Player Matchup

Bacchus
Bacchus
CARLOSELTATA
Bacchus
Level 138
God Stats
2W - 1L
1,489 SR
Queue Stats
43W - 34L
1,613 Elo+
Party 1
Thanatos
Thanatos
JeseEma
Thanatos
Level 121
God Stats
2W - 3L
1,454 SR
Queue Stats
147W - 129L
1,543 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RM_BVB45
Ah Muzen Cab
Level 144
God Stats
23W - 22L
1,597 SR
Queue Stats
142W - 115L
1,605 Elo+
Party 1
Amaterasu
Amaterasu
RodCommander
Amaterasu
Level 156
God Stats
1W - 0L
1,429 SR
Queue Stats
180W - 145L
1,623 Elo+
Party 1
Sol
Sol
Senor Reyes3545
Sol
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,559 Elo+
Party 1
Team Averages
Level 118
1,494 SR
1,589 Elo+

VS

Team Averages
Level 105
1,544 SR
1,448 Elo+
Charybdis
Charybdis
BigCheifSoe
Charybdis
Level 89
God Stats
24W - 38L
1,446 SR
Queue Stats
381W - 426L
1,406 Elo+
Solo
Cliodhna
Cliodhna
Kasvaca
Cliodhna
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,458 Elo+
Solo
Terra
Terra
Sir Tripsalots
Terra
Level 81
God Stats
18W - 15L
1,604 SR
Queue Stats
30W - 31L
1,467 Elo+
Solo
Ra
Ra
Zverck
Ra
Level 129
God Stats
6W - 3L
1,674 SR
Queue Stats
67W - 65L
1,444 Elo+
Solo
Athena
Athena
nerdynewport
Athena
Level 96
God Stats
15W - 17L
1,498 SR
Queue Stats
116W - 101L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CARLOSELTATA
Bacchus
13
2 / 1 / 4
8,989
449
9,077
11,141
14,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
JeseEma
Thanatos
17
8 / 3 / 3
11,079
554
11,425
19,151
9,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
RM_BVB45
Ah Muzen Cab
16
1 / 1 / 1
9,774
489
16,298
15,942
7,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
RodCommander
Amaterasu
18
2 / 2 / 4
11,464
573
8,065
16,252
10,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
0 / 2 / 2
10,321
516
7,861
13,856
6,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BigCheifSoe
Charybdis
15
0 / 4 / 0
8,515
426
7,874
22,679
9,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cliodhna
Kasvaca
Cliodhna
16
6 / 4 / 1
9,981
499
10,759
20,990
9,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 0 / 2
8,234
412
4,769
14,979
16,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ra
17
1 / 2 / 1
10,444
522
6,544
9,744
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
17
1 / 3 / 5
9,812
491
10,710
16,782
12,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
13
Kills
8
9
Deaths
13
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BigCheifSoe
Charybdis
0
4
0
0
W
Bacchus
CARLOSELTATA
Bacchus
2
1
4
4
W
Thanatos
JeseEma
Thanatos
8
3
3
3.17
L
Cliodhna
Kasvaca
Cliodhna
6
4
1
1.63
W
Ah Muzen Cab
RM_BVB45
Ah Muzen Cab
1
1
1
1.5
W
Amaterasu
RodCommander
Amaterasu
2
2
4
2
W
0
2
2
0.5
L
0
0
2
1
L
Ra
1
2
1
0.75
L
Athena
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,726
Damage
40,656
76,342
Taken
85,174
47,487
Mitigated
53,062
39,842
Healing
37,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BigCheifSoe
Charybdis
7,874
4,081
0
10,916
22,679
9,541
76
2,329
20,350
0
92,445
W
Bacchus
CARLOSELTATA
Bacchus
9,077
582
325
2,644
11,141
14,116
0
4,100
6,904
24,110
0
W
Thanatos
JeseEma
Thanatos
11,425
2,415
0
16,057
19,151
9,917
0
5,193
13,717
0
93,143
L
Cliodhna
Kasvaca
Cliodhna
10,759
2,697
0
8,195
20,990
9,611
0
3,649
17,341
0
72,108
W
Ah Muzen Cab
RM_BVB45
Ah Muzen Cab
16,298
4,645
0
5,699
15,942
7,150
0
2,270
13,672
0
103,159
W
Amaterasu
RodCommander
Amaterasu
8,065
5,730
0
7,283
16,252
10,187
3,408
4,821
10,699
0
92,951
W
7,861
1,870
0
7,834
13,856
6,117
0
4,328
9,327
114,078
0
L
4,769
111
1,913
5,688
14,979
16,447
0
3,403
11,576
19,045
0
L
Ra
6,544
498
1,451
5,783
9,744
4,688
0
3,043
6,701
103,098
0
L
Athena
10,710
2,905
0
3,952
16,782
12,775
0
4,514
12,268
70,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,627
Gold Earned
46,986
644
Minions Killed
622
0
Camps Cleared
0
1,937,558
Distance Traveled
1,954,834
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,515
426
174
9
0
319,608
0
W
Bacchus
8,989
449
27
1
0
392,308
6
W
Thanatos
11,079
554
115
6
0
439,327
4
L
Cliodhna
9,981
499
114
6
0
423,561
3
W
Ah Muzen Cab
9,774
489
143
7
0
352,656
0
W
Amaterasu
11,464
573
173
9
0
397,085
6
W
Sol
10,321
516
186
9
0
356,182
4
L
Terra
8,234
412
24
1
0
423,926
7
L
Ra
10,444
522
185
9
0
408,605
7
L
Athena
9,812
491
125
6
0
379,134
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role