Player Matchup

Hel
Hel
BOSSSKRILL
Hel
Level 108
God Stats
5W - 2L
1,612 SR
Queue Stats
59W - 48L
1,533 Elo+
Solo
Khepri
Khepri
LoveFactoryy
Khepri
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,624 Elo+
Party 2
Fenrir
Fenrir
V_Okamii_V
Fenrir
Level 158
God Stats
38W - 35L
1,562 SR
Queue Stats
209W - 192L
1,480 Elo+
Party 2
Rama
Rama
burtonsniper
Rama
Level 89
God Stats
1W - 0L
1,115 SR
Queue Stats
392W - 358L
1,517 Elo+
Solo
Nike
Nike
groovield
Nike
Level 134
God Stats
24W - 22L
1,576 SR
Queue Stats
427W - 401L
1,510 Elo+
Solo
Team Averages
Level 130
1,473 SR
1,533 Elo+

VS

Team Averages
Level 139
1,603 SR
1,555 Elo+
King Arthur
King Arthur
Convict740
King Arthur
Level 152
God Stats
15W - 20L
1,547 SR
Queue Stats
192W - 165L
1,593 Elo+
Party 1
Baron Samedi
Baron Samedi
DJTato
Baron Samedi
Level 119
God Stats
8W - 3L
1,706 SR
Queue Stats
290W - 265L
1,519 Elo+
Solo
Mercury
Mercury
TheShotoBeni
Mercury
Level 154
God Stats
0W - 2L
1,560 SR
Queue Stats
124W - 124L
1,517 Elo+
Solo
Rama
Rama
TyrWrecks
Rama
Level 125
God Stats
14W - 16L
1,573 SR
Queue Stats
309W - 268L
1,550 Elo+
Party 1
Scylla
Scylla
iLegit ChimpanZ
Scylla
Level 143
God Stats
3W - 4L
1,629 SR
Queue Stats
368W - 318L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 11
12,825
583
29,142
17,772
11,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
16
2 / 3 / 19
11,230
510
9,903
22,090
30,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
V_Okamii_V
Fenrir
16
5 / 2 / 10
10,844
493
10,139
19,023
10,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 2 / 9
11,718
533
13,679
17,626
6,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nike
18
6 / 1 / 9
11,961
544
15,402
16,987
23,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Convict740
King Arthur
15
3 / 5 / 5
10,267
467
14,658
28,022
20,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
DJTato
Baron Samedi
14
0 / 6 / 0
8,882
404
8,723
17,366
10,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
TheShotoBeni
Mercury
16
1 / 4 / 2
10,070
458
7,863
19,362
7,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
18
3 / 7 / 5
11,607
528
12,165
23,931
9,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 8 / 3
10,788
490
12,098
16,342
7,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
25
30
Kills
10
10
Deaths
30
58
Assists
15
Player
Kills
Deaths
Assists
KDA
W
12
2
11
8.75
L
King Arthur
Convict740
King Arthur
3
5
5
1.1
L
Baron Samedi
DJTato
Baron Samedi
0
6
0
0
W
Khepri
2
3
19
3.83
L
Mercury
TheShotoBeni
Mercury
1
4
2
0.5
L
Rama
3
7
5
0.79
W
Fenrir
V_Okamii_V
Fenrir
5
2
10
5
W
5
2
9
4.75
W
Nike
6
1
9
10.5
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,265
Damage
55,507
93,498
Taken
105,023
82,965
Mitigated
55,294
44,918
Healing
21,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,142
2,003
11,729
9,718
17,772
11,386
3,118
6,309
11,463
124,129
0
L
King Arthur
Convict740
King Arthur
14,658
2,051
0
5,594
28,022
20,969
0
11,850
15,756
0
61,961
L
Baron Samedi
DJTato
Baron Samedi
8,723
1,122
117
4,175
17,366
10,417
0
5,863
10,710
57,832
0
W
Khepri
9,903
1,439
1,103
2,971
22,090
30,527
546
3,286
18,804
28,390
3,993
L
Mercury
TheShotoBeni
Mercury
7,863
3,145
0
839
19,362
7,597
0
5,305
13,963
0
84,251
L
Rama
12,165
10,489
0
9,174
23,931
9,009
0
5,860
17,906
0
103,217
W
Fenrir
V_Okamii_V
Fenrir
10,139
2,594
0
5,782
19,023
10,154
2,453
2,785
15,625
0
71,413
W
13,679
10,417
0
9,459
17,626
6,975
6,453
2,703
14,923
0
98,071
W
Nike
15,402
1,363
0
4,156
16,987
23,923
516
5,988
10,999
0
80,869
L
12,098
1,777
0
1,381
16,342
7,302
236
9,344
6,897
83,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,578
Gold Earned
51,614
588
Minions Killed
625
0
Camps Cleared
0
2,179,924
Distance Traveled
1,839,917
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,825
583
185
8
0
430,296
4
L
King Arthur
10,267
467
73
3
0
397,607
4
L
Baron Samedi
8,882
404
107
5
0
284,555
3
W
Khepri
11,230
510
25
1
0
413,231
2
L
Mercury
10,070
458
143
7
0
463,436
4
L
Rama
11,607
528
164
7
0
357,466
2
W
Fenrir
10,844
493
100
5
0
489,025
10
W
Rama
11,718
533
153
7
0
395,336
7
W
Nike
11,961
544
125
6
0
452,036
3
L
Scylla
10,788
490
138
6
0
336,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role