Player Matchup

Ravana
Ravana
 
Ravana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
RestinPepproni
Achilles
Level 112
God Stats
9W - 8L
1,475 SR
Queue Stats
31W - 35L
1,502 Elo+
Party 2
Khepri
Khepri
Rye5
Khepri
Level 86
God Stats
20W - 15L
1,573 SR
Queue Stats
34W - 35L
1,506 Elo+
Party 2
Medusa
Medusa
TallOne112
Medusa
Level 33
God Stats
1W - 0L
1,242 SR
Queue Stats
41W - 33L
1,520 Elo+
Party 2
Agni
Agni
bossman265
Agni
Level 117
God Stats
9W - 4L
1,890 SR
Queue Stats
43W - 43L
1,477 Elo+
Party 2
Team Averages
Level 95
1,536 SR
1,501 Elo+

VS

Team Averages
Level 77
1,565 SR
1,526 Elo+
Scylla
Scylla
MonopolyClutch
Scylla
Level 45
God Stats
0W - 1L
1,349 SR
Queue Stats
26W - 31L
1,492 Elo+
Party 1
Horus
Horus
Secryn
Horus
Level 118
God Stats
1W - 1L
1,727 SR
Queue Stats
8W - 6L
1,547 Elo+
Party 1
Maui
Maui
SendWelp
Maui
Level 69
God Stats
7W - 1L
1,947 SR
Queue Stats
14W - 9L
1,587 Elo+
Party 1
Mercury
Mercury
StrideEmpathy
Mercury
Level 112
God Stats
0W - 2L
1,301 SR
Queue Stats
6W - 4L
1,541 Elo+
Party 1
Skadi
Skadi
sprayzplayz
Skadi
Level 41
God Stats
4W - 7L
1,500 SR
Queue Stats
21W - 32L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
9 / 2 / 5
11,450
573
10,914
11,269
6,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
17
7 / 3 / 2
10,755
538
12,423
17,685
13,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
Rye5
Khepri
15
3 / 0 / 11
10,112
506
8,835
11,005
12,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
TallOne112
Medusa
15
2 / 2 / 8
9,325
466
7,762
10,973
5,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
6 / 3 / 6
10,437
522
19,570
10,944
5,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 4
8,159
408
5,309
12,398
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Secryn
Horus
15
4 / 5 / 3
10,454
523
16,681
19,252
16,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Maui
13
1 / 4 / 7
9,057
453
5,540
23,058
27,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
14
2 / 5 / 1
8,905
445
4,454
15,795
7,453
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 6 / 3
8,912
446
7,105
12,888
4,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
27
Kills
9
10
Deaths
27
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
9
2
5
5.75
L
0
7
4
0.29
W
Achilles
7
3
2
2.67
W
Khepri
Rye5
Khepri
3
0
11
8.5
L
Horus
Secryn
Horus
4
5
3
1.1
L
Maui
1
4
7
1.13
L
Mercury
2
5
1
0.5
W
Medusa
TallOne112
Medusa
2
2
8
3
W
6
3
6
3
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,504
Damage
39,089
61,876
Taken
83,391
43,563
Mitigated
60,458
24,381
Healing
12,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
10,914
3,648
0
5,538
11,269
6,810
0
1,379
9,655
0
91,268
L
5,309
1,197
0
1,120
12,398
4,470
48
4,933
7,416
55,159
0
W
Achilles
12,423
2,336
0
7,525
17,685
13,487
365
1,502
15,108
0
64,666
W
Khepri
Rye5
Khepri
8,835
798
0
2,339
11,005
12,963
651
3,387
7,532
33,408
2,889
L
Horus
Secryn
Horus
16,681
6,501
1,104
4,629
19,252
16,485
49
2,338
15,792
61
70,424
L
Maui
5,540
1,407
0
1,996
23,058
27,807
53
10,988
11,967
26,922
561
L
Mercury
4,454
989
34
1,680
15,795
7,453
0
5,322
10,384
0
64,359
W
Medusa
TallOne112
Medusa
7,762
4,094
0
5,414
10,973
5,250
2,484
2,354
8,619
0
69,876
W
19,570
1,995
388
3,177
10,944
5,053
382
2,267
8,574
101,312
0
L
7,105
3,266
0
1,562
12,888
4,243
0
4,338
8,498
0
52,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,079
Gold Earned
45,487
563
Minions Killed
401
0
Camps Cleared
0
1,961,568
Distance Traveled
1,958,147
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,450
573
136
7
0
455,226
3
L
Scylla
8,159
408
86
4
0
329,745
3
W
Achilles
10,755
538
124
6
0
383,203
6
W
Khepri
10,112
506
37
2
0
411,676
9
L
Horus
10,454
523
106
5
0
417,965
3
L
Maui
9,057
453
34
2
0
385,232
3
L
Mercury
8,905
445
95
5
0
446,366
1
W
Medusa
9,325
466
107
5
0
340,120
2
W
Agni
10,437
522
159
8
0
371,343
3
L
Skadi
8,912
446
80
4
0
378,839
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role