Player Matchup

Tyr
Tyr
 
Tyr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
StatiKlinge
Ares
Level 22
God Stats
2W - 0L
1,649 SR
Queue Stats
29W - 28L
1,407 Elo+
Solo
Vulcan
Vulcan
UrbanHitman01
Vulcan
Level 65
God Stats
7W - 2L
1,553 SR
Queue Stats
130W - 148L
1,456 Elo+
Solo
Chiron
Chiron
tasty_muteness49
Chiron
Level 44
God Stats
2W - 1L
1,670 SR
Queue Stats
43W - 79L
1,315 Elo+
Solo
Anubis
Anubis
xFluddx
Anubis
Level 123
God Stats
5W - 6L
1,461 SR
Queue Stats
217W - 230L
1,434 Elo+
Solo
Team Averages
Level 64
1,567 SR
1,422 Elo+

VS

Team Averages
Level 90
1,535 SR
1,404 Elo+
Charybdis
Charybdis
 
Charybdis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Flea 1O1
Mulan
Level 124
God Stats
1W - 1L
1,692 SR
Queue Stats
131W - 157L
1,427 Elo+
Solo
Jing Wei
Jing Wei
Himemi91
Jing Wei
Level 110
God Stats
4W - 4L
1,483 SR
Queue Stats
78W - 99L
1,373 Elo+
Party 1
Ganesha
Ganesha
SaltyScrub1192
Ganesha
Level 86
God Stats
0W - 1L
1,501 SR
Queue Stats
77W - 102L
1,369 Elo+
Party 1
Bakasura
Bakasura
captintriforce1
Bakasura
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 113L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
7 / 2 / 5
9,187
919
8,170
14,967
17,099
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
3 / 2 / 11
9,047
905
5,641
13,828
16,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 1 / 7
8,955
896
8,903
4,808
2,702
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
6 / 2 / 6
8,866
887
7,694
6,853
3,050
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
xFluddx
Anubis
16
0 / 2 / 13
8,797
880
12,564
6,974
4,515
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
4 / 4 / 4
8,281
828
7,498
9,517
3,400
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Flea 1O1
Mulan
14
2 / 4 / 3
7,317
732
6,307
9,222
4,881
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
Himemi91
Jing Wei
14
2 / 2 / 0
7,285
729
3,391
5,929
2,054
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

15
0 / 5 / 7
7,848
785
7,066
12,980
12,910
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
13
1 / 6 / 3
6,899
690
1,565
12,121
11,827
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
21
Kills
9
9
Deaths
21
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
2
5
4.75
L
Charybdis
 
Charybdis
4
4
4
1.5
L
Mulan
Flea 1O1
Mulan
2
4
3
0.88
L
Jing Wei
Himemi91
Jing Wei
2
2
0
1
L
0
5
7
0.7
W
3
2
11
4.25
W
5
1
7
8.5
L
Bakasura
1
6
3
0.42
W
6
2
6
4.5
W
Anubis
xFluddx
Anubis
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,972
Damage
25,827
47,430
Taken
49,769
43,556
Mitigated
35,072
16,418
Healing
7,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,170
1,720
1,232
4,018
14,967
17,099
336
1,738
13,199
0
17,631
L
Charybdis
 
Charybdis
7,498
2,663
660
1,373
9,517
3,400
386
7,139
2,378
0
21,715
L
Mulan
Flea 1O1
Mulan
6,307
1,979
896
1,369
9,222
4,881
208
5,274
3,948
0
11,328
L
Jing Wei
Himemi91
Jing Wei
3,391
2,151
447
1,095
5,929
2,054
111
2,616
3,313
0
11,159
L
7,066
578
608
1,272
12,980
12,910
122
6,333
6,647
14,727
0
W
5,641
553
785
3,201
13,828
16,190
318
2,145
11,683
7,682
0
W
8,903
3,676
766
428
4,808
2,702
1,244
666
4,142
17,784
0
L
Bakasura
1,565
644
0
154
12,121
11,827
0
5,746
6,375
0
3,747
W
7,694
2,017
1,499
1,732
6,853
3,050
563
662
6,191
0
14,968
W
Anubis
xFluddx
Anubis
12,564
525
1,527
1,230
6,974
4,515
242
1,855
5,119
28,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,852
Gold Earned
37,630
105
Minions Killed
74
0
Camps Cleared
0
910,299
Distance Traveled
841,623
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,187
919
22
2
0
204,352
0
L
Charybdis
8,281
828
30
3
0
171,235
0
L
Mulan
7,317
732
11
1
0
165,984
0
L
Jing Wei
7,285
729
23
2
0
173,315
4
L
Ganesha
7,848
785
1
0
0
160,757
1
W
Ares
9,047
905
1
0
0
198,211
0
W
Vulcan
8,955
896
21
2
0
188,121
0
L
Bakasura
6,899
690
9
1
0
170,332
0
W
Chiron
8,866
887
18
2
0
143,280
2
W
Anubis
8,797
880
43
4
0
176,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role