Player Matchup

Fenrir
Fenrir
ElectricGoblin
Fenrir
Level 114
God Stats
12W - 7L
1,485 SR
Queue Stats
453W - 447L
1,514 Elo+
Solo
Chernobog
Chernobog
Grottie
Chernobog
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,499 Elo+
Party 1
Artemis
Artemis
Sanders909
Artemis
Level 129
God Stats
2W - 0L
1,722 SR
Queue Stats
39W - 28L
1,593 Elo+
Party 1
Odin
Odin
Smizles
Odin
Level 126
God Stats
1W - 1L
1,575 SR
Queue Stats
45W - 29L
1,592 Elo+
Party 1
Sylvanus
Sylvanus
zomboxxx
Sylvanus
Level 64
God Stats
1W - 1L
1,299 SR
Queue Stats
92W - 78L
1,548 Elo+
Solo
Team Averages
Level 112
1,516 SR
1,549 Elo+

VS

Team Averages
Level 133
1,494 SR
1,699 Elo+
Terra
Terra
KeKeTheRarest
Terra
Level 109
God Stats
0W - 1L
1,285 SR
Queue Stats
75W - 29L
1,730 Elo+
Party 2
Zeus
Zeus
TPP2412
Zeus
Level 146
God Stats
2W - 1L
1,894 SR
Queue Stats
83W - 25L
1,769 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tjheez
Tsukuyomi
Level 154
God Stats
0W - 4L
1,314 SR
Queue Stats
151W - 144L
1,516 Elo+
Solo
Bacchus
Bacchus
jackieus
Bacchus
Level 98
God Stats
1W - 2L
1,619 SR
Queue Stats
63W - 19L
1,751 Elo+
Party 2
Xbalanque
Xbalanque
thetoaster569
Xbalanque
Level 159
God Stats
1W - 1L
1,361 SR
Queue Stats
55W - 23L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 11
14,045
780
18,207
24,207
14,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
Grottie
Chernobog
20
8 / 2 / 14
13,501
750
32,075
18,651
11,368
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artemis
Sanders909
Artemis
20
3 / 6 / 19
12,251
681
28,260
21,584
11,604
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
Smizles
Odin
19
1 / 5 / 20
11,561
642
11,404
28,257
37,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
zomboxxx
Sylvanus
20
5 / 1 / 21
13,075
726
14,992
26,615
24,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 13
12,226
679
13,253
28,666
42,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
TPP2412
Zeus
20
6 / 6 / 6
12,589
699
34,926
16,640
8,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Tjheez
Tsukuyomi
17
5 / 7 / 6
11,439
636
17,804
22,119
10,955
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
jackieus
Bacchus
19
1 / 4 / 10
10,515
584
9,661
26,943
41,672
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
thetoaster569
Xbalanque
18
5 / 7 / 9
11,266
626
23,869
21,052
11,694
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
63
29
Kills
19
19
Deaths
30
85
Assists
44
Player
Kills
Deaths
Assists
KDA
W
12
5
11
3.5
W
Chernobog
Grottie
Chernobog
8
2
14
7.5
L
2
6
13
1.42
W
Artemis
Sanders909
Artemis
3
6
19
2.08
W
Odin
Smizles
Odin
1
5
20
2.2
L
Zeus
TPP2412
Zeus
6
6
6
1.5
L
Tsukuyomi
Tjheez
Tsukuyomi
5
7
6
1.14
L
Bacchus
jackieus
Bacchus
1
4
10
1.5
L
Xbalanque
thetoaster569
Xbalanque
5
7
9
1.36
W
Sylvanus
zomboxxx
Sylvanus
5
1
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,938
Damage
99,513
119,314
Taken
115,420
98,668
Mitigated
115,199
56,280
Healing
28,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,207
3,267
3,859
5,288
24,207
14,326
1,045
12,809
11,398
0
31,880
W
Chernobog
Grottie
Chernobog
32,075
19,557
1,845
1,327
18,651
11,368
3,551
11,035
7,616
0
66,093
L
13,253
1,047
8,823
6,774
28,666
42,066
0
3,462
25,204
26,304
0
W
Artemis
Sanders909
Artemis
28,260
10,122
1,061
2,763
21,584
11,604
2,940
11,667
9,917
0
53,918
W
Odin
Smizles
Odin
11,404
3,244
4,110
6,156
28,257
37,013
148
9,495
18,762
0
20,157
L
Zeus
TPP2412
Zeus
34,926
2,156
828
917
16,640
8,812
44
1,302
15,338
60,309
0
L
Tsukuyomi
Tjheez
Tsukuyomi
17,804
1,822
1,932
1,573
22,119
10,955
0
2,745
19,374
0
39,200
L
Bacchus
jackieus
Bacchus
9,661
1,378
1,546
3,920
26,943
41,672
0
4,665
22,278
15,038
0
L
Xbalanque
thetoaster569
Xbalanque
23,869
11,736
869
1,344
21,052
11,694
0
2,818
18,234
0
43,312
W
Sylvanus
zomboxxx
Sylvanus
14,992
2,460
17,925
11,946
26,615
24,357
952
12,834
13,781
23,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,433
Gold Earned
58,035
202
Minions Killed
218
0
Camps Cleared
0
1,586,731
Distance Traveled
1,489,049
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,045
780
25
1
0
339,295
0
W
Chernobog
13,501
750
74
4
0
291,880
0
L
Terra
12,226
679
28
2
0
364,038
1
W
Artemis
12,251
681
62
3
0
271,831
0
W
Odin
11,561
642
24
1
0
347,839
1
L
Zeus
12,589
699
67
4
0
271,306
3
L
Tsukuyomi
11,439
636
39
2
0
279,759
2
L
Bacchus
10,515
584
10
1
0
314,730
0
L
Xbalanque
11,266
626
74
4
0
259,216
1
W
Sylvanus
13,075
726
17
1
0
335,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role