Player Matchup

Bacchus
Bacchus
Darth_Merciless_
Bacchus
Level 78
God Stats
4W - 4L
1,682 SR
Queue Stats
69W - 77L
1,391 Elo+
Party 1
Lancelot
Lancelot
Darth_Revan_III
Lancelot
Level 86
God Stats
2W - 3L
1,593 SR
Queue Stats
70W - 78L
1,392 Elo+
Party 1
Guan Yu
Guan Yu
Hold_my_cape
Guan Yu
Level 96
God Stats
17W - 15L
1,471 SR
Queue Stats
307W - 327L
1,413 Elo+
Solo
Izanami
Izanami
SenpaiMurda
Izanami
Level 44
God Stats
27W - 45L
1,368 SR
Queue Stats
85W - 124L
1,267 Elo+
Party 2
Thanatos
Thanatos
deadArcade-
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,290 Elo+
Party 2
Team Averages
Level 61
1,523 SR
1,350 Elo+

VS

Team Averages
Level 104
1,464 SR
1,461 Elo+
Horus
Horus
 
Horus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Heimdallr
Heimdallr
 
Heimdallr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bellona
Bellona
 
Bellona
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MadBows420
Morgan Le Fay
Level 126
God Stats
1W - 3L
1,413 SR
Queue Stats
129W - 140L
1,395 Elo+
Party 3
Ravana
Ravana
am2hip
Ravana
Level 109
God Stats
7W - 6L
1,406 SR
Queue Stats
181W - 185L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 1
6,479
463
2,663
10,259
10,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
11
3 / 4 / 3
6,760
483
4,646
11,552
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Hold_my_cape
Guan Yu
12
0 / 1 / 3
6,729
481
7,736
12,053
13,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
SenpaiMurda
Izanami
10
0 / 2 / 2
6,044
432
2,469
9,410
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
deadArcade-
Thanatos
9
0 / 5 / 1
5,536
395
1,834
9,900
3,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 0 / 10
8,021
573
4,354
9,119
7,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
 
Heimdallr
12
3 / 1 / 3
7,928
566
5,902
5,584
2,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
 
Bellona
12
1 / 2 / 0
7,636
545
5,617
13,495
9,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
MadBows420
Morgan Le Fay
14
8 / 1 / 2
8,648
618
11,871
6,119
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
am2hip
Ravana
12
2 / 2 / 7
7,912
565
5,468
5,922
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
6
Kills
15
15
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
10
6
W
Heimdallr
 
Heimdallr
3
1
3
4.5
W
Bellona
 
Bellona
1
2
0
0.5
L
3
3
1
1.17
L
Lancelot
3
4
3
1.13
L
Guan Yu
Hold_my_cape
Guan Yu
0
1
3
1.5
W
Morgan Le Fay
MadBows420
Morgan Le Fay
8
1
2
9
L
Izanami
SenpaiMurda
Izanami
0
2
2
0.5
W
Ravana
am2hip
Ravana
2
2
7
2.75
L
Thanatos
deadArcade-
Thanatos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,348
Damage
33,212
53,174
Taken
40,239
35,358
Mitigated
23,762
15,683
Healing
16,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,354
1,863
926
3,533
9,119
7,028
330
1,245
7,781
0
18,941
W
Heimdallr
 
Heimdallr
5,902
2,785
0
1,478
5,584
2,400
2,812
465
5,119
0
56,989
W
Bellona
 
Bellona
5,617
1,955
0
6,716
13,495
9,836
0
871
11,633
0
44,885
L
2,663
328
118
1,277
10,259
10,649
0
2,008
8,251
14,271
0
L
Lancelot
4,646
1,167
0
2,401
11,552
4,267
0
2,867
8,685
0
31,107
L
Guan Yu
Hold_my_cape
Guan Yu
7,736
801
834
6,532
12,053
13,767
0
1,731
10,322
0
44,873
W
Morgan Le Fay
MadBows420
Morgan Le Fay
11,871
1,795
0
743
6,119
2,457
497
247
5,827
68,279
0
L
Izanami
SenpaiMurda
Izanami
2,469
2,076
0
2,165
9,410
2,835
0
2,524
6,886
0
44,705
W
Ravana
am2hip
Ravana
5,468
1,295
0
2,739
5,922
2,041
0
441
5,404
0
43,307
L
Thanatos
deadArcade-
Thanatos
1,834
702
0
2,356
9,900
3,840
0
2,741
7,159
0
23,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,548
Gold Earned
40,145
256
Minions Killed
373
0
Camps Cleared
0
1,422,343
Distance Traveled
1,380,210
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,021
573
24
2
0
275,101
2
W
Heimdallr
7,928
566
76
5
0
259,374
2
W
Bellona
7,636
545
84
6
0
248,868
7
L
Bacchus
6,479
463
12
1
0
270,000
2
L
Lancelot
6,760
483
57
4
0
282,738
3
L
Guan Yu
6,729
481
82
6
0
282,710
4
W
Morgan Le Fay
8,648
618
95
7
0
294,174
1
L
Izanami
6,044
432
73
5
0
304,732
0
W
Ravana
7,912
565
94
7
0
302,693
1
L
Thanatos
5,536
395
32
2
0
282,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role