Player Matchup

Rama
Rama
AlvaSebaxOG
Rama
Level 107
God Stats
3W - 1L
1,560 SR
Queue Stats
71W - 59L
1,502 Elo+
Party 1
Thoth
Thoth
CARNAGE0305
Thoth
Level 119
God Stats
2W - 1L
1,405 SR
Queue Stats
78W - 62L
1,515 Elo+
Party 1
Cerberus
Cerberus
CARNAGEFLASH
Cerberus
Level 158
God Stats
2W - 1L
1,426 SR
Queue Stats
43W - 32L
1,536 Elo+
Party 1
Fenrir
Fenrir
DFIxWade
Fenrir
Level 134
God Stats
4W - 3L
1,614 SR
Queue Stats
107W - 82L
1,542 Elo+
Party 2
Chaac
Chaac
GeneralongJohn
Chaac
Level 123
God Stats
1W - 0L
1,621 SR
Queue Stats
71W - 53L
1,548 Elo+
Party 2
Team Averages
Level 128
1,525 SR
1,528 Elo+

VS

Team Averages
Level 108
1,461 SR
1,538 Elo+
Ares
Ares
CowTusks
Ares
Level 129
God Stats
1W - 1L
1,306 SR
Queue Stats
11W - 8L
1,635 Elo+
Party 3
Loki
Loki
JuicyMang0
Loki
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 60L
1,524 Elo+
Solo
Apollo
Apollo
StoneMan22
Apollo
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,507 Elo+
Party 3
Jormungandr
Jormungandr
TheRiottoxion
Jormungandr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,515 Elo+
Party 3
Lancelot
Lancelot
Woahs
Lancelot
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 10
8,595
860
10,725
5,667
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 1 / 10
8,228
823
15,860
4,534
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
CARNAGEFLASH
Cerberus
14
2 / 1 / 13
8,054
805
7,717
12,523
14,560
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
DFIxWade
Fenrir
13
1 / 2 / 11
7,282
728
8,137
7,556
4,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

16
6 / 2 / 10
9,488
949
10,087
16,928
24,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 4 / 2
7,312
731
6,821
13,739
13,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 3 / 3
6,961
696
6,494
8,579
4,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
StoneMan22
Apollo
13
0 / 4 / 2
6,986
699
7,545
9,912
5,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
TheRiottoxion
Jormungandr
12
3 / 5 / 2
7,723
772
9,433
15,942
16,501
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Lancelot
Woahs
Lancelot
13
1 / 2 / 2
7,001
700
4,584
8,898
4,856
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
18
Kills
6
7
Deaths
18
54
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
1
10
10
W
4
1
10
9
W
Cerberus
CARNAGEFLASH
Cerberus
2
1
13
8.5
L
Ares
1
4
2
0.5
W
Fenrir
DFIxWade
Fenrir
1
2
11
3.25
W
6
2
10
5.5
L
1
3
3
0.83
L
Apollo
StoneMan22
Apollo
0
4
2
0.25
L
Jormungandr
TheRiottoxion
Jormungandr
3
5
2
0.8
L
Lancelot
Woahs
Lancelot
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,526
Damage
34,877
47,208
Taken
57,070
48,901
Mitigated
44,899
25,503
Healing
14,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,725
7,716
633
2,341
5,667
2,908
587
2,172
3,495
0
23,079
W
15,860
442
2,267
1,783
4,534
1,744
672
936
3,598
30,833
0
W
Cerberus
CARNAGEFLASH
Cerberus
7,717
399
1,780
5,769
12,523
14,560
0
4,059
8,464
14,094
0
L
Ares
6,821
303
1,106
2,626
13,739
13,710
0
5,294
8,404
10,328
0
W
Fenrir
DFIxWade
Fenrir
8,137
1,637
396
1,826
7,556
4,780
952
3,317
4,239
0
8,810
W
10,087
1,112
1,035
7,673
16,928
24,909
300
5,770
11,158
0
19,307
L
6,494
855
1,144
918
8,579
4,439
0
2,006
6,442
0
16,981
L
Apollo
StoneMan22
Apollo
7,545
3,070
807
1,270
9,912
5,393
429
2,923
6,909
0
22,286
L
Jormungandr
TheRiottoxion
Jormungandr
9,433
2,082
1,546
1,913
15,942
16,501
0
8,585
7,143
17,091
0
L
Lancelot
Woahs
Lancelot
4,584
1,126
860
2,066
8,898
4,856
171
4,769
3,999
0
7,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,647
Gold Earned
35,983
104
Minions Killed
93
0
Camps Cleared
0
984,659
Distance Traveled
921,532
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,595
860
39
4
0
167,515
0
W
Thoth
8,228
823
22
2
0
200,732
5
W
Cerberus
8,054
805
13
1
0
180,809
1
L
Ares
7,312
731
8
1
0
182,110
2
W
Fenrir
7,282
728
1
0
0
218,766
0
W
Chaac
9,488
949
29
3
0
216,837
2
L
Loki
6,961
696
20
2
0
193,121
0
L
Apollo
6,986
699
36
4
0
187,989
1
L
Jormungandr
7,723
772
14
1
0
165,301
0
L
Lancelot
7,001
700
15
2
0
193,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role