Player Matchup

Jing Wei
Jing Wei
Mystic6771
Jing Wei
Level 25
God Stats
0W - 3L
1,149 SR
Queue Stats
26W - 36L
1,269 Elo+
Party 2
Nox
Nox
Scream0174
Nox
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,204 Elo+
Solo
Horus
Horus
shadic334
Horus
Level 71
God Stats
1W - 1L
1,458 SR
Queue Stats
30W - 38L
1,283 Elo+
Party 2
Team Averages
Level 55
1,369 SR
1,252 Elo+

VS

Team Averages
Level 106
1,447 SR
1,386 Elo+
Khepri
Khepri
HareTrigger99
Khepri
Level 49
God Stats
1W - 0L
1,647 SR
Queue Stats
21W - 51L
1,222 Elo+
Party 1
Hercules
Hercules
PoppyElf03
Hercules
Level 115
God Stats
1W - 2L
1,300 SR
Queue Stats
254W - 261L
1,529 Elo+
Solo
Rama
Rama
SuperSleeper337
Rama
Level 155
God Stats
1W - 1L
1,395 SR
Queue Stats
221W - 351L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Mystic6771
Jing Wei
12
3 / 2 / 1
7,451
745
6,155
8,732
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 0 / 3
6,952
695
3,406
5,739
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
shadic334
Horus
11
0 / 4 / 3
7,073
707
2,320
9,678
6,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 5
6,568
657
2,475
3,256
3,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hercules
PoppyElf03
Hercules
13
2 / 3 / 4
7,381
738
8,626
9,976
8,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 1 / 1
7,840
784
8,199
6,224
2,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
4
Kills
6
6
Deaths
4
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
L
Jing Wei
Mystic6771
Jing Wei
3
2
1
1.75
W
Hercules
PoppyElf03
Hercules
2
3
4
1.33
L
1
0
3
2.5
W
4
1
1
4.5
L
Horus
shadic334
Horus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,881
Damage
19,300
24,149
Taken
19,456
12,985
Mitigated
14,624
7,428
Healing
3,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,475
411
0
113
3,256
3,004
0
411
2,793
8,518
0
L
Jing Wei
Mystic6771
Jing Wei
6,155
5,433
0
2,484
8,732
3,574
0
434
8,063
0
21,555
W
Hercules
PoppyElf03
Hercules
8,626
1,437
424
2,553
9,976
8,882
0
1,236
8,626
0
24,957
L
3,406
134
0
2,323
5,739
2,768
0
536
5,124
23,571
0
W
8,199
6,629
0
0
6,224
2,738
0
1,483
4,599
0
34,419
L
Horus
shadic334
Horus
2,320
1,087
605
2,016
9,678
6,643
0
1,537
7,851
0
11,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,476
Gold Earned
21,789
108
Minions Killed
110
0
Camps Cleared
0
560,940
Distance Traveled
500,517
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,568
657
8
1
0
160,506
1
L
Jing Wei
7,451
745
36
4
0
191,223
3
W
Hercules
7,381
738
47
5
0
174,620
3
L
Nox
6,952
695
48
5
0
195,958
0
W
Rama
7,840
784
55
6
0
165,391
4
L
Horus
7,073
707
24
2
0
173,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role