Player Matchup

Chang'e
Chang'e
Disorganism
Chang'e
Level 98
God Stats
4W - 1L
1,534 SR
Queue Stats
77W - 68L
1,492 Elo+
Solo
Baba Yaga
Baba Yaga
Misanthope5
Baba Yaga
Level 109
God Stats
8W - 10L
1,316 SR
Queue Stats
566W - 570L
1,479 Elo+
Solo
Izanami
Izanami
Theoutsider456
Izanami
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,554 Elo+
Solo
Ah Puch
Ah Puch
exo0dia
Ah Puch
Level 156
God Stats
4W - 2L
1,605 SR
Queue Stats
96W - 93L
1,472 Elo+
Solo
Kukulkan
Kukulkan
jonahss
Kukulkan
Level 85
God Stats
12W - 4L
1,511 SR
Queue Stats
341W - 325L
1,510 Elo+
Solo
Team Averages
Level 116
1,493 SR
1,501 Elo+

VS

Team Averages
Level 122
1,498 SR
1,478 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Arceus357
Sun Wukong
Level 145
God Stats
0W - 3L
1,450 SR
Queue Stats
45W - 55L
1,483 Elo+
Party 1
Sylvanus
Sylvanus
RogarusXD
Sylvanus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,454 Elo+
Solo
Hercules
Hercules
Sh33pzQueen13
Hercules
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 55L
1,451 Elo+
Party 1
Janus
Janus
upcedu
Janus
Level 129
God Stats
1W - 1L
1,539 SR
Queue Stats
24W - 26L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Disorganism
Chang'e
20
2 / 7 / 12
12,416
591
14,215
27,565
12,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
Misanthope5
Baba Yaga
20
4 / 2 / 10
13,332
635
24,863
17,470
9,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 4 / 8
12,899
614
15,164
19,776
10,170
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
exo0dia
Ah Puch
20
7 / 2 / 9
15,081
718
41,212
19,041
9,529
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
jonahss
Kukulkan
18
3 / 8 / 8
12,409
591
18,581
15,831
7,734
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
20
4 / 2 / 13
12,796
609
19,158
18,233
10,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Arceus357
Sun Wukong
20
8 / 5 / 10
12,580
599
21,211
29,232
36,897
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
RogarusXD
Sylvanus
20
1 / 4 / 15
12,568
598
10,158
28,385
43,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Sh33pzQueen13
Hercules
18
3 / 7 / 12
11,241
535
10,519
29,326
32,761
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
upcedu
Janus
20
7 / 3 / 8
13,602
648
27,175
20,252
11,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
81
20
Kills
23
23
Deaths
21
47
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
4
2
13
5.25
L
Sun Wukong
Arceus357
Sun Wukong
8
5
10
2.6
W
Chang'e
Disorganism
Chang'e
2
7
12
1.14
W
Baba Yaga
Misanthope5
Baba Yaga
4
2
10
4.5
L
Sylvanus
RogarusXD
Sylvanus
1
4
15
2.13
L
Hercules
Sh33pzQueen13
Hercules
3
7
12
1.29
W
4
4
8
2
W
Ah Puch
exo0dia
Ah Puch
7
2
9
5.75
W
Kukulkan
jonahss
Kukulkan
3
8
8
0.88
L
Janus
upcedu
Janus
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,035
Damage
88,221
99,683
Taken
125,428
48,924
Mitigated
135,297
49,881
Healing
62,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
19,158
183
3,394
6,747
18,233
10,115
0
14,063
4,170
44,383
0
L
Sun Wukong
Arceus357
Sun Wukong
21,211
2,323
6,452
8,402
29,232
36,897
27
21,939
7,293
0
43,825
W
Chang'e
Disorganism
Chang'e
14,215
1,356
14,545
10,649
27,565
12,456
1,041
15,636
11,929
31,506
0
W
Baba Yaga
Misanthope5
Baba Yaga
24,863
537
3,128
6,975
17,470
9,035
373
10,136
7,334
48,861
0
L
Sylvanus
RogarusXD
Sylvanus
10,158
1,527
13,211
10,417
28,385
43,775
49
21,269
7,116
19,763
0
L
Hercules
Sh33pzQueen13
Hercules
10,519
1,376
1,449
8,363
29,326
32,761
0
22,955
6,371
0
15,763
W
15,164
8,572
1,916
1,944
19,776
10,170
1,888
9,632
10,144
0
40,662
W
Ah Puch
exo0dia
Ah Puch
41,212
0
1,819
5,617
19,041
9,529
0
13,820
5,221
73,116
0
W
Kukulkan
jonahss
Kukulkan
18,581
895
2,197
1,091
15,831
7,734
1,145
7,267
8,564
33,758
0
L
Janus
upcedu
Janus
27,175
442
842
3,429
20,252
11,749
146
18,645
1,607
65,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,137
Gold Earned
62,787
258
Minions Killed
229
0
Camps Cleared
0
1,872,631
Distance Traveled
1,932,574
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
12,796
609
56
3
0
432,974
4
L
Sun Wukong
12,580
599
43
2
0
421,251
3
W
Chang'e
12,416
591
40
2
0
373,516
3
W
Baba Yaga
13,332
635
49
2
0
429,143
0
L
Sylvanus
12,568
598
34
2
0
378,895
0
L
Hercules
11,241
535
10
0
0
366,545
0
W
Izanami
12,899
614
58
3
0
341,611
1
W
Ah Puch
15,081
718
63
3
0
407,388
0
W
Kukulkan
12,409
591
48
2
0
320,973
0
L
Janus
13,602
648
86
4
0
332,909
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role