Player Matchup

Thanatos
Thanatos
BOOOOK
Thanatos
Level 66
God Stats
3W - 4L
1,556 SR
Queue Stats
20W - 17L
1,502 Elo+
Party 2
Ares
Ares
BluezTKO
Ares
Level 45
God Stats
0W - 2L
1,233 SR
Queue Stats
1W - 7L
1,050 Elo+
Party 2
Janus
Janus
Squiddy420
Janus
Level 94
God Stats
1W - 4L
1,497 SR
Queue Stats
67W - 87L
1,356 Elo+
Solo
Team Averages
Level 68
1,429 SR
1,303 Elo+

VS

Team Averages
Level 35
1,323 SR
1,332 Elo+
Jing Wei
Jing Wei
IMINTINGURGAME
Jing Wei
Level 12
God Stats
7W - 9L
1,281 SR
Queue Stats
13W - 18L
1,361 Elo+
Party 1
Vamana
Vamana
Squigga2
Vamana
Level 6
God Stats
5W - 3L
1,188 SR
Queue Stats
6W - 7L
1,272 Elo+
Party 1
Athena
Athena
xXCashFreakXx
Athena
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 18L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BOOOOK
Thanatos
8
0 / 1 / 2
6,420
584
2,820
4,397
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ares
8
0 / 2 / 1
6,169
561
723
5,142
4,459
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
15
3 / 0 / 0
8,756
796
7,220
5,148
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
1 / 1 / 2
7,784
708
3,209
7,775
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
Squigga2
Vamana
12
1 / 2 / 2
7,314
665
3,478
7,906
7,090
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
1 / 0 / 2
8,501
773
4,716
5,534
5,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
3
3
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BOOOOK
Thanatos
0
1
2
1
L
Ares
0
2
1
0.25
W
Jing Wei
1
1
2
2
L
Janus
3
0
0
3
W
Vamana
Squigga2
Vamana
1
2
2
1
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,763
Damage
11,403
14,687
Taken
21,215
8,651
Mitigated
16,074
4,545
Healing
4,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BOOOOK
Thanatos
2,820
331
0
3,288
4,397
1,750
0
905
3,492
0
8,648
L
Ares
723
0
101
357
5,142
4,459
255
1,225
3,917
6,884
0
W
Jing Wei
3,209
1,942
0
2,582
7,775
3,338
2,238
2,194
5,581
0
37,905
L
Janus
7,220
281
0
799
5,148
2,442
0
2,586
2,562
37,324
0
W
Vamana
Squigga2
Vamana
3,478
1,531
0
983
7,906
7,090
701
4,030
3,876
0
22,895
W
4,716
519
0
1,381
5,534
5,646
516
2,335
3,199
26,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,345
Gold Earned
23,599
92
Minions Killed
145
0
Camps Cleared
0
423,595
Distance Traveled
628,819
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,420
584
15
1
0
114,050
0
L
Ares
6,169
561
20
2
0
99,818
0
W
Jing Wei
7,784
708
64
6
0
204,737
2
L
Janus
8,756
796
57
5
0
209,727
1
W
Vamana
7,314
665
43
4
0
206,159
1
W
Athena
8,501
773
38
3
0
217,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role