / 2
8,583
660
4,054
13,567
7,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
39
22
Kills
13
13
Deaths
22
47
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Big Bramo v3
Kukulkan
5
0
10
10
L
Horus
GLIDEia
Horus
2
6
8
1
L
1
3
2
0.67
W
Zhong Kui
ROCK KINGSTON
Zhong Kui
3
4
11
2.13
L
Xbalanque
RiotWake
Xbalanque
2
3
9
2.17
W
Apollo
SHAK0RI
Apollo
10
3
2
3.67
W
Ares
0
4
12
1.5
W
Hercules
Wolfbait760
Hercules
4
2
12
5
L
5
1
5
7.5
L
Thanatos
weeechi
Thanatos
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,841
Damage
55,699
72,099
Taken
76,569
67,296
Mitigated
68,556
7,981
Healing
15,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Big Bramo v3
Kukulkan
15,793
1,654
0
250
6,019
3,605
752
2,936
2,889
54,380
0
L
Horus
GLIDEia
Horus
10,359
3,702
2,004
3,060
16,162
18,825
30
8,821
7,341
0
30,443
L
4,740
850
596
1,423
10,146
5,360
350
6,089
4,057
30,282
0
W
Zhong Kui
ROCK KINGSTON
Zhong Kui
10,618
977
0
1,147
15,697
16,056
0
3,630
11,900
18,812
0
L
Xbalanque
RiotWake
Xbalanque
18,437
11,512
0
3,126
17,691
9,123
58
7,773
9,918
0
42,302
W
Apollo
SHAK0RI
Apollo
12,682
7,261
0
1,744
14,539
7,563
3,959
3,978
10,266
0
69,364
W
Ares
12,604
1,116
0
2,085
19,709
23,015
0
5,529
13,748
21,607
0
W
Hercules
Wolfbait760
Hercules
11,144
2,407
0
2,755
16,135
17,057
40
5,193
10,447
0
25,510
L
18,109
478
319
2,120
19,003
27,811
0
9,963
9,040
47,754
0
L
Thanatos
weeechi
Thanatos
4,054
1,065
0
2,882
13,567
7,437
22
6,369
7,198
0
6,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,282
Gold Earned
47,422
266
Minions Killed
226
0
Camps Cleared
0
1,378,033
Distance Traveled
1,329,641
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,985
845
95
7
0
273,760
2
L
Horus
9,896
761
35
3
0
286,976
2
L
Ra
9,283
714
62
5
0
272,755
0
W
Zhong Kui
9,470
728
15
1
0
267,905
0
L
Xbalanque
9,251
712
49
4
0
256,609
4
W
Apollo
11,633
895
109
8
0
269,037
1
W
Ares
9,377
721
10
1
0
279,189
2
W
Hercules
9,817
755
37
3
0
288,142
1
L
Cthulhu
10,409
801
69
5
0
300,292
1
L
Thanatos
8,583
660
11
1
0
213,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role