Player Matchup

Chiron
Chiron
ConstableG
Chiron
Level 114
God Stats
9W - 17L
1,469 SR
Queue Stats
187W - 239L
1,376 Elo+
Party 1
Nox
Nox
DiatsuKou
Nox
Level 64
God Stats
7W - 11L
1,267 SR
Queue Stats
61W - 105L
1,348 Elo+
Party 1
Geb
Geb
kittyfuzz321
Geb
Level 155
God Stats
1W - 3L
1,570 SR
Queue Stats
176W - 188L
1,513 Elo+
Party 1
Team Averages
Level 111
1,435 SR
1,412 Elo+

VS

Team Averages
Level 132
1,542 SR
1,567 Elo+
Mercury
Mercury
AlphaHMan
Mercury
Level 146
God Stats
6W - 6L
1,623 SR
Queue Stats
283W - 285L
1,585 Elo+
Party 2
Ymir
Ymir
KaosInfinite
Ymir
Level 143
God Stats
4W - 4L
1,718 SR
Queue Stats
254W - 241L
1,587 Elo+
Party 2
Ishtar
Ishtar
Mazokuza
Ishtar
Level 106
God Stats
0W - 2L
1,284 SR
Queue Stats
11W - 12L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ConstableG
Chiron
13
4 / 0 / 4
7,958
796
11,684
4,800
2,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 2 / 4
7,881
788
8,341
6,577
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 2 / 8
7,785
779
5,852
9,952
10,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlphaHMan
Mercury
11
2 / 5 / 1
6,898
690
6,387
9,915
4,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 2 / 2
7,489
749
5,030
12,945
12,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ishtar
Mazokuza
Ishtar
11
0 / 2 / 4
6,617
662
4,244
7,600
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
9
Kills
4
4
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
AlphaHMan
Mercury
2
5
1
0.5
W
Chiron
ConstableG
Chiron
4
0
4
6
W
5
2
4
3.5
L
2
2
2
1.5
L
Ishtar
Mazokuza
Ishtar
0
2
4
1
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,877
Damage
15,661
21,329
Taken
30,460
16,234
Mitigated
20,897
6,502
Healing
7,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AlphaHMan
Mercury
6,387
4,181
0
527
9,915
4,949
0
5,164
4,751
0
25,105
W
Chiron
ConstableG
Chiron
11,684
5,524
1,338
1,682
4,800
2,180
637
996
3,804
0
37,414
W
8,341
720
0
333
6,577
3,163
343
1,595
4,982
16,720
0
L
5,030
1,815
381
4,116
12,945
12,581
0
5,744
7,201
17,799
0
L
Ishtar
Mazokuza
Ishtar
4,244
1,836
0
2,087
7,600
3,367
0
3,344
4,256
0
19,335
W
5,852
410
0
3,149
9,952
10,891
0
2,514
7,438
21,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,624
Gold Earned
21,004
122
Minions Killed
102
0
Camps Cleared
0
524,802
Distance Traveled
503,742
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,898
690
45
5
0
185,794
0
W
Chiron
7,958
796
76
8
0
170,264
1
W
Nox
7,881
788
22
2
0
164,790
2
L
Ymir
7,489
749
23
2
0
158,035
2
L
Ishtar
6,617
662
34
3
0
159,913
3
W
Geb
7,785
779
24
2
0
189,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role