Player Matchup

Xing Tian
Xing Tian
Bozone_
Xing Tian
Level 138
God Stats
0W - 2L
1,276 SR
Queue Stats
20W - 20L
1,419 Elo+
Party 3
Chaac
Chaac
FREENAMECHANGEYO
Chaac
Level 152
God Stats
2W - 6L
1,337 SR
Queue Stats
27W - 30L
1,481 Elo+
Party 3
Scylla
Scylla
HurricaneBeatle
Scylla
Level 121
God Stats
1W - 2L
1,551 SR
Queue Stats
22W - 17L
1,615 Elo+
Party 2
Medusa
Medusa
RafeKupa
Medusa
Level 104
God Stats
3W - 3L
1,611 SR
Queue Stats
147W - 146L
1,534 Elo+
Solo
Pele
Pele
alphas155
Pele
Level 155
God Stats
3W - 1L
1,863 SR
Queue Stats
60W - 54L
1,577 Elo+
Party 2
Team Averages
Level 134
1,528 SR
1,525 Elo+

VS

Team Averages
Level 106
1,629 SR
1,562 Elo+
Sol
Sol
 
Sol
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
AngelicWraith
Atlas
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 63L
1,550 Elo+
Solo
Mercury
Mercury
CarryDk-
Mercury
Level 124
God Stats
8W - 3L
1,738 SR
Queue Stats
663W - 583L
1,620 Elo+
Party 1
Baron Samedi
Baron Samedi
crazyplayer30
Baron Samedi
Level 65
God Stats
9W - 3L
1,813 SR
Queue Stats
274W - 242L
1,564 Elo+
Party 1
Terra
Terra
goku_ss_god_Blue
Terra
Level 129
God Stats
7W - 6L
1,595 SR
Queue Stats
698W - 613L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bozone_
Xing Tian
5
0 / 0 / 0
3,169
634
666
3,715
1,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 1 / 0
3,458
692
1,978
3,850
2,020
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

5
0 / 1 / 1
3,328
666
1,150
1,741
578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
RafeKupa
Medusa
1
0 / 0 / 0
975
195
0
0
0
Pele
6
1 / 0 / 0
3,642
728
1,419
3,523
1,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
3
0 / 0 / 0
2,778
556
562
453
81
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 0
3,599
720
1,128
3,515
1,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
CarryDk-
Mercury
7
2 / 0 / 0
4,098
820
1,152
3,546
1,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Baron Samedi
crazyplayer30
Baron Samedi
6
0 / 1 / 1
3,594
719
1,089
2,013
774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 0 / 0
3,490
698
3,233
3,244
1,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
0
0
W
0
0
0
0
L
Xing Tian
Bozone_
Xing Tian
0
0
0
0
W
Mercury
CarryDk-
Mercury
2
0
0
2
L
0
1
0
0
L
0
1
1
0.5
L
Medusa
RafeKupa
Medusa
0
0
0
0
L
Pele
1
0
0
1
W
Baron Samedi
crazyplayer30
Baron Samedi
0
1
1
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,213
Damage
7,164
12,829
Taken
12,771
5,517
Mitigated
5,286
4,931
Healing
4,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
562
203
0
293
453
81
0
18
435
7,081
0
W
1,128
413
0
865
3,515
1,926
0
648
2,867
10,650
2,278
L
Xing Tian
Bozone_
Xing Tian
666
161
0
660
3,715
1,858
0
1,296
2,419
9,843
0
W
Mercury
CarryDk-
Mercury
1,152
815
0
750
3,546
1,041
0
100
3,446
0
19,327
L
1,978
227
0
2,121
3,850
2,020
0
2,315
1,222
0
14,601
L
1,150
106
0
0
1,741
578
0
1,018
723
15,247
0
L
Medusa
RafeKupa
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Pele
1,419
698
0
2,150
3,523
1,061
0
596
2,847
0
14,649
W
Baron Samedi
crazyplayer30
Baron Samedi
1,089
42
0
1,024
2,013
774
0
1,050
963
14,940
0
W
3,233
376
253
1,777
3,244
1,464
0
0
2,862
16,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,572
Gold Earned
17,559
110
Minions Killed
149
0
Camps Cleared
0
415,832
Distance Traveled
494,327
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
2,778
556
13
3
0
49,560
0
W
Atlas
3,599
720
24
5
0
97,478
1
L
Xing Tian
3,169
634
15
3
0
104,939
0
W
Mercury
4,098
820
50
10
0
132,456
2
L
Chaac
3,458
692
30
6
0
111,199
0
L
Scylla
3,328
666
31
6
0
89,189
1
L
Medusa
975
195
0
0
0
0
0
L
Pele
3,642
728
34
7
0
110,505
0
W
Baron Samedi
3,594
719
30
6
0
102,545
1
W
Terra
3,490
698
32
6
0
112,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role