Player Matchup

Atlas
Atlas
Dart32
Atlas
Level 59
God Stats
14W - 9L
1,625 SR
Queue Stats
17W - 17L
1,469 Elo+
Party 3
Zeus
Zeus
Destroyeron13
Zeus
Level 43
God Stats
7W - 10L
1,404 SR
Queue Stats
12W - 14L
1,429 Elo+
Party 3
Achilles
Achilles
Rarnak
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,261 Elo+
Party 3
Medusa
Medusa
Ripp26
Medusa
Level 137
God Stats
0W - 1L
1,405 SR
Queue Stats
22W - 25L
1,437 Elo+
Party 1
Fenrir
Fenrir
Sevrance29
Fenrir
Level 122
God Stats
2W - 1L
1,650 SR
Queue Stats
36W - 36L
1,463 Elo+
Party 1
Team Averages
Level 78
1,517 SR
1,412 Elo+

VS

Team Averages
Level 112
1,423 SR
1,446 Elo+
Serqet
Serqet
Alkhadeem
Serqet
Level 116
God Stats
2W - 2L
1,398 SR
Queue Stats
147W - 191L
1,406 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BlueSkye1024
Morgan Le Fay
Level 98
God Stats
6W - 6L
1,369 SR
Queue Stats
124W - 160L
1,371 Elo+
Party 2
Atlas
Atlas
LeftToFray
Atlas
Level 42
God Stats
16W - 22L
1,411 SR
Queue Stats
109W - 182L
1,395 Elo+
Party 2
Cliodhna
Cliodhna
OscuroGT
Cliodhna
Level 156
God Stats
2W - 2L
1,437 SR
Queue Stats
174W - 161L
1,555 Elo+
Solo
Merlin
Merlin
OzKing91
Merlin
Level 148
God Stats
20W - 9L
1,498 SR
Queue Stats
96W - 92L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dart32
Atlas
16
3 / 2 / 2
10,285
735
5,414
12,678
16,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 2 / 4
10,131
724
17,070
8,345
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Rarnak
Achilles
15
1 / 7 / 3
8,889
635
5,126
20,249
21,066
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Ripp26
Medusa
17
1 / 3 / 4
9,844
703
12,007
12,283
5,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Sevrance29
Fenrir
15
2 / 3 / 3
9,056
647
5,014
11,642
5,623
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Alkhadeem
Serqet
16
3 / 2 / 8
9,988
713
10,903
10,843
5,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
BlueSkye1024
Morgan Le Fay
17
1 / 4 / 8
9,821
702
6,794
11,315
5,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
16
2 / 1 / 13
9,586
685
8,121
14,359
10,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
OscuroGT
Cliodhna
20
5 / 1 / 7
11,658
833
11,354
15,140
7,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
OzKing91
Merlin
18
6 / 0 / 6
10,589
756
17,708
7,501
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
8
Kills
17
17
Deaths
8
16
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Serqet
Alkhadeem
Serqet
3
2
8
3.5
W
Morgan Le Fay
BlueSkye1024
Morgan Le Fay
1
4
8
1.25
L
Atlas
Dart32
Atlas
3
2
2
2
L
1
2
4
1.5
W
Atlas
2
1
13
8.5
W
Cliodhna
OscuroGT
Cliodhna
5
1
7
8.5
W
Merlin
OzKing91
Merlin
6
0
6
9
L
Achilles
Rarnak
Achilles
1
7
3
0.36
L
Medusa
Ripp26
Medusa
1
3
4
1
L
Fenrir
Sevrance29
Fenrir
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,631
Damage
54,880
65,197
Taken
59,158
52,211
Mitigated
33,451
4,542
Healing
13,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Alkhadeem
Serqet
10,903
3,016
0
596
10,843
5,858
177
4,625
6,218
0
23,435
W
Morgan Le Fay
BlueSkye1024
Morgan Le Fay
6,794
1,485
0
1,692
11,315
5,521
0
2,857
8,458
36,210
0
L
Atlas
Dart32
Atlas
5,414
1,468
0
1,896
12,678
16,233
0
7,162
5,372
16,842
0
L
17,070
844
0
250
8,345
3,406
192
1,578
6,632
51,905
0
W
Atlas
8,121
3,566
666
5,883
14,359
10,831
742
6,068
8,291
14,522
0
W
Cliodhna
OscuroGT
Cliodhna
11,354
709
0
2,658
15,140
7,283
1,245
6,738
8,402
0
63,456
W
Merlin
OzKing91
Merlin
17,708
434
435
1,896
7,501
3,958
0
2,196
5,305
52,089
0
L
Achilles
Rarnak
Achilles
5,126
1,378
0
364
20,249
21,066
0
10,253
9,172
0
21,090
L
Medusa
Ripp26
Medusa
12,007
3,890
203
1,178
12,283
5,883
0
7,098
5,073
0
50,746
L
Fenrir
Sevrance29
Fenrir
5,014
543
0
651
11,642
5,623
0
6,532
5,110
0
14,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,205
Gold Earned
51,642
273
Minions Killed
303
0
Camps Cleared
0
1,461,281
Distance Traveled
1,506,300
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,988
713
29
2
0
317,162
1
W
Morgan Le Fay
9,821
702
71
5
0
286,140
1
L
Atlas
10,285
735
23
2
0
309,030
2
L
Zeus
10,131
724
108
8
0
275,732
1
W
Atlas
9,586
685
8
1
0
292,717
0
W
Cliodhna
11,658
833
117
8
0
327,610
4
W
Merlin
10,589
756
78
6
0
282,671
3
L
Achilles
8,889
635
22
2
0
256,137
0
L
Medusa
9,844
703
103
7
0
302,345
2
L
Fenrir
9,056
647
17
1
0
318,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role