Player Matchup

Loki
Loki
AceScorpion93
Loki
Level 68
God Stats
3W - 3L
1,606 SR
Queue Stats
118W - 116L
1,407 Elo+
Solo
Jormungandr
Jormungandr
MealwormKing
Jormungandr
Level 58
God Stats
3W - 4L
1,464 SR
Queue Stats
192W - 220L
1,366 Elo+
Party 2
Hun Batz
Hun Batz
talin27
Hun Batz
Level 84
God Stats
0W - 2L
1,285 SR
Queue Stats
54W - 48L
1,384 Elo+
Solo
Scylla
Scylla
tobi614
Scylla
Level 63
God Stats
33W - 43L
1,412 SR
Queue Stats
120W - 145L
1,384 Elo+
Party 2
Heimdallr
Heimdallr
tomuchsauceivan-
Heimdallr
Level 46
God Stats
1W - 6L
1,226 SR
Queue Stats
34W - 41L
1,334 Elo+
Party 2
Team Averages
Level 64
1,399 SR
1,375 Elo+

VS

Team Averages
Level 76
1,516 SR
1,351 Elo+
Mercury
Mercury
El_deprimo
Mercury
Level 68
God Stats
5W - 2L
1,643 SR
Queue Stats
29W - 32L
1,351 Elo+
Solo
Xbalanque
Xbalanque
MikeLarrijr
Xbalanque
Level 80
God Stats
2W - 0L
1,677 SR
Queue Stats
147W - 185L
1,337 Elo+
Party 1
Cabrakan
Cabrakan
PaulFav8
Cabrakan
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 158L
1,413 Elo+
Solo
Tyr
Tyr
XDSword
Tyr
Level 87
God Stats
14W - 15L
1,464 SR
Queue Stats
315W - 344L
1,346 Elo+
Party 1
Anubis
Anubis
crehs
Anubis
Level 80
God Stats
13W - 27L
1,299 SR
Queue Stats
201W - 248L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
8,439
384
4,853
12,157
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
MealwormKing
Jormungandr
17
1 / 1 / 2
10,747
489
7,092
16,460
16,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
talin27
Hun Batz
15
2 / 2 / 8
10,135
461
8,484
16,432
6,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
tobi614
Scylla
17
9 / 7 / 2
11,564
526
17,907
13,767
4,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
16
3 / 10 / 2
10,364
471
12,269
22,232
5,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
El_deprimo
Mercury
15
6 / 3 / 1
9,985
454
8,612
16,069
7,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
MikeLarrijr
Xbalanque
16
3 / 3 / 1
9,669
440
11,671
13,749
6,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
PaulFav8
Cabrakan
14
0 / 3 / 4
9,268
421
3,482
19,996
24,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyr
17
5 / 4 / 1
11,270
512
8,311
20,276
11,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
crehs
Anubis
19
11 / 3 / 2
12,539
570
21,555
16,802
9,097
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
16
Kills
25
25
Deaths
16
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Mercury
El_deprimo
Mercury
6
3
1
2.17
L
Jormungandr
MealwormKing
Jormungandr
1
1
2
2
W
Xbalanque
MikeLarrijr
Xbalanque
3
3
1
1.17
W
Cabrakan
PaulFav8
Cabrakan
0
3
4
0.67
W
Tyr
5
4
1
1.38
W
Anubis
crehs
Anubis
11
3
2
4
L
Hun Batz
talin27
Hun Batz
2
2
8
3
L
Scylla
tobi614
Scylla
9
7
2
1.43
L
Heimdallr
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,605
Damage
53,631
81,048
Taken
86,892
37,151
Mitigated
58,227
18,659
Healing
29,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,853
988
0
2,766
12,157
3,822
75
2,605
9,552
0
38,788
W
Mercury
El_deprimo
Mercury
8,612
4,341
837
5,902
16,069
7,152
27
4,123
11,813
0
65,225
L
Jormungandr
MealwormKing
Jormungandr
7,092
3,081
160
3,309
16,460
16,662
1,077
915
15,545
74,713
3,522
W
Xbalanque
MikeLarrijr
Xbalanque
11,671
6,529
0
7,087
13,749
6,277
394
4,841
8,868
0
84,691
W
Cabrakan
PaulFav8
Cabrakan
3,482
557
0
4,609
19,996
24,642
0
5,835
13,940
40,051
0
W
Tyr
8,311
1,266
0
1,871
20,276
11,059
773
7,823
11,907
0
91,359
W
Anubis
crehs
Anubis
21,555
381
93
9,065
16,802
9,097
711
1,102
15,596
88,686
0
L
Hun Batz
talin27
Hun Batz
8,484
1,290
0
5,736
16,432
6,119
0
2,875
13,557
0
66,031
L
Scylla
tobi614
Scylla
17,907
1,161
0
2,477
13,767
4,884
390
2,265
11,502
67,332
0
L
Heimdallr
12,269
5,877
0
4,211
22,232
5,664
439
16,377
5,855
0
72,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,249
Gold Earned
52,731
500
Minions Killed
547
0
Camps Cleared
0
1,851,739
Distance Traveled
1,949,293
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,439
384
50
2
0
298,177
0
W
Mercury
9,985
454
94
4
0
383,954
2
L
Jormungandr
10,747
489
138
6
0
393,200
0
W
Xbalanque
9,669
440
122
6
0
378,582
0
W
Cabrakan
9,268
421
57
3
0
355,505
2
W
Tyr
11,270
512
133
6
0
408,698
0
W
Anubis
12,539
570
141
6
0
422,554
1
L
Hun Batz
10,135
461
92
4
0
436,197
0
L
Scylla
11,564
526
105
5
0
385,496
0
L
Heimdallr
10,364
471
115
5
0
338,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role