Player Matchup

Ishtar
Ishtar
BIGmaTh14
Ishtar
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,437 Elo+
Solo
Apollo
Apollo
OneShotWeave
Apollo
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,568 Elo+
Party 1
He Bo
He Bo
Robinette28
He Bo
Level 94
God Stats
1W - 2L
1,274 SR
Queue Stats
57W - 61L
1,472 Elo+
Party 2
Sobek
Sobek
hyrezblowmykawk
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,550 Elo+
Party 1
Hades
Hades
roffle1
Hades
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 27L
1,603 Elo+
Party 2
Team Averages
Level 81
1,455 SR
1,526 Elo+

VS

Team Averages
Level 103
1,534 SR
1,579 Elo+
Xbalanque
Xbalanque
IFatalitiesl
Xbalanque
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 42L
1,677 Elo+
Party 3
Cernunnos
Cernunnos
LilyGlaceon
Cernunnos
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,632 Elo+
Party 3
Anubis
Anubis
MunkeysKill
Anubis
Level 127
God Stats
13W - 15L
1,463 SR
Queue Stats
653W - 650L
1,487 Elo+
Party 3
Medusa
Medusa
SkillShooter5
Medusa
Level 154
God Stats
7W - 1L
1,706 SR
Queue Stats
236W - 150L
1,596 Elo+
Party 3
Xing Tian
Xing Tian
SlimDallas43
Xing Tian
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BIGmaTh14
Ishtar
17
4 / 8 / 10
10,407
694
12,113
17,164
7,059
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
14
1 / 9 / 13
9,267
618
8,099
16,803
7,325
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
9 / 6 / 15
11,963
798
23,828
15,325
5,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 6 / 20
11,674
778
12,719
26,236
38,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
roffle1
Hades
19
10 / 5 / 11
12,164
811
20,209
16,602
11,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
IFatalitiesl
Xbalanque
18
6 / 8 / 17
12,410
827
23,952
19,891
9,212
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
LilyGlaceon
Cernunnos
17
2 / 7 / 19
10,615
708
9,948
18,883
9,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
19
7 / 5 / 16
11,839
789
11,032
12,361
6,796
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
15 / 4 / 11
13,837
922
28,553
13,115
6,899
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
SlimDallas43
Xing Tian
17
2 / 6 / 19
10,212
681
4,046
25,328
25,001
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
114
30
Kills
32
34
Deaths
30
69
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Ishtar
BIGmaTh14
Ishtar
4
8
10
1.13
W
Xbalanque
IFatalitiesl
Xbalanque
6
8
17
1.81
W
Cernunnos
LilyGlaceon
Cernunnos
2
7
19
1.64
W
Anubis
7
5
16
3
L
Apollo
1
9
13
0.83
L
9
6
15
2.75
W
15
4
11
5.13
W
Xing Tian
SlimDallas43
Xing Tian
2
6
19
1.92
L
6
6
20
2.67
L
Hades
roffle1
Hades
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,968
Damage
77,531
92,130
Taken
89,578
70,381
Mitigated
57,073
23,894
Healing
20,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
BIGmaTh14
Ishtar
12,113
3,743
140
1,095
17,164
7,059
839
3,092
14,072
0
26,150
W
Xbalanque
IFatalitiesl
Xbalanque
23,952
8,790
2,652
4,081
19,891
9,212
2,384
12,231
7,660
0
45,609
W
Cernunnos
LilyGlaceon
Cernunnos
9,948
4,168
332
3,105
18,883
9,165
2,095
11,427
7,456
0
23,978
W
Anubis
11,032
85
351
686
12,361
6,796
1,020
8,456
3,905
23,130
0
L
Apollo
8,099
3,174
1,316
1,245
16,803
7,325
2,598
2,040
14,763
0
17,565
L
23,828
541
2,454
3,490
15,325
5,755
401
2,080
13,136
34,931
0
W
28,553
11,411
1,495
2,847
13,115
6,899
2,482
8,723
4,392
0
50,570
W
Xing Tian
SlimDallas43
Xing Tian
4,046
316
381
4,376
25,328
25,001
214
15,919
9,409
9,404
0
L
12,719
1,236
3,481
5,346
26,236
38,439
253
5,372
20,864
24,700
0
L
Hades
roffle1
Hades
20,209
504
1,352
3,975
16,602
11,803
223
2,385
14,217
37,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,475
Gold Earned
58,913
148
Minions Killed
145
0
Camps Cleared
0
1,238,046
Distance Traveled
1,345,811
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,407
694
34
2
0
226,050
0
W
Xbalanque
12,410
827
39
3
0
251,503
0
W
Cernunnos
10,615
708
20
1
0
251,389
0
W
Anubis
11,839
789
37
2
0
261,725
0
L
Apollo
9,267
618
21
1
0
221,014
1
L
He Bo
11,963
798
26
2
0
273,648
1
W
Medusa
13,837
922
43
3
0
302,820
0
W
Xing Tian
10,212
681
6
0
0
278,374
2
L
Sobek
11,674
778
21
1
0
268,558
2
L
Hades
12,164
811
46
3
0
248,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role