Player Matchup

Hachiman
Hachiman
FurryMog
Hachiman
Level 122
God Stats
3W - 2L
1,719 SR
Queue Stats
8W - 8L
1,566 Elo+
Party 2
Horus
Horus
Kyuumin
Horus
Level 124
God Stats
3W - 2L
1,661 SR
Queue Stats
8W - 9L
1,532 Elo+
Party 2
Janus
Janus
Skorczek
Janus
Level 97
God Stats
0W - 1L
1,397 SR
Queue Stats
2W - 5L
1,478 Elo+
Party 2
Team Averages
Level 114
1,592 SR
1,525 Elo+

VS

Team Averages
Level 104
1,485 SR
1,442 Elo+
Chaac
Chaac
Bilgot
Chaac
Level 146
God Stats
3W - 3L
1,425 SR
Queue Stats
64W - 63L
1,453 Elo+
Party 1
Athena
Athena
Kundíšlem
Athena
Level 45
God Stats
1W - 2L
1,529 SR
Queue Stats
52W - 36L
1,544 Elo+
Party 1
Skadi
Skadi
Romerux17
Skadi
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FurryMog
Hachiman
15
3 / 5 / 3
10,728
671
16,621
14,093
6,328
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
Kyuumin
Horus
16
2 / 2 / 6
11,846
740
14,680
21,818
30,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Skorczek
Janus
15
4 / 4 / 2
10,682
668
14,117
12,581
6,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bilgot
Chaac
17
4 / 0 / 5
12,366
773
13,782
24,707
17,451
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Athena
17
2 / 4 / 5
11,161
698
12,704
17,376
11,714
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
Romerux17
Skadi
18
5 / 5 / 2
12,707
794
16,432
14,913
6,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
9
Kills
11
11
Deaths
9
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bilgot
Chaac
4
0
5
6.5
L
Hachiman
FurryMog
Hachiman
3
5
3
0.9
W
Athena
2
4
5
1.13
L
Horus
Kyuumin
Horus
2
2
6
2.5
W
Skadi
Romerux17
Skadi
5
5
2
1.2
L
Janus
Skorczek
Janus
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,418
Damage
42,918
48,492
Taken
56,996
43,389
Mitigated
35,254
7,440
Healing
19,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bilgot
Chaac
13,782
3,787
2,181
12,563
24,707
17,451
1,260
5,766
18,941
4,731
42,129
L
Hachiman
FurryMog
Hachiman
16,621
7,114
0
230
14,093
6,328
364
3,135
10,958
0
49,482
W
Athena
12,704
3,248
0
2,982
17,376
11,714
748
5,449
11,927
49,626
0
L
Horus
Kyuumin
Horus
14,680
6,301
1,640
4,793
21,818
30,142
0
6,458
15,360
0
33,089
W
Skadi
Romerux17
Skadi
16,432
8,725
0
2,231
14,913
6,089
0
3,229
11,684
0
80,211
L
Janus
Skorczek
Janus
14,117
650
42
735
12,581
6,919
0
4,310
8,271
44,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,256
Gold Earned
36,234
173
Minions Killed
217
0
Camps Cleared
0
836,177
Distance Traveled
933,960
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,366
773
39
2
0
321,706
0
L
Hachiman
10,728
671
67
4
0
260,948
2
W
Athena
11,161
698
75
5
0
319,992
1
L
Horus
11,846
740
37
2
0
293,528
2
W
Skadi
12,707
794
103
6
0
292,262
5
L
Janus
10,682
668
69
4
0
281,701
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role