Player Matchup

Merlin
Merlin
Killer_-5506
Merlin
Level 126
God Stats
1W - 5L
1,308 SR
Queue Stats
238W - 309L
1,392 Elo+
Party 1
Danzaburou
Danzaburou
Nowhere-incoming
Danzaburou
Level 153
God Stats
2W - 0L
1,535 SR
Queue Stats
61W - 78L
1,432 Elo+
Party 1
Fenrir
Fenrir
Pancakeki
Fenrir
Level 66
God Stats
1W - 0L
1,095 SR
Queue Stats
23W - 39L
1,289 Elo+
Party 1
Tiamat
Tiamat
SKITZO_THA-CLOWN
Tiamat
Level 84
God Stats
10W - 18L
1,394 SR
Queue Stats
40W - 72L
1,296 Elo+
Party 1
Kuzenbo
Kuzenbo
illuminateblight
Kuzenbo
Level 112
God Stats
2W - 1L
1,407 SR
Queue Stats
75W - 102L
1,346 Elo+
Party 1
Team Averages
Level 108
1,348 SR
1,351 Elo+

VS

Team Averages
Level 110
1,606 SR
1,432 Elo+
Lancelot
Lancelot
Axle817D
Lancelot
Level 120
God Stats
1W - 3L
1,570 SR
Queue Stats
25W - 30L
1,466 Elo+
Party 2
Kumbhakarna
Kumbhakarna
I Am GOD8953
Kumbhakarna
Level 119
God Stats
3W - 3L
1,592 SR
Queue Stats
251W - 248L
1,492 Elo+
Solo
Eset
Eset
MeleeMoses
Eset
Level 125
God Stats
6W - 5L
1,592 SR
Queue Stats
315W - 324L
1,453 Elo+
Solo
Anhur
Anhur
Ochee
Anhur
Level 68
God Stats
1W - 1L
1,775 SR
Queue Stats
13W - 27L
1,369 Elo+
Party 2
King Arthur
King Arthur
TMGFred
King Arthur
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 57L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 0 / 8
6,180
618
3,676
3,807
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Nowhere-incoming
Danzaburou
10
2 / 0 / 2
5,653
565
4,023
3,612
1,219
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Pancakeki
Fenrir
11
8 / 0 / 2
6,738
674
5,620
7,988
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 0
5,657
566
4,084
4,955
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 1
5,186
519
4,503
7,189
6,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Axle817D
Lancelot
9
2 / 5 / 0
5,325
533
2,584
9,000
3,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
I Am GOD8953
Kumbhakarna
8
0 / 2 / 1
4,301
430
2,201
7,239
3,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 0
5,240
524
2,934
5,308
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Ochee
Anhur
7
0 / 2 / 1
4,353
435
2,684
5,158
1,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
TMGFred
King Arthur
9
0 / 2 / 1
4,936
494
4,048
9,493
5,973
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
12
Kills
2
2
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Axle817D
Lancelot
2
5
0
0.4
L
Kumbhakarna
I Am GOD8953
Kumbhakarna
0
2
1
0.25
W
Merlin
0
0
8
4
L
0
3
0
0
W
Danzaburou
Nowhere-incoming
Danzaburou
2
0
2
3
L
Anhur
Ochee
Anhur
0
2
1
0.25
W
Fenrir
Pancakeki
Fenrir
8
0
2
9
W
1
1
0
1
L
King Arthur
TMGFred
King Arthur
0
2
1
0.25
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,906
Damage
14,451
27,551
Taken
36,198
15,005
Mitigated
16,941
6,625
Healing
5,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Axle817D
Lancelot
2,584
891
0
250
9,000
3,578
0
2,443
6,551
0
34,021
L
Kumbhakarna
I Am GOD8953
Kumbhakarna
2,201
333
0
1,922
7,239
3,763
0
1,558
5,681
17,477
0
W
Merlin
3,676
275
0
306
3,807
1,456
0
1,817
1,990
42,180
0
L
2,934
74
0
640
5,308
2,060
0
2,356
2,952
36,339
0
W
Danzaburou
Nowhere-incoming
Danzaburou
4,023
1,425
0
2,375
3,612
1,219
0
830
2,603
0
43,010
L
Anhur
Ochee
Anhur
2,684
1,666
0
1,012
5,158
1,567
210
1,069
4,089
0
23,237
W
Fenrir
Pancakeki
Fenrir
5,620
2,231
139
1,636
7,988
3,144
0
606
7,382
0
36,942
W
4,084
464
0
1,197
4,955
2,419
152
0
4,955
32,886
0
L
King Arthur
TMGFred
King Arthur
4,048
551
0
1,650
9,493
5,973
0
3,551
5,586
0
27,276
W
4,503
1,203
0
972
7,189
6,767
16
1,484
5,486
15,901
2,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,414
Gold Earned
24,155
306
Minions Killed
246
0
Camps Cleared
0
971,741
Distance Traveled
939,499
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,325
533
71
7
0
205,250
1
L
Kumbhakarna
4,301
430
17
2
0
188,822
3
W
Merlin
6,180
618
80
8
0
187,493
0
L
Eset
5,240
524
67
7
0
193,316
3
W
Danzaburou
5,653
565
76
8
0
182,586
0
L
Anhur
4,353
435
51
5
0
159,459
0
W
Fenrir
6,738
674
64
6
0
233,300
1
W
Tiamat
5,657
566
60
6
0
188,190
1
L
King Arthur
4,936
494
40
4
0
192,652
2
W
Kuzenbo
5,186
519
26
3
0
180,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role