Player Matchup

Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
JoezyTV
Neith
Level 107
God Stats
74W - 74L
1,552 SR
Queue Stats
370W - 353L
1,546 Elo+
Party 1
Mercury
Mercury
Specdrum5
Mercury
Level 149
God Stats
2W - 1L
1,429 SR
Queue Stats
42W - 47L
1,462 Elo+
Party 1
Geb
Geb
XxXG4M3OV3RXxX
Geb
Level 128
God Stats
6W - 9L
1,560 SR
Queue Stats
51W - 70L
1,450 Elo+
Party 1
Discordia
Discordia
ZILZLILIZili
Discordia
Level 107
God Stats
6W - 0L
1,727 SR
Queue Stats
172W - 152L
1,571 Elo+
Party 1
Team Averages
Level 120
1,554 SR
1,506 Elo+

VS

Team Averages
Level 82
1,493 SR
1,523 Elo+
Cliodhna
Cliodhna
Erickcx
Cliodhna
Level 111
God Stats
0W - 2L
1,705 SR
Queue Stats
126W - 110L
1,518 Elo+
Solo
Horus
Horus
ItzScook
Horus
Level 50
God Stats
3W - 8L
1,381 SR
Queue Stats
110W - 118L
1,516 Elo+
Party 2
Cerberus
Cerberus
MrBigOlMoose
Cerberus
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 70L
1,492 Elo+
Party 2
Tiamat
Tiamat
calisoki117
Tiamat
Level 77
God Stats
4W - 5L
1,486 SR
Queue Stats
162W - 146L
1,548 Elo+
Solo
Cupid
Cupid
chopper0090
Cupid
Level 123
God Stats
1W - 3L
1,393 SR
Queue Stats
193W - 189L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
2 / 1 / 4
13,869
555
18,552
26,225
25,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
JoezyTV
Neith
20
8 / 3 / 7
14,397
576
32,063
21,174
10,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Specdrum5
Mercury
18
3 / 2 / 3
11,893
476
7,858
22,688
10,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 0 / 11
12,381
495
11,200
19,920
28,954
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
ZILZLILIZili
Discordia
18
5 / 1 / 6
12,541
502
18,493
7,345
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Erickcx
Cliodhna
16
1 / 4 / 1
10,189
408
12,413
24,037
11,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
ItzScook
Horus
19
1 / 1 / 0
11,378
455
17,064
21,222
19,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cerberus
MrBigOlMoose
Cerberus
16
1 / 2 / 3
10,201
408
6,760
25,421
28,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
17
0 / 6 / 1
10,295
412
10,825
17,933
12,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 8 / 1
10,591
424
11,252
28,613
11,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
21
Kills
6
7
Deaths
21
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
4
4
L
Cliodhna
Erickcx
Cliodhna
1
4
1
0.38
L
Horus
ItzScook
Horus
1
1
0
1
W
Neith
JoezyTV
Neith
8
3
7
3.83
L
Cerberus
MrBigOlMoose
Cerberus
1
2
3
1.25
W
Mercury
Specdrum5
Mercury
3
2
3
2.25
W
3
0
11
8.5
W
Discordia
ZILZLILIZili
Discordia
5
1
6
8
L
Tiamat
0
6
1
0.08
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,166
Damage
58,314
97,352
Taken
117,226
79,481
Mitigated
83,467
37,948
Healing
38,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
18,552
4,334
0
14,236
26,225
25,702
86
1,812
22,890
0
119,120
L
Cliodhna
Erickcx
Cliodhna
12,413
940
0
3,317
24,037
11,273
0
5,861
18,176
0
98,392
L
Horus
ItzScook
Horus
17,064
6,783
813
10,419
21,222
19,857
1,140
1,637
19,585
0
107,066
W
Neith
JoezyTV
Neith
32,063
8,891
0
6,683
21,174
10,749
3,879
4,276
16,840
0
159,023
L
Cerberus
MrBigOlMoose
Cerberus
6,760
292
392
9,291
25,421
28,508
84
6,541
18,880
57,416
0
W
Mercury
Specdrum5
Mercury
7,858
4,367
0
10,629
22,688
10,915
1,861
3,698
18,888
0
116,760
W
11,200
865
392
5,536
19,920
28,954
165
6,571
13,243
40,415
0
W
Discordia
ZILZLILIZili
Discordia
18,493
1,402
0
472
7,345
3,161
1,092
2,727
4,618
99,697
0
L
Tiamat
10,825
580
0
3,123
17,933
12,445
74
9,508
8,425
93,417
0
L
11,252
6,903
93
10,944
28,613
11,384
0
6,146
22,467
0
84,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,081
Gold Earned
52,654
756
Minions Killed
703
0
Camps Cleared
0
2,545,686
Distance Traveled
2,367,312
36
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,869
555
209
8
0
509,697
0
L
Cliodhna
10,189
408
140
6
0
512,176
3
L
Horus
11,378
455
168
7
0
547,170
3
W
Neith
14,397
576
212
8
0
437,721
6
L
Cerberus
10,201
408
105
4
0
468,395
8
W
Mercury
11,893
476
143
6
0
561,981
10
W
Geb
12,381
495
46
2
0
537,795
6
W
Discordia
12,541
502
146
6
0
498,492
14
L
Tiamat
10,295
412
150
6
0
440,766
4
L
Cupid
10,591
424
140
6
0
398,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role