Player Matchup

Medusa
Medusa
Alexnav94
Medusa
Level 129
God Stats
4W - 6L
1,331 SR
Queue Stats
398W - 402L
1,573 Elo+
Party 1
Chaac
Chaac
LEEDUHLEEDUHLEE
Chaac
Level 156
God Stats
1W - 0L
1,768 SR
Queue Stats
13W - 16L
1,499 Elo+
Party 3
Zeus
Zeus
NSNNS
Zeus
Level 128
God Stats
6W - 1L
1,790 SR
Queue Stats
198W - 203L
1,574 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ScarletDMH
Ah Muzen Cab
Level 152
God Stats
1W - 0L
1,477 SR
Queue Stats
18W - 24L
1,486 Elo+
Party 3
Khepri
Khepri
rajj2
Khepri
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 41L
1,560 Elo+
Party 1
Team Averages
Level 128
1,573 SR
1,538 Elo+

VS

Team Averages
Level 134
1,619 SR
1,481 Elo+
Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Jsparano96
Danzaburou
Level 88
God Stats
2W - 3L
1,641 SR
Queue Stats
105W - 107L
1,562 Elo+
Solo
Kumbhakarna
Kumbhakarna
RedDevilRampag3
Kumbhakarna
Level 151
God Stats
0W - 1L
1,750 SR
Queue Stats
1W - 4L
1,308 Elo+
Party 2
Sun Wukong
Sun Wukong
VampyPuppy
Sun Wukong
Level 160
God Stats
3W - 2L
1,705 SR
Queue Stats
143W - 150L
1,478 Elo+
Solo
Charybdis
Charybdis
iSigil
Charybdis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alexnav94
Medusa
20
10 / 3 / 9
13,032
869
30,258
12,780
9,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
8 / 6 / 12
11,745
783
18,243
27,726
50,771
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
NSNNS
Zeus
17
2 / 4 / 11
10,640
709
16,586
10,809
6,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
ScarletDMH
Ah Muzen Cab
18
2 / 5 / 15
11,231
749
22,528
17,221
12,409
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
rajj2
Khepri
17
2 / 4 / 11
11,335
756
3,302
14,818
20,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
19
4 / 4 / 17
11,965
798
12,012
25,782
43,294
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Jsparano96
Danzaburou
19
4 / 6 / 11
11,399
760
18,565
17,707
9,579
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
RedDevilRampag3
Kumbhakarna
18
3 / 5 / 16
10,691
713
9,981
19,090
23,472
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
VampyPuppy
Sun Wukong
17
7 / 4 / 11
10,930
729
14,090
20,622
22,440
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
iSigil
Charybdis
17
4 / 6 / 14
10,822
721
12,346
16,216
8,175
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
91
24
Kills
22
22
Deaths
25
58
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
4
4
17
3.13
W
Medusa
Alexnav94
Medusa
10
3
9
4.83
L
Danzaburou
Jsparano96
Danzaburou
4
6
11
1.58
W
8
6
12
2.33
W
Zeus
NSNNS
Zeus
2
4
11
1.88
L
Kumbhakarna
RedDevilRampag3
Kumbhakarna
3
5
16
2.2
W
Ah Muzen Cab
ScarletDMH
Ah Muzen Cab
2
5
15
1.9
L
Sun Wukong
VampyPuppy
Sun Wukong
7
4
11
3.13
L
Charybdis
iSigil
Charybdis
4
6
14
1.83
W
Khepri
rajj2
Khepri
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,917
Damage
66,994
83,354
Taken
99,417
99,388
Mitigated
106,960
19,836
Healing
37,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
12,012
632
3,659
11,022
25,782
43,294
270
4,889
20,893
21,810
0
W
Medusa
Alexnav94
Medusa
30,258
15,107
98
3,677
12,780
9,592
3,588
3,197
9,445
0
60,677
L
Danzaburou
Jsparano96
Danzaburou
18,565
11,842
2,355
4,543
17,707
9,579
1,648
4,344
13,363
0
39,649
W
18,243
1,266
223
6,750
27,726
50,771
505
5,924
21,456
957
25,812
W
Zeus
NSNNS
Zeus
16,586
2,626
605
1,095
10,809
6,544
1,814
3,351
7,380
30,207
0
L
Kumbhakarna
RedDevilRampag3
Kumbhakarna
9,981
769
1,707
1,528
19,090
23,472
533
4,523
14,567
16,430
0
W
Ah Muzen Cab
ScarletDMH
Ah Muzen Cab
22,528
8,550
1,508
3,546
17,221
12,409
1,910
6,592
10,381
0
50,227
L
Sun Wukong
VampyPuppy
Sun Wukong
14,090
1,867
2,415
5,055
20,622
22,440
914
4,853
15,769
0
28,258
L
Charybdis
iSigil
Charybdis
12,346
5,457
1,592
3,649
16,216
8,175
1,528
2,139
14,077
0
24,937
W
Khepri
rajj2
Khepri
3,302
215
872
1,462
14,818
20,072
864
1,979
12,699
10,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,983
Gold Earned
55,807
168
Minions Killed
186
0
Camps Cleared
0
1,307,824
Distance Traveled
1,341,489
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,965
798
17
1
0
310,003
2
W
Medusa
13,032
869
53
4
0
274,663
0
L
Danzaburou
11,399
760
78
5
0
247,018
0
W
Chaac
11,745
783
26
2
0
249,966
0
W
Zeus
10,640
709
29
2
0
263,296
3
L
Kumbhakarna
10,691
713
17
1
0
265,481
0
W
Ah Muzen Cab
11,231
749
53
4
0
281,085
0
L
Sun Wukong
10,930
729
40
3
0
285,193
0
L
Charybdis
10,822
721
34
2
0
233,794
0
W
Khepri
11,335
756
7
0
0
238,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role