Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Devilkraw666
Bakasura
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 172L
1,506 Elo+
Party 1
Ymir
Ymir
Micoo 2013
Ymir
Level 154
God Stats
2W - 2L
1,634 SR
Queue Stats
327W - 292L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
adriandark1900
Cthulhu
Level 130
God Stats
2W - 2L
1,578 SR
Queue Stats
263W - 282L
1,502 Elo+
Solo
Medusa
Medusa
o Lopaki 0
Medusa
Level 158
God Stats
3W - 5L
1,416 SR
Queue Stats
335W - 348L
1,469 Elo+
Solo
Team Averages
Level 150
1,526 SR
1,505 Elo+

VS

Team Averages
Level 135
1,540 SR
1,445 Elo+
Chiron
Chiron
AGOOFYCHICKEN
Chiron
Level 158
God Stats
4W - 4L
1,508 SR
Queue Stats
530W - 581L
1,420 Elo+
Solo
Zeus
Zeus
Garchomp18
Zeus
Level 152
God Stats
5W - 3L
1,529 SR
Queue Stats
180W - 192L
1,436 Elo+
Solo
Fenrir
Fenrir
JaggerXman
Fenrir
Level 92
God Stats
2W - 0L
1,741 SR
Queue Stats
36W - 30L
1,554 Elo+
Solo
Hera
Hera
owlverdi
Hera
Level 133
God Stats
2W - 1L
1,420 SR
Queue Stats
167W - 177L
1,522 Elo+
Solo
Achilles
Achilles
skapt
Achilles
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
2 / 5 / 4
9,526
635
10,619
18,639
13,375
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Devilkraw666
Bakasura
14
4 / 7 / 2
9,028
602
6,069
13,891
12,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 5 / 6
9,641
643
9,993
20,630
30,359
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
0 / 6 / 5
9,261
617
16,892
19,222
20,540
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
o Lopaki 0
Medusa
20
5 / 2 / 4
10,801
720
17,558
13,193
8,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 19
10,713
714
20,474
12,946
6,930
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
7 / 3 / 12
10,424
695
21,483
11,457
5,491
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
JaggerXman
Fenrir
16
7 / 4 / 11
10,145
676
9,047
14,813
11,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hera
18
3 / 2 / 17
10,418
695
19,581
10,964
5,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
skapt
Achilles
19
5 / 1 / 15
10,654
710
9,318
26,720
31,349
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
99
13
Kills
25
25
Deaths
14
21
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
5
4
0.8
W
3
4
19
3.13
L
Bakasura
Devilkraw666
Bakasura
4
7
2
0.71
W
7
3
12
4.33
W
Fenrir
JaggerXman
Fenrir
7
4
11
3.13
L
2
5
6
1
L
0
6
5
0.42
L
Medusa
o Lopaki 0
Medusa
5
2
4
3.5
W
Hera
3
2
17
5.75
W
Achilles
skapt
Achilles
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,131
Damage
79,903
85,575
Taken
76,900
85,255
Mitigated
60,906
25,187
Healing
40,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
10,619
921
716
5,038
18,639
13,375
0
8,227
10,134
0
23,336
W
20,474
10,518
5,054
4,031
12,946
6,930
0
3,696
9,057
0
40,549
L
Bakasura
Devilkraw666
Bakasura
6,069
4,064
869
1,415
13,891
12,602
0
8,273
5,604
0
6,951
W
21,483
2,410
1,997
2,456
11,457
5,491
486
5,635
5,402
39,508
0
W
Fenrir
JaggerXman
Fenrir
9,047
1,805
3,793
4,491
14,813
11,678
0
4,898
9,890
0
10,417
L
9,993
1,632
4,206
2,822
20,630
30,359
130
11,092
9,452
15,555
0
L
16,892
970
1,617
686
19,222
20,540
75
8,723
10,257
38,118
0
L
Medusa
o Lopaki 0
Medusa
17,558
7,831
2,965
4,853
13,193
8,379
106
4,749
8,348
0
47,939
W
Hera
19,581
4,625
1,919
2,980
10,964
5,458
261
2,747
7,774
37,611
0
W
Achilles
skapt
Achilles
9,318
2,339
734
12,632
26,720
31,349
394
9,909
16,410
0
17,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,257
Gold Earned
52,354
147
Minions Killed
154
0
Camps Cleared
0
1,338,406
Distance Traveled
1,261,644
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,526
635
28
2
0
294,504
4
W
Chiron
10,713
714
54
4
0
234,334
4
L
Bakasura
9,028
602
7
0
0
234,593
0
W
Zeus
10,424
695
38
3
0
234,751
0
W
Fenrir
10,145
676
8
1
0
258,934
1
L
Ymir
9,641
643
9
1
0
230,284
0
L
Cthulhu
9,261
617
51
3
0
258,262
2
L
Medusa
10,801
720
52
3
0
320,763
1
W
Hera
10,418
695
43
3
0
263,197
0
W
Achilles
10,654
710
11
1
0
270,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role