Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Aρøιιø
Hercules
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 9L
1,694 Elo+
Party 1
Baron Samedi
Baron Samedi
WBYCEIYDBO35
Baron Samedi
Level 123
God Stats
7W - 2L
1,824 SR
Queue Stats
138W - 124L
1,640 Elo+
Party 1
Team Averages
Level 115
1,608 SR
1,611 Elo+

VS

Team Averages
Level 83
1,686 SR
1,858 Elo+
Loki
Loki
BullyHunter80
Loki
Level 97
God Stats
5W - 0L
1,819 SR
Queue Stats
271W - 95L
1,847 Elo+
Party 2
Nike
Nike
LordAS5Clapius
Nike
Level 123
God Stats
10W - 3L
1,740 SR
Queue Stats
571W - 329L
1,801 Elo+
Party 2
Sol
Sol
TVTheEvaporation
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 17L
1,927 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
0 / 4 / 2
9,199
613
5,334
13,037
5,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Aρøιιø
Hercules
15
3 / 0 / 1
9,819
655
12,538
22,672
21,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Baron Samedi
WBYCEIYDBO35
Baron Samedi
14
1 / 5 / 2
9,242
616
10,723
13,860
7,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 8
10,066
671
12,151
12,201
5,045
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 1 / 5
10,023
668
12,239
16,612
17,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 2 / 3
10,946
730
17,716
13,541
6,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
9
9
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
4
2
0.25
L
Hercules
Aρøιιø
Hercules
3
0
1
3.5
W
1
1
8
5
W
3
1
5
5.5
W
5
2
3
3.25
L
Baron Samedi
WBYCEIYDBO35
Baron Samedi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,595
Damage
42,106
49,569
Taken
42,354
35,769
Mitigated
28,837
16,773
Healing
12,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,334
2,845
0
2,842
13,037
5,947
732
5,227
7,810
0
34,958
L
Hercules
Aρøιιø
Hercules
12,538
4,107
0
7,993
22,672
21,998
0
7,579
15,093
0
31,079
W
12,151
2,674
0
2,650
12,201
5,045
157
3,013
9,001
0
48,646
W
12,239
1,001
572
2,798
16,612
17,221
371
3,997
11,917
0
28,435
W
17,716
6,671
0
6,347
13,541
6,571
2,357
3,764
9,491
55,430
3,799
L
Baron Samedi
WBYCEIYDBO35
Baron Samedi
10,723
624
2,106
3,832
13,860
7,824
156
4,123
9,737
33,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,260
Gold Earned
31,035
147
Minions Killed
178
0
Camps Cleared
0
834,652
Distance Traveled
883,407
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,199
613
65
4
0
249,924
3
L
Hercules
9,819
655
32
2
0
315,023
0
W
Loki
10,066
671
59
4
0
322,323
6
W
Nike
10,023
668
30
2
0
306,303
0
W
Sol
10,946
730
89
6
0
254,781
3
L
Baron Samedi
9,242
616
50
3
0
269,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role