Player Matchup

Ne Zha
Ne Zha
JoeEatTaco
Ne Zha
Level 128
God Stats
17W - 13L
1,692 SR
Queue Stats
198W - 172L
1,598 Elo+
Solo
Cthulhu
Cthulhu
Pokedx
Cthulhu
Level 119
God Stats
1W - 2L
1,466 SR
Queue Stats
9W - 14L
1,520 Elo+
Party 2
Hel
Hel
RuthlessArts
Hel
Level 157
God Stats
1W - 6L
1,277 SR
Queue Stats
675W - 642L
1,579 Elo+
Solo
Ao Kuang
Ao Kuang
UHHHHHHHBURGER
Ao Kuang
Level 126
God Stats
18W - 15L
1,623 SR
Queue Stats
1,078W - 1,015L
1,551 Elo+
Solo
Izanami
Izanami
jraskob5
Izanami
Level 119
God Stats
0W - 1L
1,336 SR
Queue Stats
5W - 8L
1,505 Elo+
Party 2
Team Averages
Level 130
1,479 SR
1,551 Elo+

VS

Team Averages
Level 130
1,590 SR
1,535 Elo+
Athena
Athena
 
Athena
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
LittleLac1
Chiron
Level 86
God Stats
7W - 1L
1,779 SR
Queue Stats
83W - 69L
1,588 Elo+
Party 1
Izanami
Izanami
MisoHoniii
Izanami
Level 160
God Stats
6W - 9L
1,534 SR
Queue Stats
386W - 354L
1,550 Elo+
Party 1
Agni
Agni
Pepiopi5
Agni
Level 109
God Stats
19W - 13L
1,599 SR
Queue Stats
197W - 211L
1,546 Elo+
Party 1
Shiva
Shiva
RafaelABD1999
Shiva
Level 138
God Stats
2W - 1L
1,539 SR
Queue Stats
139W - 127L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JoeEatTaco
Ne Zha
10
1 / 0 / 2
5,713
519
4,368
8,220
2,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
Pokedx
Cthulhu
7
0 / 2 / 1
4,732
430
4,121
10,470
5,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 5 / 0
4,615
420
2,966
6,334
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
11
2 / 0 / 0
6,127
557
7,140
11,435
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
jraskob5
Izanami
9
0 / 2 / 1
5,129
466
4,485
6,741
1,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 1 / 4
5,414
492
4,400
8,380
5,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
LittleLac1
Chiron
12
1 / 1 / 3
6,742
613
2,753
8,424
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
MisoHoniii
Izanami
12
1 / 0 / 0
6,668
606
4,887
8,111
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
11
6 / 0 / 2
6,685
608
7,703
4,991
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 1 / 1
5,436
494
6,057
9,604
5,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
9
9
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
4
3
L
Ne Zha
JoeEatTaco
Ne Zha
1
0
2
2
W
Chiron
LittleLac1
Chiron
1
1
3
2.5
W
Izanami
MisoHoniii
Izanami
1
0
0
1
W
Agni
6
0
2
7
L
Cthulhu
Pokedx
Cthulhu
0
2
1
0.25
W
0
1
1
0.5
L
0
5
0
0
L
Ao Kuang
2
0
0
2
L
Izanami
jraskob5
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,080
Damage
25,800
43,200
Taken
39,510
16,856
Mitigated
19,054
16,198
Healing
18,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,400
1,688
364
2,113
8,380
5,768
468
2,831
5,549
19,429
1,512
L
Ne Zha
JoeEatTaco
Ne Zha
4,368
942
0
2,437
8,220
2,989
0
2,054
6,124
0
39,788
W
Chiron
LittleLac1
Chiron
2,753
1,637
336
5,210
8,424
3,190
0
2,261
6,163
0
48,419
W
Izanami
MisoHoniii
Izanami
4,887
2,956
0
4,179
8,111
3,040
953
2,070
6,041
0
67,142
W
Agni
7,703
738
0
2,234
4,991
1,915
528
2,697
2,294
36,276
0
L
Cthulhu
Pokedx
Cthulhu
4,121
913
0
1,786
10,470
5,585
0
4,842
5,586
13,782
0
W
6,057
1,976
0
4,378
9,604
5,141
0
4,368
5,236
0
29,961
L
2,966
186
167
1,068
6,334
1,827
0
2,035
4,299
22,647
0
L
Ao Kuang
7,140
1,411
0
8,547
11,435
4,476
0
1,633
9,255
41,342
0
L
Izanami
jraskob5
Izanami
4,485
3,130
0
2,193
6,741
1,979
0
1,204
5,495
0
42,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,316
Gold Earned
30,945
270
Minions Killed
371
0
Camps Cleared
0
1,042,069
Distance Traveled
1,082,454
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,414
492
32
3
0
231,364
0
L
Ne Zha
5,713
519
68
6
0
239,763
3
W
Chiron
6,742
613
98
9
0
214,262
3
W
Izanami
6,668
606
122
11
0
197,032
5
W
Agni
6,685
608
64
6
0
232,464
4
L
Cthulhu
4,732
430
23
2
0
224,902
5
W
Shiva
5,436
494
55
5
0
207,332
1
L
Hel
4,615
420
36
3
0
181,561
1
L
Ao Kuang
6,127
557
70
6
0
212,224
3
L
Izanami
5,129
466
73
7
0
183,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role