Player Matchup

Tiamat
Tiamat
JAYMAN7788
Tiamat
Level 65
God Stats
9W - 11L
1,376 SR
Queue Stats
125W - 127L
1,426 Elo+
Party 1
Ra
Ra
WreckitRicky-_-
Ra
Level 128
God Stats
6W - 6L
1,519 SR
Queue Stats
366W - 335L
1,445 Elo+
Party 1
Nu Wa
Nu Wa
jspoon18
Nu Wa
Level 89
God Stats
61W - 64L
1,454 SR
Queue Stats
90W - 92L
1,367 Elo+
Party 1
Chang'e
Chang'e
lShyva
Chang'e
Level 105
God Stats
10W - 4L
1,519 SR
Queue Stats
114W - 108L
1,486 Elo+
Party 2
Gilgamesh
Gilgamesh
xiolssgamer
Gilgamesh
Level 108
God Stats
2W - 3L
1,244 SR
Queue Stats
102W - 113L
1,444 Elo+
Party 2
Team Averages
Level 99
1,422 SR
1,434 Elo+

VS

Team Averages
Level 90
1,455 SR
1,397 Elo+
Thanatos
Thanatos
Wolfgoggles
Thanatos
Level 120
God Stats
25W - 35L
1,434 SR
Queue Stats
298W - 445L
1,382 Elo+
Party 3
Nu Wa
Nu Wa
cosmoBeach_
Nu Wa
Level 109
God Stats
52W - 69L
1,464 SR
Queue Stats
266W - 400L
1,368 Elo+
Party 3
Chaac
Chaac
harlyquinzel1221
Chaac
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 102L
1,394 Elo+
Solo
Hachiman
Hachiman
koonsie17
Hachiman
Level 105
God Stats
11W - 24L
1,378 SR
Queue Stats
431W - 518L
1,393 Elo+
Party 3
Jormungandr
Jormungandr
patadeperro5218
Jormungandr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 139L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JAYMAN7788
Tiamat
18
3 / 3 / 5
10,774
490
13,045
14,336
8,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 1 / 6
11,057
503
8,796
15,169
12,285
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nu Wa
jspoon18
Nu Wa
18
3 / 2 / 8
10,982
499
21,331
13,284
6,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chang'e
lShyva
Chang'e
17
4 / 2 / 6
10,927
497
11,147
16,170
6,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
xiolssgamer
Gilgamesh
20
9 / 1 / 5
12,598
573
13,670
19,937
16,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Wolfgoggles
Thanatos
17
3 / 5 / 1
11,332
515
10,702
20,436
11,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 5 / 4
11,320
515
13,182
12,739
5,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
2 / 5 / 4
10,181
463
7,766
21,045
11,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
koonsie17
Hachiman
16
1 / 6 / 3
10,022
456
7,729
16,718
6,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
patadeperro5218
Jormungandr
16
1 / 2 / 6
10,156
462
10,674
21,877
25,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
23
Kills
9
9
Deaths
23
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tiamat
JAYMAN7788
Tiamat
3
3
5
1.83
L
Thanatos
Wolfgoggles
Thanatos
3
5
1
0.7
W
4
1
6
7
L
2
5
4
0.8
L
2
5
4
0.8
W
Nu Wa
jspoon18
Nu Wa
3
2
8
3.5
L
Hachiman
koonsie17
Hachiman
1
6
3
0.42
W
Chang'e
lShyva
Chang'e
4
2
6
3.5
L
Jormungandr
patadeperro5218
Jormungandr
1
2
6
2
W
Gilgamesh
xiolssgamer
Gilgamesh
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,989
Damage
50,053
78,896
Taken
92,815
51,313
Mitigated
59,901
31,453
Healing
26,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
JAYMAN7788
Tiamat
13,045
643
0
5,598
14,336
8,814
929
5,513
8,823
87,287
207
L
Thanatos
Wolfgoggles
Thanatos
10,702
2,625
0
13,320
20,436
11,007
1,165
12,344
8,092
0
74,891
W
8,796
1,544
2,010
7,173
15,169
12,285
191
4,856
10,313
44,411
10,919
L
13,182
2,791
0
2,040
12,739
5,102
26
5,506
7,233
94,024
0
L
7,766
1,085
0
3,016
21,045
11,492
0
9,265
11,780
0
85,930
W
Nu Wa
jspoon18
Nu Wa
21,331
7,680
66
2,902
13,284
6,570
356
2,245
11,039
79,051
0
L
Hachiman
koonsie17
Hachiman
7,729
4,029
0
4,991
16,718
6,436
1,356
12,320
4,398
0
72,970
W
Chang'e
lShyva
Chang'e
11,147
71
1,516
8,104
16,170
6,867
111
7,150
9,020
75,733
0
L
Jormungandr
patadeperro5218
Jormungandr
10,674
1,884
0
3,604
21,877
25,864
0
13,388
8,489
68,975
0
W
Gilgamesh
xiolssgamer
Gilgamesh
13,670
5,919
0
4,084
19,937
16,777
950
4,092
15,377
0
125,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,338
Gold Earned
53,011
617
Minions Killed
630
0
Camps Cleared
0
2,015,030
Distance Traveled
1,965,136
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,774
490
141
6
0
365,410
0
L
Thanatos
11,332
515
156
7
0
369,453
4
W
Ra
11,057
503
74
3
0
375,934
2
L
Nu Wa
11,320
515
140
6
0
377,254
7
L
Chaac
10,181
463
121
6
0
439,879
2
W
Nu Wa
10,982
499
110
5
0
357,041
4
L
Hachiman
10,022
456
129
6
0
343,457
2
W
Chang'e
10,927
497
133
6
0
444,765
1
L
Jormungandr
10,156
462
84
4
0
435,093
2
W
Gilgamesh
12,598
573
159
7
0
471,880
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role