Player Matchup

Artemis
Artemis
AnnaItzel
Artemis
Level 160
God Stats
2W - 2L
1,645 SR
Queue Stats
189W - 210L
1,549 Elo+
Solo
Osiris
Osiris
DrunkSif
Osiris
Level 157
God Stats
3W - 1L
1,507 SR
Queue Stats
79W - 69L
1,530 Elo+
Party 1
Jormungandr
Jormungandr
Harry_Angus
Jormungandr
Level 127
God Stats
3W - 2L
1,558 SR
Queue Stats
184W - 162L
1,478 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
The Wrathy
Ah Muzen Cab
Level 147
God Stats
3W - 3L
1,395 SR
Queue Stats
275W - 251L
1,579 Elo+
Solo
Raijin
Raijin
chanckleta
Raijin
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
94W - 93L
1,496 Elo+
Party 1
Team Averages
Level 143
1,521 SR
1,527 Elo+

VS

Team Averages
Level 145
1,599 SR
1,548 Elo+
Artio
Artio
 
Artio
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Chivalric
Awilix
Level 156
God Stats
3W - 2L
1,571 SR
Queue Stats
74W - 84L
1,528 Elo+
Solo
Sol
Sol
DeviousDreams
Sol
Level 160
God Stats
4W - 1L
1,999 SR
Queue Stats
273W - 288L
1,586 Elo+
Solo
Mulan
Mulan
IckyLAL
Mulan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 159L
1,547 Elo+
Solo
Nox
Nox
Krsus
Nox
Level 149
God Stats
2W - 4L
1,425 SR
Queue Stats
218W - 230L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AnnaItzel
Artemis
19
6 / 5 / 10
11,994
706
20,743
16,288
10,208
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
DrunkSif
Osiris
18
3 / 5 / 18
11,745
691
19,200
36,310
38,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Harry_Angus
Jormungandr
20
1 / 6 / 20
11,995
706
21,292
23,270
35,617
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
The Wrathy
Ah Muzen Cab
20
7 / 4 / 13
12,610
742
22,176
19,825
11,537
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Raijin
chanckleta
Raijin
20
10 / 3 / 13
14,710
865
26,534
12,570
7,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
0 / 9 / 15
11,182
658
11,110
36,011
53,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
Chivalric
Awilix
18
6 / 6 / 13
11,511
677
15,654
22,223
22,571
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 2 / 12
12,291
723
24,342
23,617
13,057
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
IckyLAL
Mulan
18
3 / 7 / 17
11,272
663
14,122
30,249
39,665
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nox
Krsus
Nox
20
9 / 3 / 12
13,534
796
15,845
16,047
9,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
92
27
Kills
23
23
Deaths
27
74
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
9
15
0.83
W
Artemis
AnnaItzel
Artemis
6
5
10
2.2
L
Awilix
Chivalric
Awilix
6
6
13
2.08
L
5
2
12
5.5
W
Osiris
DrunkSif
Osiris
3
5
18
2.4
W
Jormungandr
Harry_Angus
Jormungandr
1
6
20
1.83
L
Mulan
IckyLAL
Mulan
3
7
17
1.64
L
Nox
Krsus
Nox
9
3
12
5
W
Ah Muzen Cab
The Wrathy
Ah Muzen Cab
7
4
13
3.38
W
Raijin
chanckleta
Raijin
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,945
Damage
81,073
108,263
Taken
128,147
102,939
Mitigated
138,520
34,204
Healing
48,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
11,110
1,307
7,676
9,208
36,011
53,260
12
8,614
26,554
22,944
0
W
Artemis
AnnaItzel
Artemis
20,743
9,585
2,830
2,548
16,288
10,208
3,555
9,601
6,687
0
42,255
L
Awilix
Chivalric
Awilix
15,654
4,385
1,818
3,818
22,223
22,571
697
10,190
11,554
0
18,821
L
24,342
4,218
2,633
12,135
23,617
13,057
2,675
9,914
13,261
48,518
0
W
Osiris
DrunkSif
Osiris
19,200
6,257
1,955
13,593
36,310
38,088
246
13,726
22,584
0
22,213
W
Jormungandr
Harry_Angus
Jormungandr
21,292
4,566
727
2,711
23,270
35,617
178
11,776
11,494
43,843
0
L
Mulan
IckyLAL
Mulan
14,122
1,289
944
5,196
30,249
39,665
478
9,708
20,377
802
21,832
L
Nox
Krsus
Nox
15,845
769
2,130
2,801
16,047
9,967
918
9,400
6,325
48,392
0
W
Ah Muzen Cab
The Wrathy
Ah Muzen Cab
22,176
8,488
369
3,019
19,825
11,537
4,394
9,591
10,234
0
43,000
W
Raijin
chanckleta
Raijin
26,534
3,019
2,515
3,937
12,570
7,489
1,320
7,353
5,217
53,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,054
Gold Earned
59,790
203
Minions Killed
207
0
Camps Cleared
0
1,521,706
Distance Traveled
1,518,177
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,182
658
30
2
0
313,188
3
W
Artemis
11,994
706
47
3
0
276,181
3
L
Awilix
11,511
677
11
1
0
275,690
1
L
Sol
12,291
723
61
4
0
323,504
1
W
Osiris
11,745
691
14
1
0
333,488
4
W
Jormungandr
11,995
706
34
2
0
289,427
2
L
Mulan
11,272
663
18
1
0
274,159
2
L
Nox
13,534
796
87
5
0
331,636
1
W
Ah Muzen Cab
12,610
742
42
2
0
309,560
0
W
Raijin
14,710
865
66
4
0
313,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role