Player Matchup

Sobek
Sobek
Andrixuss
Sobek
Level 145
God Stats
1W - 0L
1,230 SR
Queue Stats
35W - 26L
1,656 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
QuilisM30
Ah Muzen Cab
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,499 Elo+
Solo
Merlin
Merlin
iagolua
Merlin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,621 Elo+
Party 1
Team Averages
Level 95
1,410 SR
1,592 Elo+

VS

Team Averages
Level 107
1,553 SR
1,410 Elo+
Lancelot
Lancelot
Leopold0
Lancelot
Level 111
God Stats
2W - 1L
1,873 SR
Queue Stats
112W - 117L
1,477 Elo+
Party 2
Merlin
Merlin
ivanzubeldia
Merlin
Level 102
God Stats
0W - 1L
1,178 SR
Queue Stats
2W - 7L
1,297 Elo+
Solo
Vamana
Vamana
tokutea
Vamana
Level 109
God Stats
0W - 2L
1,609 SR
Queue Stats
76W - 90L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Andrixuss
Sobek
18
5 / 2 / 10
12,494
833
12,340
20,884
33,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
QuilisM30
Ah Muzen Cab
16
3 / 2 / 9
11,100
740
5,745
10,249
5,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
iagolua
Merlin
18
7 / 2 / 8
11,971
798
16,605
9,293
4,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Leopold0
Lancelot
14
1 / 7 / 5
9,774
652
8,927
15,895
6,703
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
16
2 / 2 / 4
10,444
696
11,696
11,628
5,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vamana
tokutea
Vamana
15
3 / 7 / 1
9,893
660
9,679
18,477
14,688
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
15
Kills
6
6
Deaths
16
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sobek
Andrixuss
Sobek
5
2
10
5
L
Lancelot
Leopold0
Lancelot
1
7
5
0.5
W
Ah Muzen Cab
QuilisM30
Ah Muzen Cab
3
2
9
3.75
W
Merlin
iagolua
Merlin
7
2
8
5.5
L
Merlin
2
2
4
2
L
Vamana
tokutea
Vamana
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,690
Damage
30,302
40,426
Taken
46,000
44,050
Mitigated
26,419
8,411
Healing
5,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Andrixuss
Sobek
12,340
1,191
0
5,449
20,884
33,715
242
7,061
13,823
39,780
0
L
Lancelot
Leopold0
Lancelot
8,927
1,674
0
1,485
15,895
6,703
17
10,869
5,026
0
43,646
W
Ah Muzen Cab
QuilisM30
Ah Muzen Cab
5,745
2,218
0
2,462
10,249
5,610
1,466
1,656
8,593
0
39,927
W
Merlin
iagolua
Merlin
16,605
1,768
0
500
9,293
4,725
746
3,055
6,238
60,110
0
L
Merlin
11,696
598
0
1,665
11,628
5,028
252
8,344
3,284
54,432
0
L
Vamana
tokutea
Vamana
9,679
4,123
0
2,699
18,477
14,688
122
9,787
8,690
0
26,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,565
Gold Earned
30,111
202
Minions Killed
209
0
Camps Cleared
0
880,168
Distance Traveled
865,288
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,494
833
32
2
0
330,622
2
L
Lancelot
9,774
652
59
4
0
305,621
2
W
Ah Muzen Cab
11,100
740
91
6
0
269,691
1
W
Merlin
11,971
798
79
5
0
279,855
2
L
Merlin
10,444
696
108
7
0
280,287
4
L
Vamana
9,893
660
42
3
0
279,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role