Player Matchup

Baron Samedi
Baron Samedi
JDOG0710
Baron Samedi
Level 144
God Stats
0W - 1L
1,594 SR
Queue Stats
74W - 101L
1,469 Elo+
Party 1
Erlang Shen
Erlang Shen
Killa_Queen02
Erlang Shen
Level 84
God Stats
2W - 1L
1,858 SR
Queue Stats
55W - 90L
1,498 Elo+
Party 1
Susano
Susano
Panduh97
Susano
Level 129
God Stats
6W - 8L
1,528 SR
Queue Stats
367W - 427L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
jelly_mochi
Cthulhu
Level 148
God Stats
15W - 14L
1,558 SR
Queue Stats
493W - 568L
1,484 Elo+
Party 1
Hachiman
Hachiman
sk8er1221
Hachiman
Level 61
God Stats
5W - 9L
1,421 SR
Queue Stats
33W - 56L
1,364 Elo+
Party 1
Team Averages
Level 113
1,592 SR
1,459 Elo+

VS

Team Averages
Level 78
1,574 SR
1,463 Elo+
Chaac
Chaac
Jack Henryy
Chaac
Level 17
God Stats
17W - 8L
1,646 SR
Queue Stats
42W - 44L
1,477 Elo+
Party 2
Lancelot
Lancelot
LurkLord Pup
Lancelot
Level 123
God Stats
61W - 66L
1,582 SR
Queue Stats
269W - 262L
1,489 Elo+
Party 2
Geb
Geb
LurkNowitzki420
Geb
Level 92
God Stats
2W - 1L
1,528 SR
Queue Stats
121W - 146L
1,447 Elo+
Party 2
Baron Samedi
Baron Samedi
LurkThePerc
Baron Samedi
Level 100
God Stats
8W - 10L
1,491 SR
Queue Stats
79W - 103L
1,405 Elo+
Party 2
Skadi
Skadi
Tomah Lurks
Skadi
Level 60
God Stats
11W - 8L
1,622 SR
Queue Stats
111W - 107L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JDOG0710
Baron Samedi
19
3 / 8 / 6
12,361
651
10,014
21,448
11,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Killa_Queen02
Erlang Shen
19
1 / 8 / 6
12,730
670
10,217
31,961
34,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
Panduh97
Susano
20
8 / 6 / 5
14,622
770
33,050
32,235
17,026
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
jelly_mochi
Cthulhu
20
3 / 4 / 10
13,441
707
21,554
36,631
33,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
sk8er1221
Hachiman
19
0 / 6 / 4
12,040
634
9,265
20,522
10,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 18
13,565
714
21,031
20,621
24,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
LurkLord Pup
Lancelot
20
9 / 4 / 11
15,091
794
33,348
27,822
28,179
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
1 / 1 / 23
14,736
776
15,763
20,447
32,707
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
LurkThePerc
Baron Samedi
20
5 / 2 / 11
14,003
737
21,508
15,486
10,075
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
15 / 7 / 5
16,785
883
36,229
22,541
11,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
100
15
Kills
32
32
Deaths
15
31
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
JDOG0710
Baron Samedi
3
8
6
0.75
W
2
1
18
11
L
Erlang Shen
Killa_Queen02
Erlang Shen
1
8
6
0.5
W
Lancelot
LurkLord Pup
Lancelot
9
4
11
3.63
W
1
1
23
12.5
W
Baron Samedi
LurkThePerc
Baron Samedi
5
2
11
5.25
L
Susano
Panduh97
Susano
8
6
5
1.75
W
15
7
5
2.5
L
Cthulhu
jelly_mochi
Cthulhu
3
4
10
2
L
Hachiman
sk8er1221
Hachiman
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,100
Damage
127,879
142,797
Taken
106,917
107,204
Mitigated
107,106
33,398
Healing
32,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
JDOG0710
Baron Samedi
10,014
561
2,701
3,516
21,448
11,842
0
4,556
16,676
37,401
0
W
21,031
5,536
0
5,792
20,621
24,359
759
5,596
14,459
0
39,579
L
Erlang Shen
Killa_Queen02
Erlang Shen
10,217
4,623
2,078
6,749
31,961
34,060
0
6,360
24,666
0
21,450
W
Lancelot
LurkLord Pup
Lancelot
33,348
4,764
0
6,260
27,822
28,179
1,969
8,707
18,399
0
72,848
W
15,763
1,316
0
5,944
20,447
32,707
411
6,453
13,198
36,126
0
W
Baron Samedi
LurkThePerc
Baron Samedi
21,508
1,349
5,423
6,822
15,486
10,075
1,588
3,673
11,376
44,890
0
L
Susano
Panduh97
Susano
33,050
5,258
0
3,085
32,235
17,026
0
11,142
20,815
0
74,691
W
36,229
17,474
0
2,646
22,541
11,786
8,081
4,249
17,917
0
132,580
L
Cthulhu
jelly_mochi
Cthulhu
21,554
980
688
13,422
36,631
33,983
0
9,579
25,638
53,715
0
L
Hachiman
sk8er1221
Hachiman
9,265
5,922
0
1,159
20,522
10,293
1,329
4,758
15,124
0
40,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,194
Gold Earned
74,180
293
Minions Killed
359
0
Camps Cleared
0
1,768,796
Distance Traveled
1,988,361
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,361
651
69
4
0
322,276
3
W
Chaac
13,565
714
43
2
0
399,864
0
L
Erlang Shen
12,730
670
24
1
0
346,364
2
W
Lancelot
15,091
794
79
4
0
449,813
2
W
Geb
14,736
776
24
1
0
427,452
1
W
Baron Samedi
14,003
737
52
3
0
367,248
3
L
Susano
14,622
770
76
4
0
411,168
0
W
Skadi
16,785
883
161
8
0
343,984
1
L
Cthulhu
13,441
707
60
3
0
363,476
14
L
Hachiman
12,040
634
64
3
0
325,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role