Player Matchup

Nike
Nike
Ash_iGuess
Nike
Level 89
God Stats
1W - 1L
1,844 SR
Queue Stats
49W - 52L
1,471 Elo+
Party 1
Zhong Kui
Zhong Kui
GuY_GUNSMOK3
Zhong Kui
Level 148
God Stats
0W - 1L
1,715 SR
Queue Stats
158W - 148L
1,464 Elo+
Solo
Ullr
Ullr
Oldskoolgenius
Ullr
Level 68
God Stats
15W - 18L
1,567 SR
Queue Stats
102W - 119L
1,470 Elo+
Solo
Hun Batz
Hun Batz
Radamanthys999
Hun Batz
Level 148
God Stats
19W - 30L
1,367 SR
Queue Stats
1,235W - 1,354L
1,471 Elo+
Solo
Jormungandr
Jormungandr
icevein_killa13
Jormungandr
Level 73
God Stats
17W - 15L
1,513 SR
Queue Stats
170W - 215L
1,384 Elo+
Party 1
Team Averages
Level 105
1,601 SR
1,452 Elo+

VS

Team Averages
Level 109
1,523 SR
1,437 Elo+
Cabrakan
Cabrakan
PeakCracker8022
Cabrakan
Level 160
God Stats
2W - 0L
1,559 SR
Queue Stats
30W - 21L
1,470 Elo+
Party 3
Danzaburou
Danzaburou
PyyrhusHD
Danzaburou
Level 113
God Stats
4W - 1L
1,575 SR
Queue Stats
34W - 29L
1,515 Elo+
Party 2
Anubis
Anubis
iGoddzTF
Anubis
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,245 Elo+
Party 2
Ymir
Ymir
lamuerte1980asr
Ymir
Level 104
God Stats
4W - 3L
1,502 SR
Queue Stats
24W - 17L
1,464 Elo+
Solo
Chaac
Chaac
tbrolezzi
Chaac
Level 98
God Stats
2W - 1L
1,480 SR
Queue Stats
22W - 13L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 1
10,505
389
9,061
20,446
25,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
GuY_GUNSMOK3
Zhong Kui
17
1 / 3 / 3
10,740
398
18,288
18,238
15,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
1 / 3 / 0
11,309
419
13,073
18,512
9,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
18
2 / 3 / 2
11,645
431
12,337
21,877
10,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
icevein_killa13
Jormungandr
18
3 / 7 / 2
12,437
461
23,584
24,033
17,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
9 / 1 / 5
14,572
540
18,179
27,040
21,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
PyyrhusHD
Danzaburou
20
6 / 1 / 7
14,921
553
23,558
23,539
11,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
iGoddzTF
Anubis
20
2 / 1 / 8
13,719
508
13,502
15,994
9,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 0 / 12
12,981
481
8,845
23,470
30,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
tbrolezzi
Chaac
17
0 / 4 / 9
11,624
431
6,914
25,347
24,085
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
7
Kills
19
19
Deaths
7
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Zhong Kui
GuY_GUNSMOK3
Zhong Kui
1
3
3
0.83
L
1
3
0
0.33
W
Cabrakan
9
1
5
11.5
W
Danzaburou
PyyrhusHD
Danzaburou
6
1
7
9.5
L
Hun Batz
2
3
2
1
W
Anubis
iGoddzTF
Anubis
2
1
8
6
L
Jormungandr
icevein_killa13
Jormungandr
3
7
2
0.57
W
2
0
12
8
W
Chaac
tbrolezzi
Chaac
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,343
Damage
70,998
103,106
Taken
115,390
78,834
Mitigated
97,512
18,866
Healing
57,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,061
325
0
2,534
20,446
25,473
0
7,369
13,077
0
28,049
L
Zhong Kui
GuY_GUNSMOK3
Zhong Kui
18,288
2,040
0
5,512
18,238
15,883
0
7,064
11,174
91,891
0
L
13,073
2,613
0
4,036
18,512
9,242
0
6,313
12,199
0
113,461
W
Cabrakan
18,179
1,944
799
11,872
27,040
21,469
63
12,106
14,934
112,773
1,908
W
Danzaburou
PyyrhusHD
Danzaburou
23,558
14,037
0
15,032
23,539
11,574
2,526
5,985
17,554
0
152,693
L
Hun Batz
12,337
1,362
0
3,321
21,877
10,770
0
6,435
15,442
0
124,507
W
Anubis
iGoddzTF
Anubis
13,502
952
0
10,852
15,994
9,579
720
6,308
9,686
139,195
0
L
Jormungandr
icevein_killa13
Jormungandr
23,584
5,014
0
3,463
24,033
17,466
33
12,747
11,286
120,288
0
W
8,845
1,500
3,932
5,129
23,470
30,805
0
9,107
14,363
41,528
2,327
W
Chaac
tbrolezzi
Chaac
6,914
697
0
9,396
25,347
24,085
451
13,592
11,755
674
65,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,636
Gold Earned
67,817
667
Minions Killed
702
0
Camps Cleared
0
2,527,555
Distance Traveled
2,490,781
32
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,505
389
32
1
0
548,771
6
L
Zhong Kui
10,740
398
140
5
0
488,383
7
L
Ullr
11,309
419
165
6
0
512,953
4
W
Cabrakan
14,572
540
157
6
0
550,478
10
W
Danzaburou
14,921
553
202
7
0
509,510
9
L
Hun Batz
11,645
431
143
5
0
533,252
8
W
Anubis
13,719
508
197
7
0
469,324
7
L
Jormungandr
12,437
461
187
7
0
444,196
7
W
Ymir
12,981
481
57
2
0
511,252
10
W
Chaac
11,624
431
89
3
0
450,217
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role