Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Gaummy99
Thor
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,559 Elo+
Party 1
Fenrir
Fenrir
Mortaall
Fenrir
Level 125
God Stats
2W - 1L
1,353 SR
Queue Stats
33W - 31L
1,566 Elo+
Party 1
Team Averages
Level 129
1,451 SR
1,542 Elo+

VS

Team Averages
Level 83
1,621 SR
1,507 Elo+
Danzaburou
Danzaburou
OSKAR1234512
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
boydagris
Merlin
Level 157
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 2L
1,522 Elo+
Solo
Ymir
Ymir
rturek69
Ymir
Level 88
God Stats
0W - 1L
1,649 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
0 / 2 / 9
8,263
751
8,057
10,434
4,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
14
6 / 0 / 5
9,294
845
8,613
9,479
4,642
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
Mortaall
Fenrir
15
6 / 0 / 6
9,140
831
12,020
10,154
10,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OSKAR1234512
Danzaburou
11
0 / 7 / 0
6,984
635
3,275
10,145
3,926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
boydagris
Merlin
14
2 / 2 / 0
7,961
724
7,355
6,608
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
0 / 3 / 2
7,558
687
5,718
14,450
16,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
12
Kills
2
2
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
0
2
9
2.25
W
Thor
6
0
5
8.5
W
Fenrir
Mortaall
Fenrir
6
0
6
9
L
Danzaburou
OSKAR1234512
Danzaburou
0
7
0
0
L
Merlin
boydagris
Merlin
2
2
0
1
L
Ymir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,690
Damage
16,348
30,067
Taken
31,203
19,635
Mitigated
25,334
6,779
Healing
3,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
8,057
2,065
0
1,365
10,434
4,911
0
4,508
5,926
0
49,533
W
Thor
8,613
2,410
0
938
9,479
4,642
0
3,989
5,490
0
35,173
W
Fenrir
Mortaall
Fenrir
12,020
2,783
0
4,476
10,154
10,082
696
4,670
5,484
638
25,741
L
Danzaburou
OSKAR1234512
Danzaburou
3,275
1,322
0
584
10,145
3,926
0
84
9,672
0
13,150
L
Merlin
boydagris
Merlin
7,355
324
0
500
6,608
4,861
0
40
6,436
39,400
0
L
Ymir
5,718
998
344
1,638
14,450
16,547
0
65
13,982
10,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,697
Gold Earned
22,503
159
Minions Killed
113
0
Camps Cleared
0
676,435
Distance Traveled
549,838
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,263
751
87
8
0
211,156
3
W
Thor
9,294
845
43
4
0
225,062
0
W
Fenrir
9,140
831
29
3
0
240,217
2
L
Danzaburou
6,984
635
26
2
0
161,129
1
L
Merlin
7,961
724
73
7
0
194,995
3
L
Ymir
7,558
687
14
1
0
193,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role