Player Matchup

Baron Samedi
Baron Samedi
ManyFeeders
Baron Samedi
Level 102
God Stats
6W - 0L
1,977 SR
Queue Stats
43W - 12L
1,758 Elo+
Party 2
Maui
Maui
Serstery
Maui
Level 128
God Stats
12W - 12L
1,551 SR
Queue Stats
168W - 146L
1,601 Elo+
Party 2
Lancelot
Lancelot
byerren
Lancelot
Level 27
God Stats
14W - 6L
1,567 SR
Queue Stats
33W - 11L
1,721 Elo+
Party 2
Team Averages
Level 86
1,698 SR
1,693 Elo+

VS

Team Averages
Level 57
1,433 SR
1,329 Elo+
Xing Tian
Xing Tian
HeinTrain
Xing Tian
Level 84
God Stats
51W - 41L
1,563 SR
Queue Stats
223W - 311L
1,416 Elo+
Solo
Lancelot
Lancelot
Jimmi Fuego
Lancelot
Level 41
God Stats
8W - 18L
1,365 SR
Queue Stats
19W - 43L
1,219 Elo+
Party 1
Medusa
Medusa
xXkingJXx19
Medusa
Level 46
God Stats
24W - 40L
1,371 SR
Queue Stats
90W - 154L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ManyFeeders
Baron Samedi
15
9 / 2 / 3
10,437
870
16,184
11,000
5,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maui
15
1 / 0 / 11
9,962
830
5,443
12,661
16,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
byerren
Lancelot
14
2 / 4 / 9
9,296
775
8,709
11,629
8,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HeinTrain
Xing Tian
14
1 / 2 / 4
9,105
759
5,686
18,627
20,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
Jimmi Fuego
Lancelot
12
3 / 4 / 1
8,764
730
10,114
11,271
5,565
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
13
2 / 6 / 3
8,236
686
7,034
12,192
6,064
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
12
Kills
6
6
Deaths
12
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
HeinTrain
Xing Tian
1
2
4
1.5
L
Lancelot
Jimmi Fuego
Lancelot
3
4
1
0.88
W
Baron Samedi
ManyFeeders
Baron Samedi
9
2
3
5.25
W
Maui
1
0
11
6.5
W
Lancelot
byerren
Lancelot
2
4
9
1.63
L
Medusa
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,336
Damage
22,834
35,290
Taken
42,090
31,157
Mitigated
32,227
13,476
Healing
3,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
HeinTrain
Xing Tian
5,686
443
0
1,786
18,627
20,598
0
10,206
8,136
24,252
0
L
Lancelot
Jimmi Fuego
Lancelot
10,114
1,668
0
1,326
11,271
5,565
0
4,463
6,468
0
32,344
W
Baron Samedi
ManyFeeders
Baron Samedi
16,184
1,438
2,411
4,578
11,000
5,990
930
2,115
8,885
43,847
0
W
Maui
5,443
807
0
2,976
12,661
16,924
364
1,511
11,150
23,372
0
W
Lancelot
byerren
Lancelot
8,709
2,085
0
3,511
11,629
8,243
1,163
2,069
9,560
0
45,972
L
Medusa
7,034
2,589
0
0
12,192
6,064
0
7,435
4,545
0
37,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,695
Gold Earned
26,105
151
Minions Killed
107
0
Camps Cleared
0
687,384
Distance Traveled
641,924
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,105
759
27
2
0
220,374
1
L
Lancelot
8,764
730
28
2
0
227,695
0
W
Baron Samedi
10,437
870
58
5
0
201,246
0
W
Maui
9,962
830
29
2
0
244,656
1
W
Lancelot
9,296
775
64
5
0
241,482
0
L
Medusa
8,236
686
52
4
0
193,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role