Player Matchup

Awilix
Awilix
AlexDG1
Awilix
Level 28
God Stats
7W - 6L
1,318 SR
Queue Stats
31W - 43L
1,077 Elo+
Party 2
Bacchus
Bacchus
GeteREKTed
Bacchus
Level 17
God Stats
4W - 9L
1,297 SR
Queue Stats
16W - 26L
975 Elo+
Party 2
Hades
Hades
IVlike6
Hades
Level 89
God Stats
12W - 5L
1,490 SR
Queue Stats
55W - 68L
1,333 Elo+
Party 2
Danzaburou
Danzaburou
Mikeshawk69
Danzaburou
Level 49
God Stats
5W - 11L
1,250 SR
Queue Stats
25W - 67L
1,185 Elo+
Party 2
Kukulkan
Kukulkan
xBris
Kukulkan
Level 29
God Stats
3W - 6L
1,199 SR
Queue Stats
6W - 16L
1,009 Elo+
Party 2
Team Averages
Level 42
1,311 SR
1,116 Elo+

VS

Team Averages
Level 73
1,478 SR
1,351 Elo+
King Arthur
King Arthur
Korgem
King Arthur
Level 100
God Stats
0W - 2L
1,176 SR
Queue Stats
95W - 119L
1,340 Elo+
Party 1
Arachne
Arachne
Lord_Dank_Sauce
Arachne
Level 67
God Stats
20W - 6L
1,692 SR
Queue Stats
53W - 26L
1,476 Elo+
Solo
Eset
Eset
Rodrigonh
Eset
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 142L
1,319 Elo+
Party 1
Ishtar
Ishtar
lm Meliods
Ishtar
Level 57
God Stats
0W - 3L
1,258 SR
Queue Stats
121W - 130L
1,384 Elo+
Solo
Xing Tian
Xing Tian
riddimboy_
Xing Tian
Level 60
God Stats
0W - 1L
1,765 SR
Queue Stats
8W - 13L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AlexDG1
Awilix
17
2 / 0 / 8
10,458
498
8,314
12,830
5,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
GeteREKTed
Bacchus
14
1 / 1 / 4
9,159
436
7,503
14,611
17,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
IVlike6
Hades
15
4 / 4 / 4
10,002
476
11,048
15,958
9,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Mikeshawk69
Danzaburou
14
2 / 4 / 3
8,701
414
11,669
18,723
7,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
xBris
Kukulkan
16
7 / 3 / 4
10,588
504
11,474
11,362
5,926
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Korgem
King Arthur
12
0 / 5 / 3
8,107
386
4,403
16,678
16,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
8 / 2 / 1
11,853
564
14,944
17,096
8,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
13
0 / 3 / 1
8,553
407
2,350
9,126
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
lm Meliods
Ishtar
15
2 / 4 / 0
9,245
440
12,745
17,280
7,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
riddimboy_
Xing Tian
12
1 / 3 / 3
8,298
395
4,579
18,351
16,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
16
Kills
11
12
Deaths
17
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Awilix
AlexDG1
Awilix
2
0
8
6
W
Bacchus
GeteREKTed
Bacchus
1
1
4
3
W
Hades
IVlike6
Hades
4
4
4
1.5
L
King Arthur
Korgem
King Arthur
0
5
3
0.3
L
8
2
1
4.25
W
Danzaburou
Mikeshawk69
Danzaburou
2
4
3
0.88
L
Eset
0
3
1
0.17
L
Ishtar
lm Meliods
Ishtar
2
4
0
0.5
L
Xing Tian
riddimboy_
Xing Tian
1
3
3
0.83
W
Kukulkan
xBris
Kukulkan
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,008
Damage
39,021
73,484
Taken
78,531
46,172
Mitigated
53,597
21,148
Healing
21,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
AlexDG1
Awilix
8,314
2,804
0
0
12,830
5,752
1,856
951
11,879
0
82,906
W
Bacchus
GeteREKTed
Bacchus
7,503
984
324
2,767
14,611
17,528
261
2,026
12,585
28,379
0
W
Hades
IVlike6
Hades
11,048
554
573
7,462
15,958
9,377
1,782
695
15,263
60,228
0
L
King Arthur
Korgem
King Arthur
4,403
926
0
3,120
16,678
16,783
29
7,491
9,187
0
39,794
L
14,944
11,832
0
4,733
17,096
8,629
1,877
6,034
11,062
0
104,460
W
Danzaburou
Mikeshawk69
Danzaburou
11,669
5,402
0
6,972
18,723
7,589
1,046
2,413
16,310
0
73,193
L
Eset
2,350
209
0
2,052
9,126
3,923
122
4,332
4,794
47,039
0
L
Ishtar
lm Meliods
Ishtar
12,745
8,026
0
8,070
17,280
7,616
0
5,218
12,062
0
80,490
L
Xing Tian
riddimboy_
Xing Tian
4,579
475
0
3,253
18,351
16,646
196
6,950
11,401
20,856
0
W
Kukulkan
xBris
Kukulkan
11,474
1,068
0
3,050
11,362
5,926
1,819
844
10,518
81,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,908
Gold Earned
46,056
500
Minions Killed
424
0
Camps Cleared
0
2,023,808
Distance Traveled
1,855,745
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,458
498
125
6
0
488,427
0
W
Bacchus
9,159
436
28
1
0
413,563
3
W
Hades
10,002
476
100
5
0
396,407
2
L
King Arthur
8,107
386
53
3
0
360,185
1
L
Arachne
11,853
564
145
7
0
446,697
0
W
Danzaburou
8,701
414
113
5
0
348,198
2
L
Eset
8,553
407
81
4
0
319,880
4
L
Ishtar
9,245
440
121
6
0
335,831
5
L
Xing Tian
8,298
395
24
1
0
393,152
5
W
Kukulkan
10,588
504
134
6
0
377,213
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role