Player Matchup

Chaac
Chaac
BOOMHEADSHOTx
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MythicTwjst
King Arthur
Level 29
God Stats
2W - 0L
1,891 SR
Queue Stats
13W - 10L
1,466 Elo+
Party 2
Vamana
Vamana
OakSoulTaker
Vamana
Level 122
God Stats
2W - 0L
1,754 SR
Queue Stats
114W - 117L
1,469 Elo+
Party 2
Ares
Ares
tofureactive
Ares
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,395 Elo+
Party 2
Athena
Athena
twjsted
Athena
Level 152
God Stats
3W - 2L
1,524 SR
Queue Stats
128W - 130L
1,492 Elo+
Party 2
Team Averages
Level 78
1,634 SR
1,464 Elo+

VS

Team Averages
Level 69
1,473 SR
1,408 Elo+
Da Ji
Da Ji
AmoraAmora6224
Da Ji
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,463 Elo+
Party 1
Tiamat
Tiamat
CrawzerGNR
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 66L
1,396 Elo+
Solo
Ullr
Ullr
NipBuffet
Ullr
Level 145
God Stats
3W - 10L
1,267 SR
Queue Stats
666W - 669L
1,387 Elo+
Solo
Eset
Eset
hunters2328
Eset
Level 128
God Stats
2W - 2L
1,599 SR
Queue Stats
81W - 81L
1,465 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xKiHillx
Kumbhakarna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 21
11,862
791
20,300
29,701
30,196
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
MythicTwjst
King Arthur
18
9 / 2 / 12
11,720
781
14,919
17,181
17,059
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
18
9 / 3 / 19
11,705
780
17,421
32,272
31,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 3 / 21
10,424
695
11,791
16,586
20,726
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
twjsted
Athena
18
5 / 2 / 19
11,396
760
9,539
19,635
19,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 2
10,027
668
8,033
11,423
6,137
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
CrawzerGNR
Tiamat
16
2 / 7 / 7
9,484
632
12,880
17,843
13,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
15
1 / 7 / 4
8,586
572
14,592
19,091
10,225
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 4 / 6
9,742
649
22,379
14,581
8,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
xKiHillx
Kumbhakarna
15
1 / 7 / 8
9,466
631
7,312
18,646
24,550
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
37
31
Kills
10
12
Deaths
31
92
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
5
2
21
7.75
L
Tiamat
CrawzerGNR
Tiamat
2
7
7
0.79
W
King Arthur
MythicTwjst
King Arthur
9
2
12
7.5
L
Ullr
1
7
4
0.43
W
Vamana
9
3
19
6.17
L
3
4
6
1.5
W
3
3
21
4.5
W
Athena
twjsted
Athena
5
2
19
7.25
L
Kumbhakarna
xKiHillx
Kumbhakarna
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,970
Damage
65,196
115,375
Taken
81,584
118,342
Mitigated
62,369
58,769
Healing
18,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,033
1,943
271
204
11,423
6,137
0
3,972
7,024
0
12,807
W
20,300
3,015
1,878
15,956
29,701
30,196
1,101
9,000
20,701
0
45,956
L
Tiamat
CrawzerGNR
Tiamat
12,880
2,047
1,709
3,348
17,843
13,266
0
3,607
13,612
24,701
0
W
King Arthur
MythicTwjst
King Arthur
14,919
1,175
3,006
3,585
17,181
17,059
1,015
8,056
9,125
0
31,260
L
Ullr
14,592
6,455
1,136
3,647
19,091
10,225
0
4,419
14,083
0
24,763
W
Vamana
17,421
7,663
1,970
16,098
32,272
31,094
1,696
11,415
20,857
0
25,665
L
22,379
856
2,230
3,064
14,581
8,191
0
2,660
11,754
40,081
0
W
11,791
767
2,872
1,834
16,586
20,726
1,387
5,997
10,589
18,321
0
W
Athena
twjsted
Athena
9,539
2,472
4,071
7,499
19,635
19,267
2,131
8,103
11,532
20,092
0
L
Kumbhakarna
xKiHillx
Kumbhakarna
7,312
1,026
1,740
1,584
18,646
24,550
0
5,643
11,943
12,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,107
Gold Earned
47,305
127
Minions Killed
102
0
Camps Cleared
0
1,273,295
Distance Traveled
993,589
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,027
668
10
1
0
123,604
0
W
Chaac
11,862
791
27
2
0
272,837
0
L
Tiamat
9,484
632
24
2
0
224,641
4
W
King Arthur
11,720
781
42
3
0
272,188
1
L
Ullr
8,586
572
21
1
0
210,779
2
W
Vamana
11,705
780
23
2
0
264,781
0
L
Eset
9,742
649
40
3
0
210,662
1
W
Ares
10,424
695
14
1
0
253,290
0
W
Athena
11,396
760
21
1
0
210,199
0
L
Kumbhakarna
9,466
631
7
0
0
223,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role