Player Matchup

Sun Wukong
Sun Wukong
OmenFA
Sun Wukong
Level 125
God Stats
0W - 1L
1,529 SR
Queue Stats
5W - 14L
1,503 Elo+
Party 1
Yemoja
Yemoja
Razvinxdeity
Yemoja
Level 49
God Stats
1W - 3L
1,730 SR
Queue Stats
1W - 3L
1,705 Elo+
Party 1
He Bo
He Bo
RedditGod
He Bo
Level 143
God Stats
0W - 1L
1,708 SR
Queue Stats
3W - 10L
1,597 Elo+
Party 1
Team Averages
Level 106
1,656 SR
1,602 Elo+

VS

Team Averages
Level 129
1,643 SR
1,559 Elo+
Xing Tian
Xing Tian
Emaplay12
Xing Tian
Level 110
God Stats
2W - 2L
1,579 SR
Queue Stats
83W - 86L
1,554 Elo+
Party 2
Anubis
Anubis
Orlich
Anubis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
Toloco999
Loki
Level 151
God Stats
1W - 3L
1,849 SR
Queue Stats
164W - 150L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
OmenFA
Sun Wukong
13
2 / 1 / 7
7,895
790
6,501
7,025
3,683
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
12
0 / 0 / 7
7,865
787
3,413
3,769
2,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

He Bo
RedditGod
He Bo
14
8 / 2 / 2
9,124
912
12,513
8,646
3,176
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Emaplay12
Xing Tian
11
0 / 1 / 2
7,028
703
2,646
12,521
12,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
Orlich
Anubis
13
1 / 5 / 2
8,078
808
6,021
8,978
4,685
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Loki
12
2 / 4 / 1
7,983
798
5,207
6,488
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
3
3
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Emaplay12
Xing Tian
0
1
2
1
L
Sun Wukong
OmenFA
Sun Wukong
2
1
7
5.5
W
Anubis
Orlich
Anubis
1
5
2
0.4
L
Yemoja
0
0
7
3.5
L
He Bo
RedditGod
He Bo
8
2
2
4.5
W
Loki
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,427
Damage
13,874
19,440
Taken
27,987
9,096
Mitigated
19,583
6,681
Healing
4,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Emaplay12
Xing Tian
2,646
93
0
727
12,521
12,298
0
7,703
4,818
17,942
0
L
Sun Wukong
OmenFA
Sun Wukong
6,501
1,303
0
1,675
7,025
3,683
41
3,482
3,543
49
18,122
W
Anubis
Orlich
Anubis
6,021
423
0
2,131
8,978
4,685
0
5,344
3,634
26,293
0
L
Yemoja
3,413
732
1,984
1,203
3,769
2,237
192
1,554
2,215
14,357
0
L
He Bo
RedditGod
He Bo
12,513
704
0
1,819
8,646
3,176
0
3,659
4,987
41,628
0
W
Loki
5,207
966
0
1,214
6,488
2,600
0
3,000
3,488
0
35,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,884
Gold Earned
23,089
120
Minions Killed
133
0
Camps Cleared
0
607,535
Distance Traveled
578,469
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,028
703
27
3
0
180,308
2
L
Sun Wukong
7,895
790
19
2
0
220,015
0
W
Anubis
8,078
808
51
5
0
164,005
0
L
Yemoja
7,865
787
21
2
0
171,674
0
L
He Bo
9,124
912
80
8
0
215,846
1
W
Loki
7,983
798
55
6
0
234,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role