Player Matchup

Aphrodite
Aphrodite
DirtyCoyotesFam
Aphrodite
Level 100
God Stats
10W - 4L
1,674 SR
Queue Stats
76W - 56L
1,394 Elo+
Solo
Thanatos
Thanatos
EATSLEEPDRUM1
Thanatos
Level 49
God Stats
4W - 3L
1,494 SR
Queue Stats
7W - 3L
1,479 Elo+
Party 1
Ymir
Ymir
EATSLEEPDRUM1
Ymir
Level 107
God Stats
21W - 23L
1,503 SR
Queue Stats
62W - 61L
1,433 Elo+
Party 1
Neith
Neith
davidsebert
Neith
Level 128
God Stats
6W - 5L
1,535 SR
Queue Stats
333W - 351L
1,423 Elo+
Solo
Skadi
Skadi
mason1234149
Skadi
Level 65
God Stats
33W - 33L
1,446 SR
Queue Stats
42W - 50L
1,371 Elo+
Party 1
Team Averages
Level 90
1,531 SR
1,420 Elo+

VS

Team Averages
Level 92
1,433 SR
1,368 Elo+
Hera
Hera
AlainaTano
Hera
Level 126
God Stats
3W - 4L
1,467 SR
Queue Stats
152W - 153L
1,422 Elo+
Party 2
Arachne
Arachne
BigBrainTime186
Arachne
Level 47
God Stats
5W - 3L
1,551 SR
Queue Stats
35W - 45L
1,396 Elo+
Solo
Heimdallr
Heimdallr
Emmiceter
Heimdallr
Level 127
God Stats
9W - 20L
1,335 SR
Queue Stats
108W - 117L
1,416 Elo+
Party 2
Ra
Ra
IKKEPT
Ra
Level 46
God Stats
1W - 4L
1,377 SR
Queue Stats
5W - 8L
1,191 Elo+
Party 2
King Arthur
King Arthur
K9509
King Arthur
Level 116
God Stats
6W - 8L
1,433 SR
Queue Stats
173W - 193L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DirtyCoyotesFam
Aphrodite
14
1 / 0 / 3
8,489
531
6,667
10,700
4,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
EATSLEEPDRUM1
Thanatos
14
5 / 1 / 2
8,560
535
8,475
15,533
7,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 6
8,763
548
8,008
24,841
14,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
0 / 0 / 1
8,554
535
4,445
7,881
3,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 3
7,667
479
10,422
10,723
3,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,917
495
8,805
8,469
4,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 5 / 2
7,075
442
4,179
15,150
5,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Emmiceter
Heimdallr
11
2 / 2 / 1
6,583
411
10,640
15,554
8,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ra
11
1 / 1 / 1
6,516
407
8,985
8,178
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
K9509
King Arthur
11
0 / 1 / 1
7,106
444
4,897
6,918
4,301

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
10
Kills
3
3
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
5
2
0.2
W
Aphrodite
DirtyCoyotesFam
Aphrodite
1
0
3
2.5
W
Thanatos
EATSLEEPDRUM1
Thanatos
5
1
2
6
W
2
0
6
5
L
Heimdallr
Emmiceter
Heimdallr
2
2
1
1.25
L
Ra
1
1
1
1.5
L
King Arthur
K9509
King Arthur
0
1
1
0.5
W
0
0
1
0.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,017
Damage
37,506
69,678
Taken
54,269
34,127
Mitigated
24,476
44,106
Healing
17,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,805
2,098
127
2,334
8,469
4,066
731
3,649
4,642
65,984
0
L
4,179
2,269
0
2,575
15,150
5,035
799
1,404
13,746
0
51,553
W
Aphrodite
DirtyCoyotesFam
Aphrodite
6,667
992
2,648
7,039
10,700
4,903
30
3,935
6,439
60,999
0
W
Thanatos
EATSLEEPDRUM1
Thanatos
8,475
2,614
0
13,135
15,533
7,245
91
2,243
13,109
0
63,561
W
8,008
2,639
2,995
12,548
24,841
14,780
71
7,963
16,273
39,666
2,329
L
Heimdallr
Emmiceter
Heimdallr
10,640
6,740
447
5,770
15,554
8,671
0
6,406
9,012
0
29,247
L
Ra
8,985
927
2,144
2,429
8,178
2,403
0
1,211
6,967
36,075
0
L
King Arthur
K9509
King Arthur
4,897
224
0
1,922
6,918
4,301
70
1,126
5,748
0
44,543
W
4,445
1,402
0
4,883
7,881
3,544
1,896
0
7,636
0
74,621
W
10,422
4,963
0
858
10,723
3,655
1,116
2,349
8,186
0
58,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,033
Gold Earned
35,197
476
Minions Killed
363
0
Camps Cleared
0
1,562,538
Distance Traveled
1,351,926
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,917
495
118
7
0
255,636
0
L
Arachne
7,075
442
80
5
0
322,858
2
W
Aphrodite
8,489
531
123
8
0
314,620
6
W
Thanatos
8,560
535
93
6
0
331,559
3
W
Ymir
8,763
548
48
3
0
316,847
3
L
Heimdallr
6,583
411
40
3
0
277,501
2
L
Ra
6,516
407
46
3
0
292,409
0
L
King Arthur
7,106
444
79
5
0
203,522
4
W
Neith
8,554
535
121
8
0
267,671
5
W
Skadi
7,667
479
91
6
0
331,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role