Player Matchup

Ares
Ares
Lks_sim
Ares
Level 94
God Stats
21W - 24L
1,518 SR
Queue Stats
431W - 483L
1,398 Elo+
Party 2
Cernunnos
Cernunnos
ThatSilverZ
Cernunnos
Level 138
God Stats
8W - 5L
1,565 SR
Queue Stats
32W - 36L
1,494 Elo+
Party 1
Horus
Horus
Vkim
Horus
Level 153
God Stats
0W - 2L
1,338 SR
Queue Stats
53W - 56L
1,503 Elo+
Solo
Scylla
Scylla
Wolflamme
Scylla
Level 49
God Stats
3W - 2L
1,572 SR
Queue Stats
65W - 76L
1,410 Elo+
Party 2
Hun Batz
Hun Batz
grimdaywalker
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,167 Elo+
Party 1
Team Averages
Level 90
1,499 SR
1,394 Elo+

VS

Team Averages
Level 73
1,580 SR
1,463 Elo+
Bellona
Bellona
Justo145
Bellona
Level 109
God Stats
1W - 0L
1,825 SR
Queue Stats
7W - 10L
1,420 Elo+
Party 3
Ra
Ra
Srkuaker
Ra
Level 84
God Stats
4W - 4L
1,423 SR
Queue Stats
150W - 155L
1,407 Elo+
Party 3
Ares
Ares
limmeget69
Ares
Level 86
God Stats
5W - 3L
1,874 SR
Queue Stats
92W - 68L
1,512 Elo+
Party 4
Fenrir
Fenrir
pesadillatoxi
Fenrir
Level 68
God Stats
4W - 8L
1,361 SR
Queue Stats
248W - 269L
1,436 Elo+
Solo
Ullr
Ullr
zDemon69420
Ullr
Level 18
God Stats
5W - 8L
1,416 SR
Queue Stats
37W - 31L
1,539 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Lks_sim
Ares
15
5 / 3 / 5
10,027
501
16,286
22,442
26,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
ThatSilverZ
Cernunnos
16
4 / 2 / 1
9,752
488
10,132
15,487
7,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Vkim
Horus
15
3 / 5 / 3
9,541
477
11,280
20,847
17,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
Wolflamme
Scylla
16
2 / 2 / 1
9,777
489
14,116
10,332
4,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hun Batz
grimdaywalker
Hun Batz
12
0 / 7 / 6
7,835
392
2,888
16,802
7,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Justo145
Bellona
15
5 / 3 / 2
9,741
487
14,609
17,931
21,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
5 / 2 / 4
11,261
563
12,626
13,650
7,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 4 / 7
10,110
506
8,102
15,870
13,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 3 / 7
9,941
497
9,371
20,944
10,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 2 / 1
11,069
553
13,514
15,254
6,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
14
Kills
19
19
Deaths
14
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
Justo145
Bellona
5
3
2
2
L
Ares
Lks_sim
Ares
5
3
5
2.5
W
5
2
4
3.5
L
Cernunnos
ThatSilverZ
Cernunnos
4
2
1
2.25
L
Horus
Vkim
Horus
3
5
3
0.9
L
Scylla
Wolflamme
Scylla
2
2
1
1.25
L
Hun Batz
grimdaywalker
Hun Batz
0
7
6
0.43
W
3
4
7
1.63
W
3
3
7
2.17
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,702
Damage
58,222
85,910
Taken
83,649
64,324
Mitigated
60,606
24,920
Healing
17,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Justo145
Bellona
14,609
4,765
0
1,416
17,931
21,911
852
4,637
12,339
0
69,036
L
Ares
Lks_sim
Ares
16,286
733
0
3,886
22,442
26,985
0
7,088
15,354
41,243
9,206
W
12,626
1,489
1,064
3,532
13,650
7,192
1,045
7,465
5,574
107,082
0
L
Cernunnos
ThatSilverZ
Cernunnos
10,132
3,994
0
8,911
15,487
7,047
270
1,666
13,821
0
86,178
L
Horus
Vkim
Horus
11,280
4,554
1,124
4,883
20,847
17,905
805
4,916
15,931
0
63,159
L
Scylla
Wolflamme
Scylla
14,116
1,733
0
2,906
10,332
4,990
198
4,710
5,622
88,050
0
L
Hun Batz
grimdaywalker
Hun Batz
2,888
813
0
3,210
16,802
7,397
0
2,348
14,454
0
38,191
W
8,102
464
0
2,018
15,870
13,686
263
6,271
9,493
24,202
0
W
9,371
2,887
0
8,912
20,944
10,947
0
7,675
12,958
0
79,626
W
13,514
6,000
0
907
15,254
6,870
781
2,091
13,163
0
104,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,932
Gold Earned
52,122
513
Minions Killed
626
0
Camps Cleared
0
1,804,545
Distance Traveled
1,967,425
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,741
487
101
5
0
396,220
0
L
Ares
10,027
501
46
2
0
354,590
0
W
Ra
11,261
563
189
9
0
393,934
7
L
Cernunnos
9,752
488
144
7
0
326,469
1
L
Horus
9,541
477
105
5
0
378,608
0
L
Scylla
9,777
489
164
8
0
374,532
0
L
Hun Batz
7,835
392
54
3
0
370,346
0
W
Ares
10,110
506
18
1
0
412,354
3
W
Fenrir
9,941
497
131
7
0
375,305
2
W
Ullr
11,069
553
187
9
0
389,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role