Player Matchup

Danzaburou
Danzaburou
Blaze x Impulse
Danzaburou
Level 129
God Stats
5W - 2L
1,855 SR
Queue Stats
351W - 311L
1,610 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Moosepers
Kumbhakarna
Level 49
God Stats
4W - 2L
1,736 SR
Queue Stats
55W - 56L
1,468 Elo+
Party 2
Bastet
Bastet
SilentDeathForU
Bastet
Level 149
God Stats
19W - 10L
1,552 SR
Queue Stats
237W - 267L
1,333 Elo+
Solo
Scylla
Scylla
Yeahiight1027
Scylla
Level 98
God Stats
90W - 75L
1,670 SR
Queue Stats
537W - 498L
1,555 Elo+
Party 2
Izanami
Izanami
hadescounter
Izanami
Level 108
God Stats
16W - 19L
1,463 SR
Queue Stats
155W - 178L
1,319 Elo+
Solo
Team Averages
Level 107
1,655 SR
1,457 Elo+

VS

Team Averages
Level 43
1,340 SR
1,388 Elo+
Nemesis
Nemesis
Chodzy_
Nemesis
Level 81
God Stats
2W - 4L
1,500 SR
Queue Stats
102W - 120L
1,389 Elo+
Party 3
Charybdis
Charybdis
GlaterGhast
Charybdis
Level 17
God Stats
1W - 2L
1,479 SR
Queue Stats
5W - 11L
1,330 Elo+
Party 1
Ymir
Ymir
Lucky-Pulls0101
Ymir
Level 4
God Stats
1W - 7L
1,352 SR
Queue Stats
1W - 7L
1,349 Elo+
Party 3
Ra
Ra
Mr_ONeiI
Ra
Level 30
God Stats
4W - 4L
1,155 SR
Queue Stats
81W - 85L
1,421 Elo+
Party 3
Thanatos
Thanatos
itsoldboobear
Thanatos
Level 83
God Stats
2W - 3L
1,211 SR
Queue Stats
316W - 332L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blaze x Impulse
Danzaburou
12
7 / 1 / 1
7,681
768
9,884
8,566
3,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
Moosepers
Kumbhakarna
10
1 / 0 / 4
5,292
529
2,017
6,239
4,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

9
5 / 3 / 2
5,547
555
7,753
6,164
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 0
6,462
646
4,207
5,661
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
hadescounter
Izanami
1
0 / 0 / 0
2,191
219
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chodzy_
Nemesis
10
1 / 2 / 2
5,757
576
2,833
7,898
2,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
GlaterGhast
Charybdis
8
0 / 3 / 1
5,054
505
2,355
8,172
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 4 / 0
4,681
468
2,294
8,032
5,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

11
2 / 1 / 0
6,483
648
2,768
6,591
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
itsoldboobear
Thanatos
8
1 / 6 / 0
5,372
537
5,624
9,045
4,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
15
Kills
4
5
Deaths
16
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Blaze x Impulse
Danzaburou
7
1
1
7.5
L
Nemesis
Chodzy_
Nemesis
1
2
2
1
L
Charybdis
GlaterGhast
Charybdis
0
3
1
0.17
L
0
4
0
0
W
Kumbhakarna
Moosepers
Kumbhakarna
1
0
4
3
L
2
1
0
2
W
5
3
2
2
W
2
1
0
2
W
Izanami
hadescounter
Izanami
0
0
0
0
L
Thanatos
itsoldboobear
Thanatos
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,861
Damage
15,874
26,630
Taken
39,738
11,736
Mitigated
17,491
9,343
Healing
11,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Blaze x Impulse
Danzaburou
9,884
4,273
0
5,101
8,566
3,194
389
0
8,566
0
43,130
L
Nemesis
Chodzy_
Nemesis
2,833
1,120
0
380
7,898
2,984
0
1,700
6,066
0
38,795
L
Charybdis
GlaterGhast
Charybdis
2,355
1,534
0
3,127
8,172
2,531
389
474
7,698
0
32,357
L
2,294
248
0
622
8,032
5,117
0
1,359
6,673
11,308
0
W
Kumbhakarna
Moosepers
Kumbhakarna
2,017
386
195
1,544
6,239
4,218
347
1,498
4,741
11,680
1,631
L
2,768
559
190
2,594
6,591
2,763
60
2,165
4,216
48,771
0
W
7,753
2,470
0
995
6,164
2,108
1,159
1,605
4,559
0
22,323
W
4,207
667
0
1,508
5,661
2,216
0
1,959
3,702
49,840
0
W
Izanami
hadescounter
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
itsoldboobear
Thanatos
5,624
1,997
0
4,250
9,045
4,096
0
0
9,045
0
26,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,173
Gold Earned
27,347
227
Minions Killed
285
0
Camps Cleared
0
772,866
Distance Traveled
1,025,155
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,681
768
76
8
0
192,927
4
L
Nemesis
5,757
576
72
7
0
247,123
0
L
Charybdis
5,054
505
53
5
0
171,987
0
L
Ymir
4,681
468
20
2
0
195,043
1
W
Kumbhakarna
5,292
529
17
2
0
178,343
3
L
Ra
6,483
648
98
10
0
220,626
3
W
Bastet
5,547
555
28
3
0
212,234
2
W
Scylla
6,462
646
106
11
0
189,362
4
W
Izanami
2,191
219
0
0
0
0
0
L
Thanatos
5,372
537
42
4
0
190,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role