Player Matchup

Hades
Hades
RamBam01
Hades
Level 59
God Stats
4W - 4L
1,323 SR
Queue Stats
82W - 104L
1,558 Elo+
Party 1
Chaac
Chaac
lmyxp
Chaac
Level 63
God Stats
5W - 8L
1,420 SR
Queue Stats
136W - 167L
1,558 Elo+
Party 1
Yemoja
Yemoja
twofast4u_98
Yemoja
Level 157
God Stats
1W - 0L
1,197 SR
Queue Stats
247W - 283L
1,555 Elo+
Solo
Team Averages
Level 93
1,313 SR
1,557 Elo+

VS

Team Averages
Level 125
1,707 SR
1,566 Elo+
Amaterasu
Amaterasu
LargeYeet
Amaterasu
Level 121
God Stats
0W - 2L
1,608 SR
Queue Stats
16W - 18L
1,572 Elo+
Party 2
Hachiman
Hachiman
PapaRydus
Hachiman
Level 116
God Stats
1W - 1L
1,863 SR
Queue Stats
12W - 10L
1,636 Elo+
Party 2
Aphrodite
Aphrodite
tizzypeachpop
Aphrodite
Level 138
God Stats
7W - 2L
1,651 SR
Queue Stats
92W - 110L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
RamBam01
Hades
19
8 / 4 / 9
13,678
760
28,980
21,207
13,087
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
lmyxp
Chaac
20
8 / 3 / 10
13,751
764
23,295
25,082
33,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
17
2 / 4 / 14
12,764
709
10,442
21,560
25,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LargeYeet
Amaterasu
17
4 / 4 / 6
13,397
744
18,626
30,664
24,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
PapaRydus
Hachiman
16
6 / 6 / 2
12,829
713
21,502
21,817
8,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
tizzypeachpop
Aphrodite
17
0 / 8 / 8
11,912
662
12,781
22,297
10,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
18
Kills
10
11
Deaths
18
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
LargeYeet
Amaterasu
4
4
6
1.75
L
Hachiman
PapaRydus
Hachiman
6
6
2
1.17
W
Hades
RamBam01
Hades
8
4
9
3.13
W
Chaac
lmyxp
Chaac
8
3
10
4.33
L
Aphrodite
tizzypeachpop
Aphrodite
0
8
8
0.5
W
Yemoja
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,717
Damage
52,909
67,849
Taken
74,778
72,102
Mitigated
43,833
24,839
Healing
33,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
LargeYeet
Amaterasu
18,626
7,433
2,196
8,389
30,664
24,511
343
16,870
12,929
0
39,678
L
Hachiman
PapaRydus
Hachiman
21,502
10,924
0
5,882
21,817
8,726
1,322
10,901
10,749
0
72,204
W
Hades
RamBam01
Hades
28,980
4,327
719
8,291
21,207
13,087
1,359
3,959
17,248
76,261
0
W
Chaac
lmyxp
Chaac
23,295
6,899
0
4,760
25,082
33,315
534
5,486
19,596
60
76,958
L
Aphrodite
tizzypeachpop
Aphrodite
12,781
2,102
9,144
8,134
22,297
10,596
381
11,745
9,952
45,776
0
W
Yemoja
10,442
1,763
6,589
4,480
21,560
25,700
645
3,402
18,158
24,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,193
Gold Earned
38,138
205
Minions Killed
192
0
Camps Cleared
0
991,182
Distance Traveled
906,977
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
13,397
744
31
2
0
354,073
1
L
Hachiman
12,829
713
82
5
0
270,841
0
W
Hades
13,678
760
76
4
0
319,541
1
W
Chaac
13,751
764
104
6
0
381,544
2
L
Aphrodite
11,912
662
79
4
0
282,063
3
W
Yemoja
12,764
709
25
1
0
290,097
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role