Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Hunterleo333
Vamana
Level 29
God Stats
1W - 1L
1,347 SR
Queue Stats
74W - 74L
1,482 Elo+
Solo
Nox
Nox
Krickitune
Nox
Level 68
God Stats
3W - 0L
1,841 SR
Queue Stats
31W - 24L
1,531 Elo+
Party 1
Gilgamesh
Gilgamesh
MPretzels
Gilgamesh
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,702 Elo+
Party 1
Amaterasu
Amaterasu
MrKekkle
Amaterasu
Level 29
God Stats
1W - 0L
1,740 SR
Queue Stats
16W - 20L
1,420 Elo+
Party 1
Team Averages
Level 39
1,586 SR
1,527 Elo+

VS

Team Averages
Level 52
1,611 SR
1,532 Elo+
Izanami
Izanami
LilResetReality
Izanami
Level 28
God Stats
1W - 3L
1,821 SR
Queue Stats
101W - 116L
1,511 Elo+
Solo
Hades
Hades
MadaraaUchiiHa
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 84L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
blazinbud7
Sun Wukong
Level 156
God Stats
1W - 2L
1,734 SR
Queue Stats
115W - 111L
1,439 Elo+
Solo
Xing Tian
Xing Tian
iapk
Xing Tian
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,486 Elo+
Party 2
Ullr
Ullr
mekcn
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
5 / 1 / 16
10,921
840
16,277
12,349
6,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
18
2 / 2 / 15
10,856
835
12,389
30,420
22,940
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
7 / 1 / 10
10,561
812
10,827
7,530
4,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
MPretzels
Gilgamesh
18
3 / 3 / 15
11,046
850
16,996
22,025
20,053
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
MrKekkle
Amaterasu
16
4 / 4 / 11
10,564
813
9,627
18,789
17,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 5
11,236
864
31,221
16,719
10,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

5
0 / 0 / 0
6,552
504
0
0
0
Sun Wukong
blazinbud7
Sun Wukong
17
3 / 4 / 6
9,730
748
13,546
17,124
29,243
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
iapk
Xing Tian
17
2 / 3 / 5
9,502
731
11,621
20,841
30,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ullr
mekcn
Ullr
13
0 / 9 / 4
7,899
608
5,991
17,365
9,891
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
30
21
Kills
10
11
Deaths
21
67
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
1
16
13
W
Vamana
2
2
15
4.75
W
7
1
10
12
L
5
5
5
1.5
W
Gilgamesh
MPretzels
Gilgamesh
3
3
15
3.5
L
0
0
0
0
W
Amaterasu
MrKekkle
Amaterasu
4
4
11
2.38
L
Sun Wukong
blazinbud7
Sun Wukong
3
4
6
1.5
L
Xing Tian
iapk
Xing Tian
2
3
5
1.5
L
Ullr
mekcn
Ullr
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,116
Damage
62,379
91,113
Taken
72,049
71,395
Mitigated
80,068
47,633
Healing
19,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
16,277
8,614
5,621
4,707
12,349
6,254
2,895
626
11,723
0
35,132
W
Vamana
12,389
5,380
4,184
15,744
30,420
22,940
1,556
5,786
24,634
1,447
31,653
W
10,827
410
2,355
952
7,530
4,178
1,066
648
6,882
25,341
0
L
31,221
13,580
1,774
4,162
16,719
10,866
1,742
1,748
14,971
0
66,945
W
Gilgamesh
MPretzels
Gilgamesh
16,996
5,141
3,279
4,474
22,025
20,053
1,640
2,159
19,866
1,775
27,503
L
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
MrKekkle
Amaterasu
9,627
2,873
2,106
4,211
18,789
17,970
775
2,402
16,387
0
18,918
L
Sun Wukong
blazinbud7
Sun Wukong
13,546
3,606
2,278
3,623
17,124
29,243
171
2,756
14,368
0
24,793
L
Xing Tian
iapk
Xing Tian
11,621
943
1,879
4,011
20,841
30,068
87
3,721
17,120
14,942
0
L
Ullr
mekcn
Ullr
5,991
3,454
0
1,422
17,365
9,891
86
3,217
14,148
0
9,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,948
Gold Earned
44,919
151
Minions Killed
116
0
Camps Cleared
0
1,254,326
Distance Traveled
856,798
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,921
840
38
3
0
239,751
0
W
Vamana
10,856
835
31
2
0
232,202
0
W
Nox
10,561
812
40
3
0
261,983
0
L
Izanami
11,236
864
79
6
0
188,960
1
W
Gilgamesh
11,046
850
18
1
0
269,130
2
L
Hades
6,552
504
0
0
0
0
0
W
Amaterasu
10,564
813
24
2
0
251,260
0
L
Sun Wukong
9,730
748
21
2
0
223,591
1
L
Xing Tian
9,502
731
8
1
0
259,790
3
L
Ullr
7,899
608
8
1
0
184,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role